Posts Tagged ‘2K’

Shock: Levine’s New Game Is Open Worldish Sci-Fiish RPG

Sometime BioShock boss Ken Levine has opened the first tears to his new development dimension. He effectively closed his long-time studio Irrational last year in favour of working on smaller-scale projects, but still within the protective fortress of 2K. At the time he talked about making narrative-led games with more replayability, and while last night’s sudden flurry of updates is nothing like a reveal, he has a least given out a few big hints, together with a pledge for more open development than was the case on the spoiler-vulnerable BioShocks. What he’s got planned is a open worldish (“but not necessarily outdoors”) RPG, sci-fi, PC, probably first-person, chapter-like structure, brand new setting, add “ins” rather than add-ons, and a Passion System. Missus.

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Evolve’s Bewildering Pre-Order Devolution

The Behemoth. First name 'Clive'.

As I mentioned t’other day, I’m a wee bit psyched about Left 4 Dead maker Turtle Rock’s upcoming 4v1 shooter Evolve, but an unhealthy excess of pre-orderballs is fast unpsyching me. Imagine if L4D had restricted the Boomer to a pre-order bonus, or you could only play as Zoey if you bought the Left 4 Dead: None Left Behind Deluxe Ultra Apocalypse Master Race Edition. It’s so hard to think of a game as being fully-formed and entirely honest when big features are nickel’n’dimed. Thus, I’m worried about Evolve. The power to play as some of its various characters – including its ‘biggest’ monster – has been devolved into assorted and confusing special editions.
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Wot I Think: Civilization – Beyond Earth

“They should have sent a poet,” says astronaut Jodie Foster, struck dumb by wonder upon encountering alien intelligence at the end of the film Contact. It’s easy to feel the same way about Civilization: Beyond Earth, the latest iteration of Sid Meier’s venerable and mighty Civilization franchise. C:BE takes the player to the ostensibly virgin soil of a new planet, but it’s not long before one questions exactly how new this new world really is. Just to mix up the out-of-date science fiction references – is that the Statue of Liberty’s head protruding from the hex-grid ahead? You maniacs! It was Civilization V all along!

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Supersize Me: Evolve Big Alpha Signups Now Available

While I maintain that the best thing about Turtle Rock’s asymmetrical co-op shooter is its fabulous logo, Evolve is also starting to grow on me as an idea. They’ve done everything they can to put me off with impressively terrible shoutcasted trailers, but the central idea of controlling a giant monster and killing my friends is very solid. Equally, ganging up on one-another is what we spend most of our time doing anyway. If that sounds familiar, you can now sign up for the mysteriously named Big Alpha that’s running through Halloween. To get in you’ll need one of the two codes below.

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Giants – Citizen Kobe: NBA 2K15

In this edition of ‘News that emerged during Gamescom but slipped through the net’, let us discuss baskets and the balls that so neatly pass through them. NBA 2K15’s PC release will be equivalent to the PS4 and XB1 versions, which is good news. When a sporting console release straddles the past and the present, the PC has often found itself relegated to the past, presumably to maximise the number of possible players. Not so with NBA though and that’s cause for celebration – 2K’s basketball series has the greatest career mode in any sports game franchise. It’s sport as RPG and I find it enormously compelling, despite knowing next to nothing about point guards and low posts.

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2K Games Cheap, Borderlands 2 Free This Weekend

There’s no such thing as a free Borderlands 2 weekend on Steam, my grandmother used to say. Well, granny, look who’s the “stupid-faced, manchild, crushing disappointment to the Walker family” NOW. Gearbox’s cel-shaded gabbling co-op ARPGFPSOMGWTF is currently experiencing rather big discounts, and is available to fart around in (after a fashion) from now and all weekend without your wallet shedding a single tear. And indeed save a bunch on all manner of 2K games from now until Monday, including XCOM Enemy Unknown for £3.75 and Enemy Within for £6.60. Or all three BioShocks for £6.80.

