Posts Tagged ‘Dwarf Fortress’

You Should Be Watching: Matul Remrit

Almost a year ago, Quinns told you that it would be a wise idea to read Matul Remrit, a collaborative storytelling effort from deep within the demented and ridiculous realm of Dwarf Fortress. He wasn’t wrong and now it falls to me to tell you to watch the latest installment. There are still bits of word-text on the screen occasionally so do bring your reading spectacles but this is a short film detailing the dwarves greatest battle yet, a tale of death, bravery and tragedy.

It’s a wonderful glimpse behind the number-crunching and complexity that illustrates why Dwarf Fortress is such an important game – it isn’t scripted, but it generates so many possible scripts. I wish I had the talent to tell my tales so well.

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Never Too Deep: Dwarf Fortress’ Massive Update

Every time we post this a dwarf gets his pickaxe.

A massive update for alternate world simulator Dwarf Fortress just landed and, by the Sacred Caverns That Bristle With Features, it’s a big ‘un that has been eleven months in the making. I’ll list more below but for starters, it looks like Adventure mode has been guzzling down its vitamins, with cities now having more variety, tombs to explore, and better traps and abilities. As for Dwarf mode, let’s just say vampiric and lycanthropic infections and leave it at that, shall we? Oh, but there’s so much more. The temptation to begin a new chronicle is strong.

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Game Logic vs Choice & Consequence

Gameworlds have become ever-more lavish, but has there been a dark price paid for this? Craig Lager believes so. Production values are up but these worlds don’t seem to react to players’ actions as fulsomely as they once did, he worries – are we allowing games’ strange logic to take us for granted? But there is yet hope. Frowned at: Deus Ex: Human Revolution, Dragon Age II, Skyrim. Smiled at: The Witcher 2, Dwarf Fortress, Outcast. Please note these are Craig’s views, not necessarily those of RPS.

In my version of Human Revolution, the police station should be surrounded. There should be SWAT teams, negotiators, probably even an evacuation zone. Adam Jensen’s face should be being projected from every single screen that litters Detroit’s streets as Eliza explains him as being a more-than-prime-suspect in a new, horiffic incident. An hour ago, she would explain, Jensen asked for access to the police morgue and was declined. Now the back door has been broken into, and a path of corpses and hacked computers lead to the morgue in which a body has been clearly tampered with. Instead, Jensen walks into the main lobby and is greeted with “Hello”.
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Mining 101: Learn To Play Dwarf Fortress

He's happy. You can be happy too!

Dwarf Fortress is, in so many ways, the very apex of PC gaming. It is its alpha and omega, the first and the last, the beginning and the end. It’s almost impossible to imagine another game ever approaching its scope, complexity and cold brutality. We should worship at its all-knowing feet. Of course, 99% of us will never be able to play the bloody thing, thanks to it having history’s most obtuse control-set. Help is at hand, in the form of a free online class.
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You Should Be Reading: Matul Remrit

It's Dwarves Vs. Heights in the ultimate crossover battle!

What makes Matul Remrit the Dwarf Fortress diary you should be reading? So many things. The fact that it’s a collaboration between a writer, editor, artist and musician. The bleak and deeply weird tone of it that could not be more true to the game (as opposed to Tim Denee’s stuff, which makes the game comparatively accessible). The glimmering quality of it.

I meant to post about it forever ago and evidently forgot, but I’ve just been jolted into action by their posting an update containing a 36,000 pixel tall comic depicting the fortress’ most epic battle yet. All that bizarre, abstract text? That’s taken from the game’s combat logs. Go read. And then use the links to the left of it to jump back to the beginning. This one’s worth your time.

The Song Of Onionbog, Pt 4: Fascism & War

Don't worry about the turtles in the corner. They're dead. I think.

Onionbog is booming. Booming like a stinking, sulphurous deep-sea crater, emitting stinking hot burps on a regular basis. But I’m no fool. That’s why I’m building defenses. To keep my lovely hole in the ground safe.

I love this place. I hate this place. I’ll hate to see it fall. I’d love to see it fall.
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The Song Of Onionbog, Pt 3: Turtle Biscuits

In which I make biscuits, make money, and begin making sense of things before something happens that makes me say “What the fuck” many, many times.

To clarify, what I’m trying to do with Onionbog is tell a story that’s also a basic introduction to how Dwarf Fortress works and what it’s like to play. There’s too much talk about how inaccessible DF is. What happens if you try and fumble your way through the game after only a few hours spent browsing tutorials? Onionbog is what happens.
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The Song Of Onionbog, Pt 2: Ingish’s Duty

My Dwarf Fortress introduction & story continues! Whoever thought Onionbog would only last a matter of hours currently has egg on their face, I reckon.
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Dwarf Fortress: The Song Of Onionbog, Pt 1

They're doomed, of course.

So, last week we finally gave MineCraft the love and attention it deserved. Since then I’ve received a bunch of emails telling me I should do Dwarf Fortress next. As in, it’s another deeply unique PC indie game that we haven’t done much coverage on, and it suits a diary perfectly.

You know what? You guys have me wrapped around your little finger. Presenting the Song of Onionbog, Part 1.
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Headbutting The Coalface: Oilfurnace

We few, we grumpy few, we band of assholes.

Remember Bronzemurder? It was a Dwarf Fortress after-action report told in illustrations by New Zealand artist Tim Denee. You don’t? God, is that smell you? Isn’t it a little early to be drinking? Nevermind. The point is he got commissioned by an Australian mag PC PowerPlay to do another one, Oilfurnace, and it’s now available on his blog. Again, in true Dwarf Fortress style it’s a tale of bravery and ingenunity that nevertheless ends horribly. Go read. And, if you like it, go buy a print. You might as well browse Mr. Denee’s Ten Feats of Ernest Hemingway while you’re over there, too.