Posts Tagged ‘PlanetSide 2’

After Action Report: PlanetSide 2’s World Record Attempt

By Nick Rush-Cooper on January 26th, 2015.

I’m being flown westwards in a Galaxy dropship transport along with the 11 other players in bravo squad. A couple of dozen friendly fighter planes pass below us, heading north east, moving to support another battle elsewhere. Red tracers begin to fill my screen as we take fire from enemy flak positions supporting a battle in the north. Veering left, our pilot moves to approach our destination from the south.

I ask for a sitrep: delta squad have arrived in advance, and are watching enemy positions for activity. Alpha and charlie squad leaders report that they now have ground support vehicles en route. Seconds later I arrive with bravo and we drop onto our objective; a small building in the east of this base. Alpha and charlie squad begin finding placements for Sunderers (mobile infantry spawn vehicles) and I see another platoon drive up with support vehicles, take up positions and begin assaulting the western side of the same base.

Over half an hour ago we broke the world record for the largest number of players in an FPS battle, but there’s still an hour of laser war left in Planetside 2.

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PlanetSide 2 Aims To Break Record For Most FPS Players

By Alice O'Connor on January 9th, 2015.

Not pictured: 1,100 players.

It’s all full now. Go home. Go break your own record. Or start planning your attempt to break this one.

“Dedication’s what you need if you wanna be a record breaker,” goes an old song. But ugh dedication is such an effort! Trying is a real hassle! No thank you. No, what you need is to find someone dedicated to organisation, then ride their coattails to a world record by joining in a ‘most people…’ attempt simply by turning up in a place at a time. Far easier.

And why, here’s just such an opportunity! PlanetSide 2 players are aiming to break the Guinness World Record for Most Players Online in an FPS Battle, and you could be one of them. The current record is 999 players, held by a game created solely to beat the first PlanetSide’s playercounts.

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Two Year Talk: Interviewing Planetside 2’s Creative Director

By Jim Rossignol on November 20th, 2014.

Planetside 2 is two years old today and still going strong. It’s a Planniversary, if you will.

Ahem. I’ve written a bunch about my time with the game, including this. Yes, I like it a lot. One person who has been at the forefront of that long campaign of making me like something for two whole years, and who was also implicated in the complex saga of development beforehand, is Matt Higby. He’s headed up the SOE team throughout the twenty-four months of the game being live, and still seems to have plenty of energy for the future of this peerless F2P shooter. With those two years in mind, I had a chat with him.

Read on below for a myriad of thoughts on the game that does a war of red, blue, and purple like no other.

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Planetside 2: My Favourite Game Of The Past Two Years

By Jim Rossignol on September 10th, 2014.

There have been so many beautiful and clever games appear in the past two years that I find myself surprised to be saying this: Planetside 2 is my favourite game of the past two years. Sure, I’ve practically lived off Teleglitch at times, and actually been made to like an adventure game via KRZ, but Planetside’s bright and sparkly sequel has truly colonised my PC. Can a sci-fi shooter sequel really have been the game that held my attention for the longest? There have been prettier games, there have been smarter games, games which were more innovative, moving, or simply better designed. But SOE’s giant red-blue-purple MMOFPS has been the one for me. It’ll be two years old in a couple of months, and I like it more now than I did when it launched.

What’s going on?

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Planetside 2: Hunt With The Traitors!

By Jim Rossignol on August 11th, 2014.

Playing Planetside 2 with RPS doesn’t have to be about purple trousers or giraffe textures, no sir. In fact it can be entirely about freedom, unfloating tanks, and impressive armour (above), thanks to Rock Traitor Shotgun, our New Conglomerate faction outfit on the newly repopulated Miller server. (Man, it was busy this weekend.) This alternative team are having a bit of a shindig on the 16th of August from 19:00 BST, and they’d like you to join. Since Planetside 2 is free, there’s nothing stopping you. Aside, perhaps, from a weakly PC. But anyway, you should join in – I shall! – because the details are all over here.

See you there.

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Join Us At 8pm UK Time For Streamed Planetside 2

By Jim Rossignol on August 6th, 2014.

Hello you.

We’re going to be streaming Planetside 2 at 8pm, and you’ll be able to watch that in the further expanse of this post if you tune your computer to Twitch-o-vision at that time (that’s two hours after the publication time of this post.) We have a special guest, Planetside 2’s senior art director, the tremendous Tramell Isaac, who will be talking us through the new swamp continent, Hossin. Then we’ll join our VS Planetside 2 outfit for some purple battle action. Needless to say, we’ll post up the full thing after the event.

In conclusion: Join us!

