Posts Tagged ‘Doom 4’

Damnation: Doom 4 Delayed Indefinitely?

By Jim Rossignol on October 21st, 2011.

Happy update: Bethesda’s Pete Hines says this rumour is “complete bollocks.” Hooray! Plus, additional denial.

This is pure rumour, but the Big K are reporting that a source inside Bethesda told them the company has made the decision to “indefinitely postpone” development of Doom 4. This move, made at a recent meeting in Dallas, apparently comes as a response to general disappointment with Rage, which was buggy on release and earned review scores of a less than 8/10 average (gasp!)

The story says that the issues surrounding Rage’s launch have resulted in “a serious lack of confidence in the project management at id”. This might be nonsense, of course, but it’s believable nonsense. That said, I am not sure why the company would deny id Doom 4, which seems like a game that would sell no matter how it was managed. Also, Rage seems to be doing okay in the charts, and we all know that it’s money, not review scores, that talk.

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The RAGE Rave: QuakeCon Is Go

By Alec Meer on May 27th, 2011.

These chaps will find that metal armour very, very sweaty and frankly totally inappropriate for Texas

QuakeCon. QUAKECON. QUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE-A-CONNNNNNNNNNNNNNNNNNNNNNNNNNNNN. Just saying that name makes me laugh: truly, it is the most testosteroney of all gaming conventions. If QuakeCon and BlizzCon were ever to merge, terrible, terrible things would happen. Fortunately, id’s being owned by Bethesda these days means there’s no risk of that happening. QuakeCon ’11 isn’t far off – the doors open August 4. It’s going to be a big one, because that date means it’s a mere month before RAGE finally ships so doubtless there’s going to be a ton of exciting hands-on access for atendees. And could it maybe, maybe, pretty please maybe entail a first glimpse at Doom 4?

One way to find out (actually there’s two, but ‘watching the internet around that time’ scarcely seems like making an effort): pre-register now.
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Undoomed: Doom 4 Not “Reskinned Rage”

By Jim Rossignol on April 19th, 2011.


That’s what id’s design director Matt Hooper told has told Eurogamer.

“They’re [the Doom 4 team] going in their own direction,” Hooper added. “They’re doing something Doom fans will be happy with. I try to support them as much as possible. It’s a good thing. We’re separated enough to be able to go our own ways, but still connected where we can help facilitate both those directions. It is distinct enough. It would be dangerous… We don’t want to make a re-skinned Doom [with Rage] and then Doom 4 be a re-skinned Rage. That would be bad.”

My speculatometer points to Doom 4 (or 400M, as we’re calling it) being an attempt to recapture the demonic themes and pacey blasting of the original games. Odds on for an unveiling at QuakeCon this summer, and a late-2012 release. But I guess we’ll see…

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Can I See Some id? Announcement Tonight

By Quintin Smith on August 12th, 2010.

Maybe they'll announce that it's called D44M and we'll all have to kill ourselves.

Veteran news-commandos over at Eurogamer have spotted a tweet by John Carmack saying that id will be announcing a new game at QuakeCon tonight. In all likelihood this’ll happen during his keynote speech, which starts at 8:30pm UK time or 2:30pm Dallas / CDT time.

What could it be! Well, we kind of know what it’ll be. It’ll be Doom 4. We know id started work on Doom 4 back in 2008, and in 2009 they said that they’d be talking about it at QuakeCon 2010. Still, exciting! We only have some 10 hours of precious ignorance left! Let’s make some wild assumptions. I think Doom 4 will be a shooter, featuring some kind of gun, with emergent weaponry based on repurposing the body parts of various demons. Like, dual-wielded kidneys, or perhaps a whip made of intestines. What do you think, readers?

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Hell Yeah: Doom 4 Info-Trickle

By Alec Meer on February 13th, 2009.

Official logo. No, really.

Looks like id’s usually impenetrable marketing fortress had a crack in it after all. Actor Brad Hawkins chatted to GGL Wire about the motion capture work in the FPS sequel, which was enough to reveal that the game would feature large-ish squads of human fighters working together – a mixture of soldiers and civilians. Does this mean D4 will chronicle an invasion of Earth by Hell-sent legions? Who knows, but it was a snatch of gossip too far for Doom devs id, who summarily had the interview removed. It’s even gone from Google’s cache now too. Once again, the forces of light have won out against the terrible evil of people getting excited about an upcoming videogame. Hooray for truth, justice and corporate paranoia!

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Rage Screenshots, After A Year’s Wait

By John Walker on August 4th, 2008.

Astonishing non-brown id game screenshot.

QuakeCon saw, at last, the release of some official screenshots of FPS Rage. And guess what. Only one of them’s brown! Click on the pics for bigger versions.

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Id to Revive Little Known Franchise

By Kieron Gillen on May 7th, 2008.

Official logo. No, really.

Id Software have announced they’re at work on a fourth version of Doom
. You may not be aware of Doom – it’s a relatively minor PC piece of obscura which is only rarely talked about, but it’s to Id’s credit that they’re willing to follow this very peripheral piece of PC history. Among its many unusual ideas, Doom is played from the first person perspective and allows you to shoot monsters. While claimed by aficionados to provide a more immersive experience, it’s never really caught on. Maybe it will now, eh? They’re currently recruiting staff for the project, including a Lead Designer, so it’s clearly early days. We wish Id the best of luck in the Sisyphean task of bringing this curio to a marketplace that often shies away from innovative thinking.

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