RPS chum Robin “Roburky” Burkinshaw is fast becoming something of a celebrity PC gaming diarist, with his recent Sims 3 diary blog attracting enormous attention from across the gaming sphere, and even from mainstream media. We, however, asked him to write something that definitely won’t get into Entertainment Weekly: the journal of a Dwarf Fortress campaign. What he came back with gives you some idea of just how insanely detailed the Dwarf Fortress world really is, and how much an incomplete simulation is likely to land hapless dwarves in trouble. Tales of fish dissectors, rivers of vomit, and doomed architectural improvisation follow.
Posts Tagged ‘Dwarf Fortress’
By RPS on June 14th, 2009.
By Kieron Gillen on March 10th, 2009.
Now, we’ve done a big ol’ Dwarf Fortress Tutorial link before. Which was all very well, but they were video tutorials which are trickier to actually reference in play. Which is lucky that I picked up TinyPirate’s series of DF tutorials for total newbs from Qt3 which he’s finally completed. Full index to all thirteen (count ‘em!) DF tutorials beneath the cut.
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By Kieron Gillen on January 8th, 2009.
Perhaps the most requested feature we half-promised to do on RPS is a beginners walkthrough for Dwarf Fortress. And, clearly, I’m never going to do it because I’m too lazy. Some gentlemen, as I discovered on Qt3 this morning, are not lazy. They are industrious, like dwarfs. For example CptnDuck, who’s done fourteen ten-minute tutorials explaining pretty much everything you need to know about Dwarf Fortress. So, if you’ve been scared before, download the game and get watching. And to help, I’ve embedded all fourteen (count ‘em!) beneath the cut…
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By Kieron Gillen on February 27th, 2008.
Gamasutra have just ran a long and illuminating interview with Tarn “Toady” Adams of Dwarf Fortress fame. Across ten pages, we deal with everything from the origins of the god Armok’s name (It comes from a variable, Arm_ok, in an earlier game which kept track of your limbs), why they’re doing this epic fantasy game anyway (A love of priests named Aaaa, obv) and its nonlinear playpen as a storytelling device. And that’s just from the first four pages. I’d paraphrase the rest, but RPS-towers internet is having one of its momentary spaz outs when I can’t. Still – good to hear that Tarn now survives solely from donations into his tip-jar, allowing him to do it full time. For the love of dark gods named after amusing variables, go read the bloody thing.
(You haven’t got around to that Dwarf Fortress For Idiots Post yet, have you – RPS Subconscious)
Shut up, you.
By Jim Rossignol on January 15th, 2008.
I should probably point out that this particular post is entirely referral-based thanks to this post on TIGSource. Hell, I’m not going to say anything much new, so you might as well go and read it over there. So anyway: the game pixel-art types over at SpriteAttack have come up with this awesome isometric imagining of what Dwarf Fortress could possibly look like with a bit a graphical elbow grease:
Additionally, that astonishingly handsome and intelligent indie games website tigsource.com have also pointed out that RPS-favoured fantasy-management ASCII project Dwarf Fortress has had an unofficial graphics update thanks to the work of Mike Mayday over at RPGCodex, who has compiled various tilesets. Good work, Mike.
By Jim Rossignol on December 28th, 2007.
As linked in the comments of another thread by Andrew Doull you’ll soon be able to create graphical visualisations of your Dwarf Fortress maps. Impressive stuff.
By Kieron Gillen on October 29th, 2007.
Watch out forces of conservative oppression: I’m all hopped up on Lentils, I’ve been listening to Rage Against The Machine for the last four hours and I haven’t tidied my bedroom.