
Adventure, ho! In the sense of heading out, of course, not issuing a demand to an unimaginative lady of the night. This latest pay-more-or-less-what-you-want bundle to hit the net is a pretty good deal, with seven games for the usual pay-more-or-less-what-you want, including Gemini Rue and a brand new offering called The Sea Will Claim Everything, a bit of charity, and an interesting way to help kickstart a new developer without spending a penny extra.
Rock, Paper, Shotgun
Posts Tagged ‘Gemini Rue’
Setting Sale: The Adventure Bundle (In A Box)
By Richard Cobbett on May 23rd, 2012.
Exploring The Studious World Of Adventure Game Studio
By RPS on April 3rd, 2012.

Adventure Game Studio is a free engine and toolkit for the creation of point-and-click adventure games. Since its appearance in 1997, it’s grown in scope to the point where it’s now utilised in many commercial titles. Lewis Denby put on his fictionsuit and plunged face-first into the world of AGS – taking a look at the games and speaking to some of the developers who swear by it. Let’s see what it means to them.
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Indie Royale: How’d It Work Out?
By Alec Meer on October 31st, 2011.

What’s going on? Is everyone alright? What are the arguments of the day? I’ve been on holiday (but travelling no further than my own front room, alas) for the last week and all this seems bewildering and strange. Big, blank white space to write words about PC games into, a buggered RSS feed to try and fix – right, I can do this, it’s okay. Just need to drink a lagoon’s worth of coffee and catch up on whatever the hell’s been going on over the last seven days. Sounding particularly interesting is Indie Royale, the price-fluctuating, updated-fortnightly bundle of indie games that must be making the Humble Bundle chaps slightly grumpy (or at least more keenly competitive) – especially as its inaugral effort seems to have done pretty well.
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Bundles Of Love: Indie Royale Site Launches
By Adam Smith on October 26th, 2011.

The indie scene is full of what a corporate sort might call Price-Costing Thought-Thinks. There’s an increasing trend wherein developers are offering early versions for sale to fund development, as well as offering ‘pay what you want’ initiatives and joining collections like The Humble Indie Bundle.
Now, the indie aficionados behind Indiegames.com and the fine fellows at digital distribution service Desura have launched Indie Royale, a new site with a new type of indie bundle. Containing four games, with new ones every fortnight, the bundles have an original take on pricing and, if the first one is anything to go by, they’ve got some excellent games lined up.
Two Rue Dudes: Gemini Rue Released, Demo
By Quintin Smith on February 24th, 2011.

And there’s the hat-trick of top class indie releases! IGF Student Showcase winner and dark sci-fi adventure game Gemini Rue (previously Boryokudan Rue) will be released today, and a demo has just come out allowing you to sample its rainy, future-noir flavour. The game proper is available from the Wadjet Eye site and the demo is being hosted over on Gamefront here. I’ll be posting some impressions the moment I dig myself out from under this pile of games. At this point I can’t even tell where I end and the games begin. Watch Gemini Rue’s badass trailer (again), plus pt. 1 of a walkthrough of the demo (new!) and read a brief plot synopsis after the jump.
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Gemini Rue Trailer Is Badass, Game Out Feb
By Quintin Smith on January 12th, 2011.

Gemini Rue, a dark, sci-fi adventure game that won the Student Showcase award at 2010′s IGF is coming out next month, and it’s looking tight like a baby in a bottle. Have a gander at the trailer after the jump. If all point’n'click games could be as dramatic as this, I might, y’know, sometimes play one of them. I actually got the chance to try Gemini Rue at last year’s EG Expo, and it reminded me of Snatcher and the Blade Runner game in all the right ways. Thanks to RPS reader Mysterious-Man-Who-Does-Not-Wish-To-Be-Named for the trailer tipoff.
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Respond to our gibber
- Frosty840 : “"Hey, kids, want to buy stuff that looks like episodic gaming, but has you pay the entire price upfront, with no indicator of overall quality ...” on Metro: LL Getting A Metric Ton Of Single-Player DLC
- Barberetti : “Not that I'm getting one anyway, but if I did I'd have the lid off and take my soldering iron to it in a jiffy. ...” on Watching, Waiting: New Kinect Eventually Coming To PC
- Ninja Dodo : “I suppose. Maybe I'm giving the original game too much credit, but it was a lot of fun at the time.” on Wake Sale: Alan Wake Now Humbled And Bundled
- cunningmunki : “hey that's not fair, we never had guns in the first place!” on Watching, Waiting: New Kinect Eventually Coming To PC
- sleepisthebrotherofdeath : “Well, I'm glad I never bothered buying this earlier. Waiting for humble bundles are the new waiting for steam sales.” on Wake Sale: Alan Wake Now Humbled And Bundled



