One of the games which caught my eye at Rezzed on Friday was Hue [official site] – a platformer which relies on you manipulating the background colour of a level to progress.
By Philippa Warr on March 16th, 2015.
Deep [official site] is a relaxation experience designed for Oculus Rift. I found it in the Leftfield Collection during Rezzed and I’m glad I did so early in the day. Later on it looked like relaxation in front of an audience as people nudged past or peered over.
By Adam Smith on April 1st, 2014.
Mid-way through Rezzed, I decided that somebody must have cloned Dean Hall. The DayZ creator was everywhere. One minute he was talking about the most frightening moment of his life – hanging off the side of Everest, I hear – and the next he was playing games on the showfloor. If he wasn’t admiring Maia with an excited twinkle in his eye, he was telling interested parties about how much he digs Project Zomboid. The man loves games and since he has so many interesting things to say about them, we should be thankful that he enjoys talking about them quite as much as he does. One panel involved The Indie Stone folk and Hall talking about zombies. They offer a defence of the oft-maligned enemy and it’s often compelling. Behold.
By Alice O'Connor on March 28th, 2014.
The chaps over at Gaijin Entertainment are still waxing their moustaches and sewing cool patches onto their jackets, not quite yet ready to roll out War Thunder‘s tank-adding expansion Ground Forces. This weekend they plan to invite “a really large number” of new players to join the closed beta testing, rewarding pilots who’ve been completing daily tasks in the base game. Oh, life’s always easier for the teacher’s pet.
By Adam Smith on March 27th, 2014.
The infinite flanks of RPS are bringing a unique brand of revelry to Britain’s major cities this weekend. One day, RPS Social Clubs shall sprout up in every town, village and hamlet, but for now we’re limiting our good times to Birmingham and London. The former is host to Rezzed, where Graham and I will be seeking the popular vote by shaking hands with babies and kissing local dignitaries on the jowl. If you are visiting on the Saturday, or happen to be in the vicinity of Birmingham, do join us for drinks. As for London, it’s the monthly meet-up at The Blue Posts. More details on both below.
By Adam Smith on February 28th, 2014.
I haven’t played a skating game since the last Tony Hawk that was actually a skating game rather than a modern American soap opera. The plot synopsis for a skating game should never be more than a thousand words long and it certainly shouldn’t contain sentences like this: “Gaining their approval, he is let into the ranch, and meets the leader of the group, Iggy VanZant, a very rough type guy who isn’t fond of outsiders. He agrees to let him crash at the ranch if he obtains some wood for a half-pipe he is building.”
Thank the skate lords for OlliOlli then, a side-scrolling burst of speed and trickery that pleased owners of Playstation Vital Systems when it was released on the handheld last month. The trailer below is rather spiffy and the PC version will be playable at EGX Rezzed, where developers Roll7 will also unveil their next game.
By Alec Meer on February 25th, 2014.
RPS isn’t quite so involved in Rezzed this year, but a couple of us will be popping along to the Eurogamer-organised UK PC & indie show (which returns to Midlands capital Birmingham next month), so possibly see you there? It bears a new name – EGX Rezzed – but retains a snazzy purple colour scheme and an intention to be the UK’s friendlier, calmer, more offbeat games expo.
You’ll also see and play some very exciting-sounding videogames from the worlds of mainstream and indie alike.
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By Adam Smith on February 24th, 2014.
Broforce is also an acceptable alternative to Rambo but Tango Fiesta is a Jam success story every bit as invigorating as the (granny) rags-to-riches tale of Mrs Tuppence’s Old-Time Elderberry Preserves. Created during last year’s Rezzed livejam in eight hours, the original prototype involved burly men of the eighties shooting enemies and grass. Enemies moved more slowly when creeping through grass but were obscured from view, and the grass had apparently taken as many steroids as the soldiers, causing it to grow at a ridiculous rate. For a one-screen top-down Arnie-inspired shooter, it was a surprisingly tactical experience, and the full version is to be a “Rogue-like or maybe a Rogue-lite”, according to the developers.
By John Walker on December 2nd, 2013.
I think the best thing about Rezzed, (now EGX Rezzed) is the Leftfield Collection. In the midst of a busy show floor of flashing lights and expensive backdrops is a corridor of indie games. Yes, that corridor is always too narrow, and yes, if only the devs would put more effort into decorating their section of wall, but don’t underestimate what that space is: it’s free space to games that would otherwise never be able to afford to appear at a high profile gaming show. And if you’d like to see your game appearing there, you can now apply.
By John Walker on November 19th, 2013.
Eurogamer has announced a new look to what was once known as Rezzed. Now called EGX Rezzed 2014, the remit has been expanded rather, now featuring PC, indie and now console games. Whatever they are. It’s once again to take place at Birmingham’s NEC, this time on the 28th to the 30th March. Indeed, an extra day long.
By Adam Smith on July 9th, 2013.
With all the Blood Dragons, synths and garish neon about the place, the gaming world appears to be going through an eighties phase. What’s next? Will Gordon Freeman finally return sporting elaborately sculpted hair, these glasses and brightly coloured parachute pants? Fingers crossed. In gaming terms, the eighties is mostly associated with ludicrous violence of the sort Arnie and his musclebound chums liked to dish out, often while punning with all the intensity of an RPS comment thread. Tango Fiesta is the latest game to harness the decade by the mullet in an attempt to tame it. Made in eight hours at the Rezzed gamejam, development is continuing but you can play the current version for free. Prepare to shoot men. And grass. Lots of grass.
By Craig Pearson on July 6th, 2013.
I meant to stop by the Chaos Engine stand at Rezzed, but every time I scooted past I was going from one thing to another, in the manner of a very busy journalist, and never quite got around to playing it. It kept catching my eye because I honestly thought they were doing was displaying the 1993 version. I’d imagined the new version, which had only just been announced, wasn’t ready for public display. As it turned out, I was looking at the new version. The aesthetic, the action, the core game that they’re bringing back will be almost exactly the same as the game that was released 20 years ago. Video is below.
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By Alec Meer on June 28th, 2013.
At Rezzed, I managed to say hello to Full Control’s Thomas Lund, who you’ve met in text form before here, and then talk him into dereliction of duty. And so it was that he abandoned the Space Hulk stand on the show floor to let me have a play with and a natter about this new adaptation of Games Workshop’s timeless humans vs aliens boardgame in relative privacy. I now choose to SHATTER that privacy by sharing a half hour of me stomping down corridors and burning the heretic below. Sadly we’d stopped filming by the point that we persuaded Thomas to show us how well they’d rendered Terminators’ ironclad buttocks, but I did manage to grab a cheeky photo.
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