You might remember that Star Citizen‘s looooong-awaited dogfighting module was supposed to be out in April, but things happen. Things like a very, very rocky first public showcase, for instance. The slightly more deadly than usual fireworks show looked absolutely gorgeous when it worked, but a few disastrous space-outs sent ships infinitely spinning into oblivion. There were also physics errors and other various glitches. It had a long way to go, in other words. Apparently, however, it’ll finally be ready at the end of May. For real this time.