I’m a broken man today, having been up til nearly 2am playing the freebie ‘Advanced Edition’ expansion for impeccably clever/brutal space survival sim/strategy/RPG FTL: Faster Than Light last night, so I guess it’s safe to say the new features haven’t broken the old spell. I had worried the various new weapons, rooms and encounters would upset FTL’s simultaneously delicate and chaotic balancing act, but in four run-throughs (three failed, once successful #humblebrag) I haven’t felt its famed cruelty ever collapsed into either messy excess or over-complication. In one game, I lost because the enemy kept teleporting over a stream of invading clones. Another I won thanks to an excellent new weapon. All’s fair in love and murderous rebel space fleets.
Thoughts and a video (with commentary, or something approximating it) below.
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