Posts Tagged ‘3D Realms’

Night Of The Living Devs: 3D Realms Relaunches

By Alice O'Connor on October 23rd, 2014.

From what sacrifice does this blood flow?

Names have power, oh names have a terrible power. Names define and names bind, names create and names destroy. No name can ever truly die. Utter those syllables by chance or by mischief and the name returns, just like that, hungry to reclaim its power. When we instinctively shush a burbling baby, it is a primal terror that they might speak a forbidden name. From the mouths of babes, indeed.

But hark, why do the cats wail so? From whence does this gale blow? You press your hands to your ears but cannot keep in the gushing blood nor block out the howling winds and the name they carry:

3D REALMS

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It Lives Again: Blood Rises On Steam

By Adam Smith on July 18th, 2014.

If I wrote a post every time an old game popped up on Steam, I wouldn’t have time to gather my thoughts about new games, or to drink this delicious cuppa. I’d also be wasting a lot of words on Putt-Putt And Fatty Bear’s Flatulent Festival, along with various other fetid blasts from the past. Blood is different though. It isn’t a difficult game to find but when I spotted that it had emerged on Steam, I felt the butterflies that live in my stomach fluttering into action (assistance required – send a lepidopterist with a scalpel). It’s a brilliant FPS, with credible environments and intelligent enemy placement, particularly throughout the first episode, which I’ve probably played more than any other collection of levels.

Do not buy the sequel though. It’s a rotten mess.

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Lawsuit Takes Toll, Duke Nukem On Hold For Bombshell

By Nathan Grayson on May 15th, 2014.

Remember that legal battle between Rise of the Triad developer Interceptor (who recently ate 3D Realms) and Borderlands border/game license patrol Gearbox over who’s allowed to make Duke Nukem games? Yeah, well it’s still happening, and apparently it’s not going as smoothly as Interceptor anticipated when I interviewed them. From Duke Nukem: Mass Destruction‘s maybe-ashes has arisen Bombshell, Interceptor’s own top-down blast-‘em-up starring a hard-fighting, harder-drinking main character. This one, however, is an impractically dressed lady with a robot arm… who just so happens to have recently robbed Duke Nukem’s supply chest/motorcycle garage/lion throne room. Trailer and first details below.

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3D Realms Puts Up Dukes In Legal Battle With Gearbox

By Nathan Grayson on March 27th, 2014.

He'll be your judge, jury, and focus of a series of increasingly heated legal exchanges that culminate in uncertainty surrounding a beloved franchise for years to come.

The plot thickens. Actually, come to think of it, the plot was already quite thick – perhaps even viscous – given that 3D Realms sold the rights to Duke Nukem years ago only to resurface out-of-the-blue with a new Duke Nukem game being developed by Rise of the Triad developer Interceptor, get sued by Gearbox for it, sell its entire business to Interceptor, and allege that the purveyor of borders and lands has no legal ground to stand on. It’s been a mess so far, frankly – a sticky morass of contradictory claims. And now for the latest chapter, in which 3DR and Interceptor claim an agreement over an old project called Duke Nukem Survivor gives them every right to continue absconding with Gearbox’s supplies of gum and frighteningly kickable ass in the night.

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Interceptor On 3D Realms, Gearbox, Blood, The Future

By Nathan Grayson on March 4th, 2014.

It hasn’t exactly been “business as usual” for Interceptor lately. First the Rise of the Triad necromancer stealthily didn’t quite reveal a new Duke Nukem game, and then Gearbox *did* entirely sue them for it. But while the Borderlands creator is flinging around 87 bazillion pieces of supposed evidence to the contrary, Interceptor believes it’s in the clear – especially in light of the fact that it now owns original Duke Nukem creator 3D Realms. What does all of this madness mean for Interceptor’s future, though? Is owning 3D Realms even a good thing these days, what with the stinking stain of Duke Nukem Forever still fresh on its name? And what happens to series like Shadow Warrior, which have been lent out (to great results) to other developers?

Also, Blood. Will there be Blood? Can there be Blood? All that and more below from CEO Frederik Schreiber and new 3DR head Mike Nielsen below.

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A Keen Deal: Interceptor Purchases 3D Realms/Apogee

By Adam Smith on March 3rd, 2014.

I didn’t see this coming. Interceptor, the Danish company that recently announced a Duke Nukem ARPG and released the Rise of the Triad remake last year, have bought Apogee Software Ltd (aka the legal name of 3D Realms). This surprises me because I didn’t think I’d be writing any stories about 3D Realms in 2014, except perhaps when they licensed Shadow Warrior out for a sequel to the splendid remake. But the senescent studio has already been making headlines in this, the 27th year of its existence. They’re not exactly the kind of headlines that would ordinarily lead to a buy-out though.

