Stop what you’re doing and look down for a moment. Look at what’s in front of you: a keyboard, and to one side, a mouse. These are tools. But beautifully, over decades, we’ve manipulated and bastardised these tools into being a means of gaming. Do we need any more? A lot of people seem to think so.

When you compare the instruments with which the PC gamer plays, with those of the console, the difference is pretty hilarious. One is a neat, ergonomic device with economy of space and design, allowing an intricacy of buttons in a simple manner. The other is a large, flat plastic lump with over 100 buttons, and a detached, movable peripheral with up to another seven buttons. And a wheel.



