Posts Tagged ‘gish’

Gish Joins The Humble Voxatraon Bundle

By Craig Pearson on November 10th, 2011.

Go on! It's for charity!

We’ve once again been dragged into our bitter feud with the game package the Humble Indie Bundle. We’ve already posted about the addition of The Binding Of Isaac and Blocks That Matter to the Voxatron package, and they’ve responded by adding Gish and Lexaloffle minigames to it in a futile attempt to make us look out-of-date. This is like the Cold War all over again. Consider this post RPS’s Cuban Missile Crisis. Your move, Bundle.
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Humble Indie Bundle Makes Bundle

By John Walker on May 12th, 2010.

Happy face.

Perhaps you need to hear some good news. Here’s some now. You might remember we told you about the Humble Indie Bundle. (We really did. Could people maybe stop emailing us about it now? Please?) You can get World of Goo, Aquaria, Lugaru, Gish and Penumbra Overture, DRM free, for whatever price you choose. It’s $80 worth, at the price of your choosing. And now it comes with Samorost 2 as well! You can choose what proportion of what you pay reaches the two charities the project is supporting, Child’s Play and The Electronic Frontiers Foundation. And that’s not the good news. The good news is they’ve so far, in one week, been voluntarily paid $1,066,880, with 31% of that reaching the charities. Even more, Aquaria, Gish, Lugaru HD, and Penumbra Overture have now pledged to become Free Software – i.e. their source code available for anyone to use in any way they wish, published under GNU licenses.

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Mega-Philanthropy: Humble Indie Bundle

By Alec Meer on May 4th, 2010.

Media reportage still has it that Radiohead’s pay-what-you-want experiment a couple of years back was somehow a disaster. Independent gaming has roundly proved the lie: more devs than we can keep up with have offered PWYW deals recently, so clearly something’s going right. It’s good news for gamers too. The Humble Indie Bundle, though, is yer bona fide motherlode. World of Goo, Aquaria, Lugaru, Gish and Penumbra Overture: a collection of the last few years’ finest indies, yours for however many groats you think you can spare. Phenomenal, basically. Better still, a third of the proceeds go to Child’s Play and the Electronic Frontier Foundation apiece. Well, by default, You can request that the whole lot goes to charity if you like. Games and kindness: a winning and natural formula (and one that the shrieking anti-games media will never, ever cover.) The deal’s over here, and below the cut is a knowingly rubbish half-rap to promote it.
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A Cry For Help – Edmund McMillen Collection

By John Walker on November 13th, 2008.

The world's most elaborate suicide note? Let's assume not.

Edmund McMillen is either celebrating ten years of independent game development, or planning to mysteriously disappear. Either way, the result is the creation of a CD containing everything artistic he’s made over the last decade, from games like Aether, Meatboy and Triachnid to the doodles in his sketchbooks. We like Edmund McMillen lots, so this seems like a rather good thing.

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Aether

By Alec Meer on September 4th, 2008.

This is me.

I’m hardly surprised that my spam filter decided a message with the subject line “Hey it’s Edmumd (c*nt)” should be kept from me (asterisk added by me, needless to say). Even if it had reached my inbox, I probably would presumed it was another inexplicably angry WAR fan having a shout at us or something. Fortunately, Edmund was persistent, and thanks to his follow-up mail I was discovered he was in fact Edmund McMillen, the creator of the vaginally-titled shmup we posted about last week.

He’s also the creator of the acclaimed Gish, winner of the 2005 Independent Game Festival grand prize. So when he revealed he was about to release a new game, darn-tootin’ I was interested.
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