Posts Tagged ‘Kerberos’

Starry Ayes: Sword Of The Stars 2

It’s a way off yet, being set for Q2 2011, but the 4X space sequel from Kerberos has popped out a scene-setting cinematic trailer with some rather colourful galaxy-straddling battleships, and you can check that out below. The feature lists and stuff over on the Paradox page (they’re publishing this one) are heavy on the spaceship porn: “Leviathan class of giant ships, new Battlerider-class ships that carry Destroyer sized ships, new levels of ship details including ship sub-systems, allowing for new fleet strategy and tactics!” But essentially it seems that this is going to be faithtful to the original rather solid grand space strategy and remade a new and shiny engine. We’re looking forward to getting a closer a look at this… possibly a GamesCom?
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Fort Zombie Shambles Toward Halloween

Some rather juddery in-game footage from Fort Zombie has been released by publishers Paradox Interactive, and you can check it out below. We talked to Kerberos, the creators of the forthcoming zombie action-RPG (and 4X classive Sword Of The Stars before that), about their plans in this brains-filled interview. The game will apparently be available on digital distribution portals on October 30th, for just $10.

EDIT: Devs release another video!
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The Dead Talk: Fort Zombie Interview

When we heard news that Sword of the Stars’ maker Kerberos were, as part of the route to sci-fi RPG Northstar, making a town-based zombie-defence game by the name of Fort Zombie, our response was immediate. To do lots of stuff. And part of that stuff was dropping them a mail, and asking if they were up for a chat about their imminent undead-escapades. And lo! the Lead Designer Martin Cirulis was. We present the results here, in what we call “An interview”.
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A Starborn Thing: Fort Zombie

If only you could talk to the zombies. Now that *would* be something special.

This was announced of PAX. Keberos, the makers of Sword of the Stars, are apparently working on an action-rpg game for Paradox which will be out in autumn. In other words, pretty damn imminently. The aim of the game is to defend your selected fort – a police-station, prison or hospital, with different advantages – by running around the town, twatting zombies and searching for stuff to build up your defences. Scanning its feature list, what’s most promising is the 3D town formed from some kind of mix-and-match tile system, which implies the potential for variability. It’s apparently a smaller spin off the tech they’re using to build Northstar, their space-RPG-trading thing. Anyway – press release follows and there’s grabs over at WorthPlaying. More news as it emerges, grave-sodden.
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Space Aces: Kerberos On Sword Of The Stars

To those in the know, Sword of the Stars was expertly and epically doing the space 4x thing long before Sins of a Solar Empire sauntered onto the scene last year. The first opus from Kerberos Productions, risen out of the ashes of Barking Dog – responsible for Homeworld: Cataclysm and eventually folded into Rockstar Vancouuver – it’s picked up the sort of deeply passionate following you so often get with deep and complex space-games. On the eve of second expansion A Murder Of Crow’s release, we had a chat with CEO and Lead Designer Martin Cirulis about Kerberos’ past, present and future – including some first details on their next two games, RPG Northstar and the splendidly-named Fort Zombie…

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