Posts Tagged ‘English Country Tune’

PuzzleScript Is A Simple Language For Making Puzzle Games

By Graham Smith on October 14th, 2013.

This is like my job before I started writing here.

When I spoke to Stephen “increpare” Lavelle last month, the creator of brainy puzzle game English Country Tune described his oeuvre as “pushing stuff around” games. That’s a good genre! It’s in my top ten, alongside “making people fall down” games, “staying inside the lines” games and “steering balls into holes” games.

Now increpare has expanded his work in the field by releasing PuzzleScript, an open-source puzzle game engine that makes it easy to create “pushing stuff around” games and all manner of other puzzles. It’s easy enough that successful indie designers like Terry Cavanagh and Bennett Foddy can make games in it in between the hundreds of other games they’re producing in any given second.

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Humble Bundle 8 Gets Four Games Bigger

By John Walker on June 5th, 2013.

The eighth Humble Bundle boasts an extraordinary line-up of recent indie royalty. Proteus, Thomas Was Alone, Hotline Miami, Capsized, Awesomenauts, Dear Esther and Little Inferno, plus their soundtracks. It seemed like the best one yet. So naturally they’ve added another four games.

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Wot I Think: Slave Of God

By Cara Ellison on January 4th, 2013.

Slave of God is a new, free game from Stephen Lavelle, aka Increpare, he of English Country Tune. It is a game about visiting a nightlcub, with all the attendant music, magic and horror. Young Cara paid it a visit.
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A Fortnight Of IGF Demos Starts On Onlive Today

By Craig Pearson on February 28th, 2012.

Sweep up a Dustforce demo
Onlive and the IGF are spooning for a fortnight. The sensual lovers are celebrating the Indie Gaming New Year by giving you access to 30 minute demos of 16 IGF finalists. The alphabetically sexy list of games is: Atom Zombie Smasher, Be Good, Botanicula, Dear Esther, Dustforce, English Country Tune, Frozen Synapse, FTL, Lume, Nitronic Rush, Once Upon a Spacetime, POP, SpaceChem, To the Moon, Toren, and WAY.
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Now Playing: English Country Tune

By Jim Rossignol on November 27th, 2011.


Increpare’s brain-jammin’ 3D puzzle game, English Country Tune, has been released. The game plays with a bunch of spatial puzzle ideas to create some ingenious challenges. It’s had me going a bit hypnotoad with concentration trying to get through the puzzles. There’s a demo for PC and Mac on the site. You should play it. You really should.

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Unjaunty: English Country Tune

By Jim Rossignol on November 18th, 2011.

The inside of Lavelle's head, yesterday.
Stephen “Increpare” Lavelle has sent over a version of his spatial puzzle game, English Country Tune, and I’ve been playing it. Atmospheric, compelling, and acutely encouraging of the thinking they call lateral, English Country Tune mixes some of the kind of 3D puzzles you might have seen before over the years with some you won’t have seen, and then adds in extra layers of impossible videogame physics and Increpare experimental cleverness. I am currently gnawing on early puzzles that include faked “camouflage” gravity… Yes, it’s that kind of thing. And it’s awesome. That said, despite the name, there are no jaunty folk songs to be found. Not so far, anyway. For gist of the sort of 3D puzzling you’ll be expected to face head below to see the trailer. The game itself will be out via the website a week today, apparently.
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