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The Detour Of The Beagle: Evolve Delayed

Evolve is the monster hunting co-op shooter from Turtle Rock, who were previously responsible for Left 4 Dead. In a big (perhaps) to prove that slow and steady does indeed win the race, TR have announced that the game will be emerging into view several months later than initially planned. October 21st was the precise date that everything was supposed to be ship-shape and ready to roar, but evolution cannot be rushed. It’s end-point can, however, be fixed at another specific date in the future – this time it’s February 10, 2015, which is the day before my birthday. Do I want to be eaten by beasties to celebrate the creakiness of my carcass? When I remember how much I enjoyed Left 4 Dead, I’m half-way convinced.

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Beyond Civilization: Discovering Firaxis

While visiting Firaxis to play Civilization: Beyond Earth, I spent a couple of hours talking to members of the team and learning how the company works. As the current creators and curators of two of my favourite series of games, Firaxis rank among the most interesting studios in existence, and their history is also a large part of the history of PC strategy gaming. With one eye on the future and the other on the past, here are extended thougts on the utilitarian nature of Civilization, the role of Sid Meier and much much more.

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Hands-On: Civilization – Beyond Earth

Last week, I visited Firaxis to talk about the studio’s history and the ongoing evolution of Civilization. We mainly focused on the series of games rather than humanity’s works as a whole, so as to stay on topic, and I spent part of the day playing Beyond Earth. Is it a sci-fi spin-off or a fully fledged sequel? How precisely is it related to the series and to the much-loved Alpha Centauri? Later this week, I’ll share conversations with the development team and more thoughts on the history of the series, but first of all, here are some impressions of the game itself.

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The Hunt Is Partially On: Evolve Alpha Signups

Hunters, emerge from your hides and rejoice. A small window of opportunity remains open and if you manage to sidle your camouflaged bulk through to the other side, you’ll be a fully-fledged Evolve alpha tester. A few caveats though – you’ll need to sign up on a PC that can run the game, have a working Steam account and you must be situated in mainland North America. Presumably that’s to do with server locations and timing issues rather than national favouritism. If you fit the criteria, enjoy your so-called Independence (Canadians, ignore that, you’re alright with me) and sign up here, using the password ‘happyhunting’ and referral ‘JoinTheHunt’.

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Testy: DICE Considering Early Access For Battlefield

In an interview with Game Informer, DICE general manager Karl Magnus Troedsson stated that the beta process for future Battlefield titles may resemble an Early Access release. “We have nothing to announce, but we are having discussions when it comes to [early access]…It comes not from a business perspective, but more from a perspective of if it would help us have a stable launch of the game.” The joke writes itself, of course, given the many complaints about Battlefield 4’s various issues at launch. Is this just a branding exercise that aims to legitamise the unstable first months of a game’s existence or would it be a useful learning experience for the developers. Probably a bit of both.

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Whimper And Crush: Borderlands – The Pre-Sequel

Borderlands: The Pre-Sequel is called Borderlands: The Pre-Sequel, which should already tip you off that it’s a game trying extremely hard to out-zany its predecessors. In the press release that accompanies the release date trailer below (it’s out on October 17th on this side of the internet oceans and on the 14th in the US), several characters do a dance on the moon. Crazy, right? I can’t think of anything more hilarious than lunar choreography set to ironically terrible music, except maybe exactly the same thing but with a gun that shoots bees dropped in the middle of the whole show. Borderlands 3 will probably be announced by a troupe of clowns spilling out of a tiny car at your front door and rubbing a cream pie into your face.

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Hands On With Evolve, The Monster-Bullying Simulator

Evolve is a 4v1 asymmetrical multiplayer co-op action game from Turtle Rock Studios, the main team behind the original Left 4 Dead. Picked up by 2K for an eyewatering sum at the THQ IP firesale, it’s due for release later this year. A couple of weeks ago, I went to play it.

I’m shaking, which while a state I usually associate with over/under caffeination or discovering that there’s been a distressingly cynical free to play remake of one of my most beloved games, is in this case a good thing. I’m shaking from built up and released tension, and from an infusion of adrenaline into my frail, pale form. I’m shaking because I became a monster, and because I won, and because I beat the real monsters.
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