Posts Tagged ‘No Oceans’

Fewer Oceans: The Evil Within Bumped Up In Europe

By Alice O'Connor on September 4th, 2014.

Please help me! I can't open this box until three days after the NA release!

It is quite daft that big publishers still delay international releases of games–coming out on Tuesday in North America, then the Thursday or Friday elsewhere. Here on this wide wonderful web, which has no oceans, it’s silly that they artificially stagger releases to appease retailers, especially given that most retail releases nowadays are little more than a Steam key in a box.

But it’s fine, Bethesda have finally come to their senses with The Evil Within and bumped the release date forward to- oh no, nope, they’ve made it even sillier. Most of the world will now get the survival horror at the same time, but some of you will still need to wait a few days, because reasons.

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Dragon Age: Inquisition Slips Just A Tiny Bit

By John Walker on July 23rd, 2014.

Nobody expected the Dragon Age: Inquisition to be released on time. Nrrggh. The originally slated release date for what I imagine BioWare wish they could call Dragon Age 2 was 7th October, but as we all know, the Walker Principle states that original release dates will never be met. The slip, however, is only six weeks, meaning we’ll now see the game on the 18th November in the US, and then FOR SOME SODDING BLOODY REASON Europe on the 21st.

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GRID Autosport Out Now In America, Europe This Friday

By Graham Smith on June 25th, 2014.

I’ve played three hours of GRID Autosport and enjoyed every minute of it. I don’t know anything about cars; I just liked going fast. From the in-depth interview we did, I know that Codemasters’ return to multi-discipline racing aims to blend together the best of the last two games.

We’ll have a review from a more expert driver than I in the next few days, but in the meantime you should know that it’s out now in North America and hits European roads at the end of the week. There’s a trailer and a few more more thoughts below.

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What’s Going On With Lego Marvel’s Mess Of A Release?

By John Walker on October 30th, 2013.

If you’re in the futuristic megacities of Americaland, you’ll likely know that you can buy and play Lego Marvel Super Heroes on Steam right now. You’ve been able to for a week or so. If you’re in, say, Britain, you may not know that you too can’t. Except, until recently, you could buy it! Just not play it. It’s been fixed now, but for a while there, Steam had it as a “coming soon” with a release date in the past, and a store page that let you buy it with no warnings. Just, when you went to install it, it got stuck. So what happened there? And why isn’t it out in the UK for another two weeks?

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No Oceans, No Clarity, No Sense: AssCreed IV PC Delay

By John Walker on September 30th, 2013.

Well, it’s finally confirmed, and yup, it turns out that Ubisoft’s promises of avoiding delaying the PC build of their games haven’t exactly proven, well, true. The PC version of Assassin’s Creed IV, as speculated after a developer accidentally blurted the truth, will be released three weeks after the current-gen console versions. It’s now getting the same release date as the PS4/Xbox One versions. So it’s because it’s a vastly superior version and they can’t blow thei… no, because the Wii-U version comes out that day too. Oh, and three days later in Europe, too!

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No Oceans: EU Saints Row IV Has Stupidest Delay Ever

By John Walker on August 20th, 2013.

We’ve long lamented the inanity of delaying EU releases. Archaic systems meant that games were once released on Tuesdays in the States, and Fridays in Europe. And before the oceans between were concreted over, most were in ignorance of the difference. But now, in our contiguous international continent, this gap has become rather problematic. From the blatantly obvious way it encourages piracy (“This game is available, your friends are enjoying it, but we’re not going to let you buy it!”), via the tiresomeness of not being able to play friends via multiplayer/co-op, to the ridiculous hiding from social media, YouTube, etc half the world needs to conduct to avoid having games ruined, it’s obviously a dated and anachronistic way of things. With PC gaming so dominantly sold online in the UK and US, it’s time for it to end.

Now apply this all to a game that’s not even getting a physical release in the UK! Europe and Asia’s Saints Row IV, that you can’t even find a link to pre-order on PC on its own website, is artificially delayed until the end of the week.

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Chocks Away: World Of Warplanes Beta Opens

By Craig Pearson on July 3rd, 2013.


