SO MANY STRANGE ANNOUNCEMENTS TODAY. What’s next? A Farming Simulator FPS? A Call of Duty art game? OK, OK, onto the actual news: Civilization is advancing into the MMO age, but not as, say, a larger-scale turn-based strategy. No, in Civilization Online, you play as a single character – one churning gear in a civilization’s massive machine of politics, science, and war. It’s not just a traditional MMO with historical trappings, though. Each server can and will end. Once one of the competing civilizations meets a victory condition, almost everything resets. The resulting sandbox of workers, fighters, researchers, and leaders, then, has to pull together or risk getting trampled by the inexorable march of history.