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Maybe Stop Betting On Duke: Gearbox Suing 3D Realms

By Graham Smith on February 24th, 2014.

A legal filing, yesterday.

Hail to the legal filing, baby. Gearbox, owners of the Duke Nukem IP, have filed a complaint against 3D Realms, creators of the Duke Nukem IP. That’s because, as Adam spotted earlier this month, 3D Realms have teamed up with developers Interceptor to make Duke Nukem: Mass Destruction, apparently without owning any of the rights that would allow them to do that legally.
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Play Duke Nukem 3D Forever With Steam Workshop Support

By Graham Smith on December 11th, 2013.

In reality, I'd probably bet on this guy.

Want to play Duke Nukem forever? No, not Forever, the infamous, trashy, awful recent sequel. I mean, do you want to spend an eternity playing Duke Nukem 3D, the spirited, mechanically inventive, first-person shooter that made the King’s name in the first place? The Duke Nukem 3D Megaton Edition released back in March has just added Steam Workshop support and made it easier to mod and play mods for the game than in its previous sixteen year history.
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A Slash From The Past: Shadow Warrior Free On Steam

By Nathan Grayson on May 30th, 2013.

You guys, look what I found!

Everyone, Flying Wild Hog is remaking Shadow Warrior! Upon hearing that, a decent number of you probably tilted your heads so hard that confused dogs could hear and replied, “What’s a Shadow Warrior?” That’s understandable. The ’90s were 7,000 years ago, after all. But maybe you saw the reboot’s teaser trailer and went on a needlessly gruesome excitement rampage, or perhaps Hard Reset’s uniquely incoherent brand of robo-shootyblasting won you over. Either way, background is always nice, even when it’s kinda littered with festering piles of racism and misogyny. That’s why Devolver Digital saw fit to dust off the original Shadow Warrior and slice its price tag to confetti. Oh, and thanks to a fairly gigantic promotional slip-up, they’ve just decided to make it free “forever”.

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Heads A Lopping: Shadow Warrior Teaser

By Craig Pearson on May 20th, 2013.


There seems to be a lot of game design documents getting dust blown off them at the moment. What other remakes are we due? Star Wars: TIE Fighter? Subwar 2050? Emerging from a dusty cloud of nostalgia is Shadow Warrior. 3D Realms’ samurai shooter from the late ’90s is being made shiny and new by Hard Reset developers Flying Wild Hog. Nathan scoured his memories of it a few weeks ago, but back then all we saw of it was a website and some words. Now I have moving pictures with sound, something that didn’t exist in the ’90s, when eyes were useless, and ears went unused.
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Don’t Call It A Comeback: 3D Realms’ Crowd-Funded FPS

By Alec Meer on September 25th, 2012.

Pigs have been flying more often than they probably should lately

I wanted to snarkily write ‘3D Realms’ in the title, but when I added the apostrophe it looked like ‘3D Realms” and everyone would have thought I’d just forgotten what type of speech mark I was using. Anyway! The 3D Realms name is indeed back, even if it’s currently somewhat unclear as to whether it’s anything more than a name at present. The Duke Nukem dev closed its doors after too many years and too much money spent creating the horrible piss-mountain that was Duke Nukem Forever, but owners including Scott Miller and George Broussard kept some intangible measure of it alive afterwards. And so it is that 3D Realms’ name is attached to crowd-funded, post-apocalyptic shooter Earth No More.
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Wot I Think: Duke Nukem Forever

By Alec Meer on June 13th, 2011.

After a short wait and a bit of help from Gearbox, the new shooter from 3D Realms has quietly arrived on PC and console. It stars one Duke Nukem, a man of ACTION, BABES, BICEPS and MILLIONS OF MINI-GAMES. Is it worth a look and some of your money? Let’s see.
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Dukes Might Fly

By Alec Meer on September 2nd, 2010.

here to kick ass and be developed by someone else

3D Realms’ semi-erstwhile boss George Broussard mysteriously tweeted a picture of the above earlier. In other news, he once said Duke Nukem Forever would be complete “when pigs fly.” In other other news, strong rumour continues to mount that Gearbox have picked up of the broken bits of Duke Nukem Forever and may reveal that they’ve put them back together again at PAX. Lummee.

Winged porcine squadron, launch!

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