The skies used to be such a peaceful place: birds, clouds, rain. Then man invented the plane and everything went very wrong. World of Warclouds would be an excellent, relaxing way to spend an afternoon: you scoop up water from the ground, silently stalk around mountains and over airports, building up a tummy rumble to make thunder and lightning. At most you could make things wet, zap a tree with a lightning bolt, or divert a plane to another airport. That’s a lot more relaxing than World of Warplanes. Wargaming’s online sky shooter has been in closed beta for a few months now, but it’s finally ready to open the hanger doors and let everyone in.
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Star Trek Out In The States, Slowly Crossing Space Oceans

By John Walker on April 24th, 2013.

Star Trek: The Video Game (right now linking to a 404) is out now! Unless you’re not in America! Because publishers and stores are still living in 1992! So it is that if you’re in the western colonies, you can now buy and play the game and tell us if it’s any good. Meanwhile we, in the Mother Country, are stuck with an ironically named ‘launch video’ and a pre-load option. [Piracy dances across the screen, waggling its hands and tipping its hat.]

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Er, Where’s Scribblenauts Unlimited Then?

By John Walker on November 22nd, 2012.

Scribblenauts Unlimited – the fourth game in the magical series – released on PC for the first time this week. Kind of. If you’re a North American, you’ll see the game available on your Steam account, and indeed the Wii-U version in your stores. But if you’re outside of the former colonies, prepare to significantly increase the tax on any tea you might want to sell them, because there’s no sign of it at all.

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No Oceans: Dishonored UK “Launch” Trailer Is Cruel

By John Walker on October 10th, 2012.

But Samuel would prefer that we keep rivers.

As RPS has long pointed out, staggered international release dates for games may well please high street stores, but they piss off just about everyone else in the world. The archaic, anachronistic notion that a game should come out on Tuesday in the US, and Friday in Europe, was pretty daft when a trip to the shops was the only way to get a game. To still do it when everything is online is aching stupidity. And it’s a real shame to see games as great as XCOM and Dishonored being sullied by this utter nonsense. You want an extra kick in the teeth? On Wednesday 10th October, a day after the game was released in the US, Bethesda have seen fit to release the “UK Launch Trailer”, two full days before it’s actually out over here.

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SW:TOR Recognises There Are No Oceans

By John Walker on October 17th, 2011.

Yeah, you think you look cool, but you look a bit of a twerp.

When twas announced that Star Wars: The Old Republic was releasing on the 22nd December in Europe, people stared at the screen and mumbled, “But… Christmas?” Admittedly it was only slightly louder mumbling than that from America, where the given date was the 20th. An odd choice, presumably trying to capture that elusive, “I hate my family” market, but one that’s at least been made slightly less odd by bringing them together. Us EU types will now be seeing the game on the same day as you US types, which both acknowledges that there are no oceans on the internet, and that people might want to get to level 15 before Santa arrives. How do we know this? Joystiq told us so. We’ll have lots of lovely new SW:TOR info for you in a few days.

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So, The Space Marine Demo Is Available

By Jim Rossignol on August 22nd, 2011.


Somewhere. I am presuming North American Steam accounts can see it and download it and play it, if they have pre-ordered, due to this post on the main site. The Space Marine page is not visible here in the UK at all. I contacted THQ to ask why that would be quite some time back, but we’ve yet to get a response. Our guess is that it’s related to a retail distribution deal in the UK, but we’re just speculating. Anyway, Relic have announced that signing up to this Honor Guard thing will give UK users access to the demo on August 22nd, somehow. The demo apparently gets a general release on the 23rd, but I am not totally clear about that.

Anyone played it yet? The game is due out September 6th in North America and September 9th in Europe.

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Region Locking: We Talk To A Lawyer

By Lewie Procter on August 19th, 2011.

Hmmm!
On Wednesday, we reported that Square-Enix had decided to region lock the physical PC release of Deus Ex: Human Revolution, within Europe. Then yesterday, they issued a statement saying that they had decided not to go ahead with the region locking. But what does it all mean? We knew that we didn’t like region locking and other artificial barriers between gamers and their games, but we hadn’t got a clue about the legalities of them. Luckily we know a man who does. Games lawyer Jas Purewal took time out of his busy day games-lawyering to give us his appraisal of the legal lay of the land with regard to region locking of the stuff that you buy. Here’s his expert opinion: Read the rest of this entry »

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