Despite all the talk over the years, I think we’d all long ago given up on there ever being a proper, official, original team sequel to the RPG that can change the nature of a man, Planescape: Torment. However, one of its original devs has expressed his interest in a follow-up and come up with an intruiging way around the licensing issue.
Colin McComb, who played a major design role in PST, now works at InXile, where the bulk of his work on the upcoming Wasteland 2 is now complete. So he’s wondering what grindstone to put his nose to next. “Of all the games I’ve written, the one that I keep circling back to is Torment.”
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