Posts Tagged ‘PlanetSide 2’

Don’t Forget: Planetside 2, This Sunday

By Jim Rossignol on July 19th, 2013.


And we want everyone to be there. Planetside 2 is free, so there’s no excuse. The honour of our internet is at stake: we will be taking on the PC Gamer outfit in a battle to the warpgate. Forum details over here. We need as many folks online as possible. You will need Mumble installed and set up to get in on the action.

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Planetside 2 Paid-For Buffs Rebuffed

By Craig Pearson on July 18th, 2013.

The only buffs I want to see are helmet polishers
The news that Planetside 2 was about to introduce Implants slid past me, like a stealthy and handsome Vanu sniper. The time-limited buffs would have slipped into a new loadout slot, enabling non-class based powers for a brief time. They could be bought with both Station Cash and certs, which is where the problem lies. Lets take a look at one of the powers that SOE had planned to implement, that anyone could buy: “Enhanced Targeting – Enables an enhanced targeting HUD that displays the health of any spotted enemy that you target; it also increases the range of the IFF system from 8 meters to 25 meters”. Other buffs included auto-spotting enemies that damage you, and being hidden from enemy sensors. WHAT? People can buy that? Luckily, that was the same reaction that a lot of the community had, and Sony heard their outcries. The Implants have been yoinked from the next update.
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Planetside 2: Call To Arms Vs PC Gamer Menace

By Jim Rossignol on July 9th, 2013.


The evil empire has risen once again, and must be crushed under the magnificence of our all-encompassing purpleness! Yes, Chris from PC Gamer threw down the gauntlet and told me to “bring it on” and “put my Station cash where my air-filter DLC is”. Something like that, anyway. The point is: you are all contractually obligated to appear in Planetside 2 on the 21st of July. Since it’s free to play, you have no excuse. No, not even that.

Same drill as usual: it’ll be from 7pm UK on Miller. To the forums!

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I Really Want Planetside 2′s Firework Launcher

By Craig Pearson on July 5th, 2013.

*claps*

Auraxis has fallen into night. We are Vanu (All hail Vanu), a small group of us are purplishly sneaking through the bracken. The New Conglomerate base is quiet, with all the meatbags snoring arrogantly, believing in their dominance. Never believe the map! Us Vanu, handsomest and best of all the races and cloaked in the night’s purple hue, approach. The quiet is deafening, the darkness near complete. Only the glow of war on the horizon flickers. We freeze: I spy a lone guard patrolling on the edge of the Amp station. The fools! I can destroy their defenses with a well-placed bullet. I steady my aim and fire.

FASHOOOOM! KRSHHHHHHHH! WHEEEEEEEEE! SPLOK!

And that’s why I shouldn’t be allowed to buy Planetside 2‘s firework gun.
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Nominative Determinism: PlanetSide 2′s Battle Islands

By Craig Pearson on July 1st, 2013.

I'd have called it 'Nap Island' and covered it in beds.
Like Snake Island, Pulsing Wart Peninsula, and Angry Infected Monkey Lake, I can’t help but feel that PlanetSide 2′s upcoming Battle Islands have had their fate decided for them. You know what you’re getting into when you visit Snake Island, and the same goes for the newest chunks of Auraxis. The Battle Islands have twin purposes: giving the game smaller maps that are separated from the larger continents for e-sports purposes, for events and the like, but for the live game they’ll also act as mid-point maps that link the continents together. The name that’s been given to this first lovely, foresty chunk of land: Nexus. Want to see it in action?
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Player Power: Planetside 2′s Player Missions

By Craig Pearson on June 25th, 2013.

The mission: come get some
Planetside 2′s missions are pretty general. They’re mostly focused around the push and pull of attack and defense at specific spots on the map. That’s fine for just getting teams to fight each other, but it doesn’t take advantage of Auraxis. All those valleys and mountains, all the connecting roads, all that space can feel unused. While there’s probably an argument to be made for letting the game generate smaller missions for people to take part in away from the larger territory control meta-game, SOE are doing it differently: soon they’ll allowing players to request support via player-generated missions, mini-alerts that will create hotspots on the map for players to drop into.
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Hey Internet, Play Planetside 2 With Rezzed

By Jim Rossignol on June 22nd, 2013.


So it turns out a big bunch of the RPS Giraffe-based Planetside 2 outfit are here at Rezzed, and tomorrow they’re all going to be playing the game from the show from 1pm. We need you to come and fight with an against them, as onlookers gawp at their plasma-toting prowess. Jump in tomorrow afternoon and give them hell/heals.

Fight!

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Rezzed: Planetside 2, Watch Sessions Online

By Jim Rossignol on June 20th, 2013.


A last-minute addition to the Rezzed 2013 line-up will be my current favourite game, Planetside 2! I’m sure there will be plenty of our determined PS2 players there, and if you haven’t tried it yet, you’ll be able to sit down and have a go. We also have word that the developer sessions, which include things such as Chris Avellone mud-wrestling with Ragnar Tornquist (I can dream), will be streamed online via the Eurogamer YouTube channel. So even if you can’t make it, you can feel like you are (in some weird, solitary way) part of the party.

Speaking of parties – Rezzed attendees please note Saturday night drinks. See you there.

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Planetside 2 Call To Arms This Sunday!

By Jim Rossignol on June 14th, 2013.


We’re calling all RPS soldiers to the front on Sunday 16th from 7pm UK on Miller. Planetside 2 is free-to-play, so this is an ideal time to get acquainted, and see what happens when several hundred RPS readers are deployed in the same theatre of laser-death.

Details below.
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Twenty Bucks: Planetside 2

By Jim Rossignol on June 12th, 2013.


Continuing our Twenty Bucks series, which looks at what $20 can actually get you in various ‘free’ games, Jim focuses his wallet on Planetside 2. Can he pay to win? Why does his jeep look like a giraffe?

These and many other questions are answered below.

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Come And Play Planetside 2 With Us!

By Jim Rossignol on June 10th, 2013.


Yes, that’s an order. We’re going to be doing a big old call to arms on the Miller server on the 16th. The last couple of these have been completely fantastic, with hundreds of RPS readers working together in multiple platoons to set the various continents on (purple) fire. It’s a Sunday evening this time, too, which should make things easier for many. You’ll need to be able to listen in on our Mumble voice comms to participate.

And if you are playing NC or TR, well, bring it on.

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Why Not? – PlanetSide 1 Kinda Free Now, F2P Soon

By Nathan Grayson on May 22nd, 2013.

REVELATORY NEWS. Did you know that PlanetSide 2 – free-to-play titan and king among first-person Jimshoots – had a prequel? That’s right: the two in the title isn’t just for show like everybody clearly assumed it was. There is another. It’s still about refreshingly colorful spacewars and shootouts with more moving pieces than an upturned ant hill, but the graphics are worse and wobbly netcode is a mightier enemy than any mecha tank. Also, it still costs money for some reason. SOE’s not crazy, though. It sees the writing on the wall. Soon, PS1′s subscription fee will be extinct just like all the others, and it’ll join the F2P era.

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Thanks, All Planetside 2 Soldiers!

By Jim Rossignol on May 10th, 2013.


The Call To Arms event was another huge success, with the Vanu group peaking at about 235 concurrent RPS players across five platoons. The NC Outfit was also in action, and there were dozens of other allied and opposing groups which made the evening a splendid brawl across the continent of Indar. We saw several large tank battles across open ground, and dozens of smaller, intense battles for territory. It has to be have been one of the most spectacular multiplayer events I have seen, and I enjoyed leading one of the platoons enormously.

See you all at the next one. Perhaps a Sunday night for the next one.

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