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Posts Tagged ‘7-in-1 Magnetic Family Game’

The Complete 7-in-1 Magnetic Family Game

By Kieron Gillen on June 22nd, 2009.

I still prefer games with Skaven.

A couple of weeks ago I went to the Greek Island of Hydra. Which was very fancy. Roaming around the airport at 4am, the Lady and I found ourselves buying a 7-in-1 WH Smiths Magnetic Board game set. As we played them, I found myself examining them with my adult, videogame-warped critical mind and thought it would be a good idea to review the lot of them. Writing RPS’ most expansive review of all time for a cheap-ass magnetic box-set struck me as funny, but they became a wide-ranging series of essays about the nature of gaming. No, really. It surprised me too, as I had no idea where I was going with most of these, and was pleasantly surprised they ended up where they did. Here’s the complete index:
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7-in-1 Magnetic Family Game: Cards

By Kieron Gillen on June 19th, 2009.

Aw. My sun-tan is pretty much gone now. Aw.

This probably breaks the Trade Description Act on two points. Our final entry is neither a game nor magnetic.
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7-in-1 Magnetic Family Game: Backgammon

By Kieron Gillen on June 15th, 2009.

The joy of magnetic backgammon. It's magnetic.
Even before we work out how to play the bally thing, we know Backgammon is a good game.
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7-in-1 Magnetic Family Game: Ludo

By Kieron Gillen on June 10th, 2009.

Oh, just look at those complete bastards.
Fucking Ludo.
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7-in-1 Magnetic Family Game: Draughts

By Kieron Gillen on June 9th, 2009.

Yeah, we totally forgot to take photos of a draughts game when the Lady and I were in Hydra.
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7-in-1 Magnetic Family Game: Chinese Checkers

By Kieron Gillen on June 8th, 2009.

Ooh, getting a bit artier.
Chinese whatnows?
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7-in-1 Magnetic Family Game: Dominoes

By Kieron Gillen on June 5th, 2009.

Yeah, this isn't very experimental either.

My Granddad never played dominoes. He played Crib.
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7-in-1 Magnetic Family Game: Chess

By Kieron Gillen on June 4th, 2009.

I'm totally winning.
Chess was invented in 1959 by Mr Chess. It’s quite the game.
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7-in-1 Magnetic Family Game: Introduction

By Kieron Gillen on June 4th, 2009.

As the blessed few who pay attention to bylines will know, I’ve been away for the last week on the Greek Isle of Hydra. I’ve played no videogames. I have, however, played games. My Lady and I, confused at a pre-dawn airport, picked up a 7-in-1 WH Smiths Magnetic Board game set. Between attempting to encourage the sun to alter our pigmentation, we played through the lot. And looking at games I mostly haven’t touched since childhood with my adult’s appreciation got me thinking that writing RPS’ most expansive review of all time for a cheap-ass magnetic box-set would be a suitable vessel to hold some assorted observations on the form. Also, amusing overkill.

I’m putting this explanation in its own post as i) it’ll be renovated into a title post when they’re all done and ii) I don’t want to messy up the individual posts with an introduction. Natch. So let’s… go.

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