Posts Tagged ‘Double Fine Adventure’

The Final Episode Of Double Fine Adventure! Is Out

Games are strange in that they’re a medium that inspires devotion but even the most feverish fans often know little about how they’re made. Most efforts to explicate the process are also often hamstrung by the marketing need to put on a good face or by the details being delivered long after the fact by developer’s whose memories have faded.

Double Fine Adventure is different. It’s a twenty-part documentary series about the making of Broken Age where the cameras were there at the very beginning, when the fresh Kickstarter success seemed to point towards a future of infinite potential, and were still there at the very end, when the team size had been whittled away, when morale had been dampened by layoffs, and when crunch had caused people to fall ill. As of last week, the final episode is out and available to watch for free along with the rest of the series.

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Double Fine Releasing Broken Age Act 2 On April 28th

Imagine the comedic potential of the second half of something called Broken Age [official site] coming out. Something about how it’s fixed. Jokes about superglue. Jibes about Double Fine being ‘butterfingers’ warning them not to drop it again. You could reference Atomic Kitten’s Whole Again or Coldplay’s Fix You [no links, not now, not ever -ed.]. Endlessly entertaining.

At the end of the day, all you’d be trying to do is drag out news that Double Fine have announced plans to release the second half of their crowdfunded adventure game on April 28th.

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18-Part Double Fine Documentary Goes Free

Depending on who you ask, the first Double Fine Kickstarter was for an underwhelming adventure game which snaffled up far more money than it needed, or it was for a fascinating warts and all insight into the making of a high profile videogame which at the very least tried to reach for the stars. I’m not sure either stance is particularly accurate – i.e. given the aesthetic quality of the game it’s not at all hard to see how the money got legitimately spent, but equally Broken Age wasn’t the grand point’n’click comeback we’d hoped for – but there’s no question that the extensive and human Making Of documentary series also provided to backers sweetened the deal enormously.

And now the rest of us get to watch it too, for no-pennies.
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Aaaaaages: Broken Age Act 2 Delayed Till Early 2015

Broken Age has long blown past its originally projected release date, but the documentary series available to backers continues to be a regular and excellent thing. Each episode goes into the development process in great detail – and in doing so, telegraphs news like this long in advance: Act 2 of the adventure game has slipped from the end of the year and into early next.

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Broken Age Comes Out Today: Are You Going To Buy It?

Today is likely to be one of the most interesting days for Kickstarter watchers. Broken Age, the adventure game that made the crowdfunding format a gaming household name, is out on sale today. Right now, in fact. So the question that’s left to be answered is: how many people are there who are interested in buying it, who weren’t interested in funding it?

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Hands On: Broken Age

It’s finally here. Well, if you were a backer. After almost two years since Tim Schafer kickstarted Kickstarter as one of the primary tools for funding independent videogame development, the Double Fine Adventure, Broken Age, is in players’ hands. With $3.3m raised, from 90,000 backers, and a year and a half more development than they planned, the first point and click adventure Schafer has made in twenty years will be out proper on the 28th, but the “beta” is with the backers today. Double Fine have asked both backers and press to hold off talking about most of the game until that latter release date, and it’ll be interesting to see how that goes. But for the moment, here are some early impressions of the first stages of the game.

Edit: Splendid news. Double Fine have lifted the embargo, and we’ll be able to bring you our review very soon.

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Double Fine’s Broken Age Receives Trailerage

Double Fine must be celebrating their crowdfunded adventure game’s birthday, or some other sort of coming-of-Broken-Age event, because the game has received lots of gifts this week. First it was an actual name and a website, and now there’s a trailer. Lucky Broken Age! Nobody has ever made a trailer about me and I’ve had more birthdays than I care to remember. This is my first proper look at the art style and I think it’s absolutely delightful.

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The Double Fine Adventure Has A Name: Broken Age

The Double Fine Adventure has a name and a website. It’s called Broken Age, which strikes me as a decent moniker, although I’ve already started reading it as one word, rendering it all but meaningless. “The toaster is not working. It is suffering from severe brokenage.” Broken Age is a point and click adventure and it has two protagonists, both of whom are presumably playable. They are “leading parallel lives”:

The girl has been chosen by her village to be sacrificed to a terrible monster–but she decides to fight back. Meanwhile, a boy on a spaceship is living a solitary life under the care of a motherly computer, but he wants to break free to lead adventures and do good in the world. Adventures ensue.

They should have called it ‘Adventures Ensue’.

Kickstarter ♥ Games: $50 Million Raised In Six Months

I want to make $50 million in six months. No fair.

I suppose we all knew this deep down, but it’s startling to see it laid out in pretty graphs: 2012 has seen a massive, massive increase on games funding through Kickstarter. Eye wateringly huge. In six short months they have exploded from the eighth most-funded category in Kickstarter history to the second most-funded, and the first-most funded category of the year, having raised a staggering $50,330,275 in 2012 alone. I mean, just look at that graph. JUST LOOK AT IT.

And I do mean in 2012 alone. Look at 2011! Nothing! Pittance! Pennies compared to this year.

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Double Fine Adventure Documentary Is An Aching Grin

Tim's neck is permanently stuck that way from dodging giant wads of money people keep throwing at him.
I feel like uplifting documentaries may be the secret cure for all of societies greatest ills. This goes double, for some reason, when independent game developers are involved. Minecraft’s proof-of-concept made me feel like I, too, could single-handedly build a blocky bridge between Sweden and the rest of the world, and Indie Game: The Movie will probably be used to bring Sylvester Stallone back from the brink of defeat in the next Rocky movie. And now, along comes Double Fine Adventure’s variation on the theme, in all its zany wonderfulness. It is, however, also an irresistibly smile-inducing glimpse behind the scenes of a company just as shocked by Kickstarter’s piggy-bank-stuffing prowess as we all were at the time. Kick off your weekend by giving part one a watch after the break.

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