Posts Tagged ‘Batman: Arkham City’

Bruce Wanes: Batman Arkham Series Finale Leaked, Has Car

By Alec Meer on March 4th, 2014.

Update: official trailer released, and below, right at the very bottom of the post.

First there was Batman: Arkham Macguyver, then there was Batman: Arkham A Bit Of City, then Batman: Arkham Oranges, and now there is Batman: Arkham Nighty-Night. Oh, alright, just Arkham Knight. But I’m only calling it that this once.

And it has a driveable Batmobile! Jeez guys, why’d it take you four games to come up with that idea? But all jolly exciting – a car, and Rocksteady back at the helm, should mean a mite more sense of advancement than the solid but rinse’n’repeaty Arkham Oranges. (Though hopefully the returning dev has learned a thing or two about thug dialogue.)
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Wayne Good Deals: Latest Humble Bundle Is Positively Batty

By Nathan Grayson on November 5th, 2013.

Next in the Humble Bundle, that is!

Bruce Wayne, billion dollar playboy who was recently declared Least Likely Man On Earth To Be Batman (Of The Year) by Time magazine, is at it again. He’s teamed with a gaming storefront known as the Humble Bundle to sell games largely focused on Batman for no specific reason. The proceeds of a pay-what-you-want bundle that includes that likes of Batman: Arkham Asylum and Batman: Arkham City will go toward a sprawling tunnel-based weapons facility beneath Gotham charities and game developers.

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Batman’s Ditched GFWL, But Say Goodbye To Your Saves

By Nathan Grayson on October 19th, 2013.

Nyahahahahaha, just as I planned.

Even when villains are given a good, hard KAPOWTHWACKBIFFZOTT-ing and the day is saved, Batman stories rarely end on entirely happy notes. Thus, it’s almost sort of fitting that Batman: Arkham Asylum and Batman: Arkham City haven’t escaped Games For Windows Live’s years-long countdown to self-destruction entirely unscathed. Yes, they’re finally free of Microsoft’s arbitrary, ages-behind-the-times shackles, but your save files, amazingly, won’t be making the jump to Steam. Kinda justifies some of those fears we’ve had about these DRM systems for all this time, huh? You know, the ones companies like Microsoft tried to reassure us about by promising that they’d never leave us without the things we worked so hard to buy and earn?

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2K Yanks GFWL From Bioshock 2, Brings DLC To Steam

By Craig Pearson on October 4th, 2013.


Small victories are important. Games For Windows Live has been minced into a fine paste and sent off to a major supermarket chain as a horse meat substitute, but the effects of it are still being felt. Most games are still saddled with the client, and it takes an act of will on the part of the publishers to swab that canker sore. 2K did that to BioShock 2 last night. All traces of the client have been yanked out of the Steam version, with the publisher adding joypad and Big Picture support in, as well as bringing the DLC to Steam for you to buy (so it’s not totally altruistic). It’s the first time Minerva’s Den can be bought anywhere but the GFWL marketplace.
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Batman: Arkham Oranges Features Punching, Glowering

By Alec Meer on June 12th, 2013.

fwwoh lookmph itmph's fwwuhBwane

Batlike Man, Batlike Man, does slightly similar things to what a bat can. Hits a guy, in the face, catches thieves just like slightly less proficient fighters. Look out! Here comes another origin story for the Batlike Man!
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Back In Bat: Arkham Origins Does Year One, Sort Of

By Alec Meer on April 9th, 2013.

Dammitall! Here we were, hoping the next Batman game would be a gloriously silly, super-colourful Silver Age tale, but instead it looks to be more grimdark Nolanism. I mean, that’s fine, but we’ve done it twice already. Don’t wear it out, as Michelle Pfeiffer once said about her name to Michael Keaton. ‘Tis not to be – Batman: Arkham Origins is the next game, Rocksteady are no longer at the helm and the calendar has rewound to Bruce Wayne in his youth. Despite my arrogant suppositions a couple of sentences ago, that’s all we really know and it could yet turn out to be anything. Doesn’t seem like they’re avoiding evoking the style and tone of the earlier Arkhams, mind, and they’ll also be using the same engine. It’s “current-gen” so that may mean we don’t get the shiniest of all possible shines, but more positively they’re hinting at depicting Gotham City as a “functional city”, not a mere puzzleplace.
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Batman: Arkham Allegations

By Alec Meer on February 12th, 2013.

Appropriate sequel news screenshot!

We may be in for a third Batscapade from the Arkhamverse, according to Warner suits in the company’s latest earnings call, and it’ll probably be this year too.

There’s almost nothing to go on, other than Warner’s Chief Financial Officer John K. Martin letting slip that “and we also have a strong games release this year, which will include the next release in the Batman Arkham franchise.” This means it’s up to us to let slip the dogs of speculation.
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Batman: Arkham City Prequel Set For Silver Age

By Jim Rossignol on July 11th, 2012.


