Posts Tagged ‘Gravity Bone’

The 27 Homages Of Thirty Flights Of Loving

By David Valjalo on February 1st, 2013.

Scouse scoundrel David Valjalo gets taken on a tour of one of 2012′s indie highlights, Gravity Bone follow-up Thirty Flights Of Loving, by creator Brendon Chung. Together, they unravel the myriad movie and game references buried deep in this short, sharp burst of first-person, spy-themed adventure.
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Wot I Think: 30 Flights Of Loving

By Alec Meer on August 22nd, 2012.

Like its predecessor Gravity Bone, Blendo Games’ Thirty Flights of Loving is a short-form tale of cool criminals in a cuboid world, told from a first-person perspective with a hyper-compressed, non-linear narrative that focuses only on the drama and comedy, not the filler. Here’s what I made of it.
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Boney Fide: 30 Flights Of Loving Arrives

By Alec Meer on August 21st, 2012.

What's his job?

I’m currently pretending to be a robot who turns into a big red lorry, otherwise I would be ALL OVER Thirty Flights of Loving, Blendo Games’ mini-sequel to the incomparable Gravity Bone. Folks who helped start Idle Thumbs’ kicks have already had access to this tale of cuboid, supercool spies for a little while, but it’s now available either direct from the dev or via Steam. Obviously the former is a better way to show your appreciation, but the latter comes up slightly cheaper – £3.59 rather than £4.13. I am sure it will be money well-spent either way. It is of course highly unprofessional to judge games without having played them, but I am SUPREMELY CONFIDENT that this will be excellent. You can tell by the way I’ve randomly and childishly capitalised words in this post.
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Gravity Bone’s Sequel: Thirty Flights Of Loving

By Alec Meer on February 28th, 2012.

Hooray! A sequel to Blendo Games’ delightfully inventive cubist spy mini-opus Gravity Bone. Thirty Flights Of Loving appears to be dripping with the same visual and sonic style as its most excellent predecessor.

Double-hooray! It’s being made in conjunction with the good folk behind the newly-resurrected and much-missed Idle Thumbs podcast! Lob ‘em $30 via Kickstarter to help them get their show back on the road (though at $105,000 raised to date they’re in a pretty happy place already) and you get Thirty Flights before anyone else does. If you don’t want to do that (admittedly, it’s a high price if you’re not primarily there for the podcast), the game will be released separately later.

Triple-hooray! The first-ever trailer for it is below.

Quadruple-hooray! Includes pseudo-Jeff Goldblum-based action.

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We Are Spies, We Will Thrill You: Gravity Bone

By Kieron Gillen on January 6th, 2009.

I haven't drunk for literally a day. It's amazing.

Poisoned Sponge urged me to play this. I now urge you to do likewise. It’s from Blendogames (aka Brandon Chung), built on the Quake-2 derived KMQuake2 engine and is intellectually a cross between Hitman, No-one Lives Forever and Team Fortress 2, with a big splash of arthouse gibber. It’s also the wittiest game I’ve played since… World of Goo? Yeah, sounds right. And best of all, prominently features music from much-beloved-by-RPS-film Brazil. Get it here and play it – and remember F6 is Q2′s quicksave for the jumpy bits – and a little bit of spoiler-heavy analysis beneath the cut.
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