Posts Tagged ‘Hotline Miami’

Hanging On The Telephone: Hotline Miami DLC Planned

By Alec Meer on October 29th, 2012.

BLOOD FOR THE BLOOD GOD

Part of me objects to the very concept of expanding Hotline Miami – “IT IS A PURE AND PERFECT SHINING DIAMOND OF FLOW, CONTROL, MOOD AND BRUTALITY LEAVE IT ALONE” – but most of me just wants to play some more Hotline Miami. Devs Dennaton have quietly revealed that DLC for the game of fluid murder is in the works, as well as ongoing patching for the buggy old dear, proper joypad* support and more “secret” things.
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Hotline Miami Aids Pirates Instead Of Murdering Them

By Nathan Grayson on October 27th, 2012.

Unfortunately, there aren't any pictures of Hotline Miami's main character aiding someone.

If you can’t beat ‘em, well… that’s not actually a phrase that exists in the world of Hotline Miami. It’s either beat (with a colorful assortment of bats, drills, pipes, and katanas) or be beaten black and blue and red and neon pink. There is, as Yoda says – presumably as a result of some LSD-induced hallucination – no try. Hotline Miami’s creators, however, are nothing like that. They, perhaps better than much of the rest of the gaming industry, understand the art of compromise. So when pirates started peddling a slightly glitchy version of Hotline Miami in the Internet’s seediest alleyways, Jonatan Soderstrom – aka, Cactus – decided to offer them a helping hand.

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Wot I Think: HOTLINE MIAMI

By Alec Meer on October 23rd, 2012.

Avengers, assemble

Dennaton’s HOTLINE MIAMI has the style of Drive in a fever dream, the look of GTA 1, the tone of American Psycho, the presentation of 80s video nasties and the combat of a strategy game running at 100x speed. It’s out now. Here are some words about it.
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Hotline Miami Is Hiding Behind A Mask

By John Walker on October 18th, 2012.

Hotline Miami sure is a game. A game that’s going to kill you. And in the game. It’s out in only three days, so I grabbed the chance to speak to publisher Devolver Digital’s Chief Financial Officer and all round PR expert – Fork Parker – for a hard-hitting interview.

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HOTLINE MIAMI

By Alec Meer on October 12th, 2012.

HOTLINE MIAMI

HOTLINE MIAMI

IT IS OUT ON OCTOBER 23. YOU CAN PREORDER IT NOW FOR LIKE SIX QUID.

IT LOOKS LIKE THIS

THIS TRAILER IS NSFW, AND NOT FOR YOUNG

YOU’RE GONNA DIE
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EG Expo: DayZ, Hotline Miami & A Mini Rezzed

By Alec Meer on September 4th, 2012.

A computer convention, yesterday

The Eurogamer Expo 2012 approaches at frightening speed – I’m measured it with my Velocitometer, and it’s headed towards us at exactly 81.7 terawatts per nanoclick. Like I say, terrifying. If you’ve been holding off from attending due to its apparent focus on hiss-spit console games, you may be cheered to hear that its One True Format contents have increased exponentially. Avuncular DayZ bossman Dean ‘Rocket’ Hall will be holding a talk, and now EG have taken the wraps off the Rezzed PC and Inde Games Zone, an attempt to recreate some of the delightful amicable, laid-back mood of last month’s lovely, RPS co-headlined PC-only Rezzed show in Brighton.
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Ryan Godling: Hotline Miami Comes To Steam

By Alec Meer on August 13th, 2012.

Sweet hat, dude

Hotline Miami will eat your children, and then you will ask to marry it. I have a new preview build on my PC, but I’m almost too intimidated by its brutal wonder to play it. While I attempt to gather courage, you could play it yourself if you’re attending GamesCom. Or, if you can wait a little longer, you’ll be able to buy it via Steam. That’s today’s announcement for Dennaton’s neon-hued odyssey of top-down sadism, though sadly it is not accompanied by a release date. You’ll have to make do with watching the new trailer below, featuring one of the best bits of the game’s soundtrack, and wishing Hotline Miami would somehow materialise on your hard drive.
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Hotline Miami: Me vs Level 4

By Alec Meer on July 18th, 2012.

Level 4 is not the hardest level of Dennaton’s neon-hued orgy of sado-masochistic violence, and RPS’ official Best In Show at Rezzed, Hotline Miami. Oh, not by a long shot. It’s just the one that, once I finally beat it, made me feel like a god. I had a plan. I made that plan work. Every single action I took, every single movement I made, was with surgical precision. A dozen men died, and their little dog too. I never knew their names. I never cared to know their names. I didn’t even know why they had to die. I just knew they had to die.

They died. I didn’t. That’s my story. The greatest story ever told. I will tell it to you with pictures and swearing.
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Phoning It In: Hotline Miami

By Adam Smith on July 3rd, 2012.

Dialling to...meat you. To make you into meat. Meat's a verb now.

If Drive, the ultra-stylish Ryan Gosling biopic, had been set in Vice City and starred a psychopath, it might well have looked like Hotline Miami. Cactus, creator of many weird and wonderful things, is working on the game with graphic artist Dennis Wedin and it looks brilliantly deranged. Devolver Digital clearly think so as well as they’re publishing the top-down carnage simulator.

Hotline Miami is a gritty homage to the 80s, with a storyline as bizarre as it is emotional.

The debut trailer is gritty, 80s and bizarre. Perhaps curiosity and mild discomfort are emotions? Let’s see.

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