Variety are reporting that the next Batman game will be a prequel to Arkham City set in the 1950s “Silver Era” of DC Comics. They report that a “New, highly stylized title is being developed as a prequel that revolves around Batman’s first meeting with the Joker. It’s based on the Silver Age of DC’s comicbooks from the 1950s when the Caped Crusader teamed with other heroes like Superman and founded the Justice League of America.” I can’t imagine it will be quite like the Silver Era comics, as it seems unlikely that they’ll want to discard contemporary grit for hapless 1950s camp. It could, however, see the game visited with a new visual style, even if the tone remains much the same. It’ll be interesting to see. Man, I need to go back to Gotham, now.

Thanks, Polygon.

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Zokk! There’s An Arkham City Demo On Steam

By Jim Rossignol on June 1st, 2012.


With everything else that went on last year I felt like we skipped over Arkham City a bit, which is a shame because it was a great game, with ideas aplenty. Also: Batman. Anyway, consider this your reminder to take a look if you haven’t, because there’s a demo gone up on Steam, giving you limited access to Arkham’s open-world Batman ‘em up. Perhaps them compare those experiences with Adam’s verdict.

Thanks Blue!

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Robin’s Hood: Harley Quinn’s Revenge Trailer Goes Batty

By Nathan Grayson on May 18th, 2012.

Is it me, or has American football gotten more violent lately?
Sometimes, it’s easy to forget that sidekicks have a purpose. They are, after all, easily kidnapped by arch-nemeses, generally ineffective unless dwelling in their natural habitat of the hero’s shadow, and rarely capable of putting together a costume that doesn’t implicitly beg for a super-powered swirly. I have to say, though, that Batman: Arkham City’s Harley Quinn’s Revenge DLC looks pretty promising. Robin’s doing his best Ezio impression while searching for his missing Batmentor, and Harley Quinn seems to have completely lost it, which has apparently put her in a bit more of a murdering mood than usual. Admittedly, the “Payback’s a bitch” tagline seems a bit ill-advised given Arkham City’s less-than-savory history with the word, but the rest looks rather impressive. Grapple past the break for the full trailer.

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Arkham Horror: Harley Quinn’s Revenge DLC TBC On PC

By Nathan Grayson on April 25th, 2012.

She is, of course, referring to Birthday Man, who never brought Joker his pony.
Revenge is a dish best served cold – or at least lukewarm, in this case. On the upside, Batman: Arkham City’s story-concluding DLC-based chapter is en route to PC, Warner told Eurogamer. That, however, is where things take an almost amusingly convoluted turn into asylum-worthy madness. So, first off, the PC version of Arkham City: Game of the Year Edition – to which the DLC’s launch is tethered – has no release date beyond “TBC.” The console versions, meanwhile, appear to have had their releases scheduled by Warner’s executive VP of wearing a blindfold and throwing darts at things. In the US? May 29. Fair enough. Everywhere else, though? September 7 – just in time to get totally buried in the holiday game avalanche. If the PC version follows release tradition, that could see it swinging in to save the day well after the nick of time in October. Catch an incredibly brief glimpse of the DLC in action after the break.

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Patchman: Arkham Fixy

By Alec Meer on March 20th, 2012.

here he comes to very belatedly save the daaaay

As roughly 50% of the emails to the wheezing RPS inboxotron over the last week will attest to, Rocksteady and Warner have not exactly displayed willing enthusiasm when it comes to the PC edition of Batman: Arkham City. A long- and mysteriously-delayed launch followed by DirectX 11 performance that was about as smooth as stinging nettle moonshine, then the final insult of the eventual patch screwing up many folks’ savegames despite leaving many of the initial problems unresolved. And then, silence. Months-long silence.

Our own attempts at establishing just what the flipping fudge was going on came to naught, which made the torrent of increasingly florid complaint emails we were copied in on all the more distressing. Now, finally, Rocksteady have put out a patch. It claims to fix all the right things, which you can find below. Let us know here if it has or hasn’t worked. Also, whether or not you’re wearing any manner of headgear right now. We’re always interested in that.
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BAFTAs 2012: Portal 2 Takes The Prize

By Andrew Smee on March 19th, 2012.

Man, that is one creepy little gold face.

The British Academy Video Game Awards took place on Friday night and Portal 2 was awarded highest honours, taking home little gold faces not only for Best Game, but also for Story and Design. Congratulations to Valve, who by this point must be making plans to put up some new shelves of award-bearing load strength. The popular vote went to Battlefield 3, which also won awards for Online Multiplayer and Audio Achievement.

The full list is celebrating after the jump.

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