Posts Tagged ‘Dwarf Fortress’

Toady: “It was supposed to take two months.”

By Kieron Gillen on February 27th, 2008.

Short angry men surviving solely on alcohol. But enough about Alec - here's some dwarf stuff.

Gamasutra have just ran a long and illuminating interview with Tarn “Toady” Adams of Dwarf Fortress fame. Across ten pages, we deal with everything from the origins of the god Armok’s name (It comes from a variable, Arm_ok, in an earlier game which kept track of your limbs), why they’re doing this epic fantasy game anyway (A love of priests named Aaaa, obv) and its nonlinear playpen as a storytelling device. And that’s just from the first four pages. I’d paraphrase the rest, but RPS-towers internet is having one of its momentary spaz outs when I can’t. Still – good to hear that Tarn now survives solely from donations into his tip-jar, allowing him to do it full time. For the love of dark gods named after amusing variables, go read the bloody thing.

(You haven’t got around to that Dwarf Fortress For Idiots Post yet, have you – RPS Subconscious)

Shut up, you.

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The Dwarf Fortress Graphical Itch

By Jim Rossignol on January 15th, 2008.

I should probably point out that this particular post is entirely referral-based thanks to this post on TIGSource. Hell, I’m not going to say anything much new, so you might as well go and read it over there. So anyway: the game pixel-art types over at SpriteAttack have come up with this awesome isometric imagining of what Dwarf Fortress could possibly look like with a bit a graphical elbow grease:

NOT REAL, SILLY! HAHAHAAAAAAAAAAAAAAAAAA

Additionally, that astonishingly handsome and intelligent indie games website tigsource.com have also pointed out that RPS-favoured fantasy-management ASCII project Dwarf Fortress has had an unofficial graphics update thanks to the work of Mike Mayday over at RPGCodex, who has compiled various tilesets. Good work, Mike.

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Dwarf Fortress Visualisationer

By Jim Rossignol on December 28th, 2007.

Fort Dwarfress

As linked in the comments of another thread by Andrew Doull you’ll soon be able to create graphical visualisations of your Dwarf Fortress maps. Impressive stuff.

Dwarf Fortress is one RPS’ favourite indie games, although it somehow didn’t make it onto our end of year Advent calendar of fame.

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Dwarf Fortressier

By Kieron Gillen on October 29th, 2007.

Sexy!

Dwarf Fortress v0.27.169.32a out. Proof, if proof be needed, there’s room for more than one game with the word “Fortress” in its title in RPS’ heart. And there should be in yours too. Go gets!

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Rebel Without A Pause Key (Part 1)

By Kieron Gillen on October 29th, 2007.

News reaches me that Ultro-ASCII game Dwarf Fortress is having its latest release tonight, so while we wait for that, I thought I’d try something else. One of Bay 12’s older games. Namely, this:

Fight the Powers That Be!

Watch out forces of conservative oppression: I’m all hopped up on Lentils, I’ve been listening to Rage Against The Machine for the last four hours and I haven’t tidied my bedroom.

Read the rest of this entry »

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