Posts Tagged ‘Gemini Rue’

The Blackwell Epiphany Finally Happens On April 24th

By Craig Pearson on March 17th, 2014.

What is Joey Mallone's favourite news station? All Jazz-era.

John’s at GDC, so when I was looking for a comment on The Blackwell Epiphany trailer, I thrust the RPS Truthdaphone underneath Adam’s nose, demanding to know if he was excited. He responded with: “I love the headbutt on the cop. Who says point and click games aren’t bad-ass?” Adam is from Manchester.

The Truthdaphone registered 12, so he’s not lying. And I’m not surprised: it’s carefully plotted, keenly written, idea-driven, and beautifully animated bad-assery as well. The conclusion to the venerable adventure series about a medium solving spiritual problems with the help of a Jazz-era ghost. Naughty-donkey trailer beckons.
Read the rest of this entry »

, , , , .

15 Comments »

Setting Sale: The Adventure Bundle (In A Box)

By Richard Cobbett on May 23rd, 2012.

If they were nice, they'd do it for Planescape: Torment too.
Adventure, ho! In the sense of heading out, of course, not issuing a demand to an unimaginative lady of the night. This latest pay-more-or-less-what-you-want bundle to hit the net is a pretty good deal, with seven games for the usual pay-more-or-less-what-you want, including Gemini Rue and a brand new offering called The Sea Will Claim Everything, a bit of charity, and an interesting way to help kickstart a new developer without spending a penny extra.

Read the rest of this entry »

, , , , , , .

53 Comments »

Exploring The Studious World Of Adventure Game Studio

By RPS on April 3rd, 2012.

Adventure! Game!
Adventure Game Studio is a free engine and toolkit for the creation of point-and-click adventure games. Since its appearance in 1997, it’s grown in scope to the point where it’s now utilised in many commercial titles. Lewis Denby put on his fictionsuit and plunged face-first into the world of AGS – taking a look at the games and speaking to some of the developers who swear by it. Let’s see what it means to them.
Read the rest of this entry »

, , .

60 Comments »

Indie Royale: How’d It Work Out?

By Alec Meer on October 31st, 2011.

What’s going on? Is everyone alright? What are the arguments of the day? I’ve been on holiday (but travelling no further than my own front room, alas) for the last week and all this seems bewildering and strange. Big, blank white space to write words about PC games into, a buggered RSS feed to try and fix – right, I can do this, it’s okay. Just need to drink a lagoon’s worth of coffee and catch up on whatever the hell’s been going on over the last seven days. Sounding particularly interesting is Indie Royale, the price-fluctuating, updated-fortnightly bundle of indie games that must be making the Humble Bundle chaps slightly grumpy (or at least more keenly competitive) – especially as its inaugral effort seems to have done pretty well.
Read the rest of this entry »

, , , , .

52 Comments »

Bundles Of Love: Indie Royale Site Launches

By Adam Smith on October 26th, 2011.

Like a battle royale but in skinny jeans

The indie scene is full of what a corporate sort might call Price-Costing Thought-Thinks. There’s an increasing trend wherein developers are offering early versions for sale to fund development, as well as offering ‘pay what you want’ initiatives and joining collections like The Humble Indie Bundle.

Now, the indie aficionados behind Indiegames.com and the fine fellows at digital distribution service Desura have launched Indie Royale, a new site with a new type of indie bundle. Containing four games, with new ones every fortnight, the bundles have an original take on pricing and, if the first one is anything to go by, they’ve got some excellent games lined up.

Read the rest of this entry »

, , , , , , .

92 Comments »

Two Rue Dudes: Gemini Rue Released, Demo

By Quintin Smith on February 24th, 2011.

So I think I need to watch Cowboy Bebop again.

And there’s the hat-trick of top class indie releases! IGF Student Showcase winner and dark sci-fi adventure game Gemini Rue (previously Boryokudan Rue) will be released today, and a demo has just come out allowing you to sample its rainy, future-noir flavour. The game proper is available from the Wadjet Eye site and the demo is being hosted over on Gamefront here. I’ll be posting some impressions the moment I dig myself out from under this pile of games. At this point I can’t even tell where I end and the games begin. Watch Gemini Rue’s badass trailer (again), plus pt. 1 of a walkthrough of the demo (new!) and read a brief plot synopsis after the jump.
Read the rest of this entry »

, , , .

41 Comments »

Gemini Rue Trailer Is Badass, Game Out Feb

By Quintin Smith on January 12th, 2011.

Dentists become exponentially creepier the more of them there are. That's a fact.

Gemini Rue, a dark, sci-fi adventure game that won the Student Showcase award at 2010′s IGF is coming out next month, and it’s looking tight like a baby in a bottle. Have a gander at the trailer after the jump. If all point’n'click games could be as dramatic as this, I might, y’know, sometimes play one of them. I actually got the chance to try Gemini Rue at last year’s EG Expo, and it reminded me of Snatcher and the Blade Runner game in all the right ways. Thanks to RPS reader Mysterious-Man-Who-Does-Not-Wish-To-Be-Named for the trailer tipoff.
Read the rest of this entry »

, .

43 Comments »