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PlanetSide 2 Update Adds Long-Awaited Swamp Continent

By Nathan Grayson on June 27th, 2014.

welcome to the jungle / we've got mud / and more mud

It’s sometimes easy to forget about poor ol’ PlanetSide 2 with all these Battleline Hardmen and Advanced Warfaces duking it out for our attention. And while the MMOFPS has still, even after nearly two years of being available in various forms, arguably not lived up to its full potential, there’s nothing else quite like it. That’s why we go there to ruthlessly bop PC Gamer’s legions on the nose so much. Come to think of it, maybe another eat/sleep/play/war-date is in order, seeing as SOE just launched a big update that includes an entire new continent, Hossin. You want swamps? Well, Yoda, you got ‘em.

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I Know You Planned It: PlanetSide 2 Gets Mission System

By Nathan Grayson on March 31st, 2014.

OK everyone, we have a very delicate mission. Now remember, stay in formation, follow my orders, and SHOOT THE THING SHOOT THE THING SHOOT THE THING.

PlanetSide 2 has been very good (or at least very impressive) for quite some time, but no one can deny that it continues to be a work-in-progress. It’s a massive, multicolored jelly bean bowl of coordinated carnage, yes, but when you’re not rolling with friends or a full-blown outfit, the whole experience can be a bit aimless. The solution? Well, SOE seems to think it’s a mission system, but that too is a work-in-progress. The imposingly named Phase One is now live.

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Good Luck, Planetside 2 Players!

By Jim Rossignol on March 26th, 2014.

Unusual competitive gaming news: Our beloved Planetside 2 community is in for the fight of its life this evening, as it faces one of the best clans from their home server of Miller in a Planetside Community Clash match. You can examine the competition brackets over here, where you can see that the team’s opponents are an NC outfit called “The Jesters”, who hail from the Cobalt server. No idea if we’ll get completely flattened, or heroically win the day, but either way it should be interesting to watch.

And you can watch the match tonight on Twitch tonight at 2000 UK, if you’d like to lend support. Good luck, all.

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Rise & Stream: Nathan The PlanetSide 2 War Correspondent

By Nathan Grayson on March 9th, 2014.

If you haven’t already heard, we’re at war. Eternal war, truth be told, but of a friendly, (typically) only virtually fatal sort with the PC Gamer lot and also everyone else who’s ever played PlanetSide 2. You can enlist right here for a giant community play session that’s kicking off at 12:30 PM PT/7:30 PM GMT, but if you’d rather not risk life and level one limb, there’s another option. You can watch me, a person who has never played PlanetSide 2, attempt to be some kind of war correspondent. On the docket: witnessing spectacular catastrophe firsthand, stumbling around and dying a lot, and then probably interviewing key players on all sides after they’ve emerged from the carnage. I honestly have no idea if this will be any good, but let’s find out together, like a big, argumentative family on a Sunday picnic – only with more, you know, war.

Update: We’re done! What an insane, nearly overwhelming game. Absurdly strategic and fascinating, though. You can watch the whole thing below.

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Come Play Planetside 2 With Us On Sunday!

By Jim Rossignol on March 7th, 2014.


Hello you. We’re going to be running about in Planetside 2 (it’s free and awesome!) from about 7.30pm UK on Sunday 9th on Miller. We’d love for you to join us, and the RPS Planetside community will once again be making heroic efforts to enable an entertaining evening for all involved. You’ll need to get on the RPS community Mumble to get involved, as the whole thing will be co-ordinated via the marvelous technology of voice communication. Don’t worry, you won’t need a mic to get involved, just the ability to hear the command folk saying where you should go for victory/death. You can find out plenty more about the community PS2 activities over here on the forum.

See you on Sunday!

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Planetside 2 Call To Arms: And We’re Back

By Jim Rossignol on March 4th, 2014.


Back, Back! BACK! With a call to arms on Sunday night. Yes, this Sunday night, the 9th of March. Never played Planetside 2? Join us! And if you have played before, dust off your battle trousers and come help organise the masses. The game is free, so that’s a good thing, but it’s also full of lovely friendly people, many of whom inhabit our own Planetside 2 forum. There’s a tonne of information over there, and plenty of help community links to get you on your way to a voice-enabled game of soldiers.

As for the CTA itself, we’ll have more details later in the week. Just make sure you can be around!

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United State Of Amerish: Planetside 2

By Adam Smith on February 24th, 2014.

The jungle territory of Hossin won’t arrive in Planetside 2 until May but the Amerish region is changing right now. A major revamp was implemented just before the weekend, adding nine new outposts and redesigning those that were already in place. Most significantly, perhaps, the Lattice System is now in play on Amerish, meaning that conquest of outposts must be conducted along supply routes, as on Indar and Esamir. A more strategic first-person space-biff awaits. There are other tweaks as well, including an increase in resource rewards and improved roads. The appearance of the continent has changed as well. Judging by the before and after shots in the video below, the forests and mountains no longer look like they’ve been plucked from Earth. It’s all a bit more sci-fi.

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