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Posts Tagged ‘Star Citizen’

Star Citizen’s “Pledge For Your Ship” Is Open

By Jim Rossignol on October 11th, 2012.

Hello there.
As revealed in yesterday’s look at Chris Robert’s Star Citizen, there is a pledge-based pre-order model for the space-shooter, and it’s a “pledge for your ship” model. A clever idea, I think you’ll agree, keeping crowd-funding within the fiction of the game. Mr Roberts explains the idea behind the game in a wide-ranging ten-minute video which you can watch below, or you can step right up and pledge here. They’re looking to raise $2m, but I guess we’ll see about that.

Tonnes more footage from the game in that video, too. Worth a watch, even if you were unconvinced by the first video.
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Watch That Spectacular Squadron 42 Trailer

By Jim Rossignol on October 10th, 2012.


(To the tune of Carmina Burana): SPAAAAAAAAAAAAACE! SPACE SPACE SPACE SPACE! SPPaaAAaaAAAAACE!

Earlier today we already revealed and talked about the new excursion into space, Star Citizen, but we wanted to make sure you had seen see spaceships flying and shooting in the single-player game, Squadron 42. It’s the same video from earlier, but it’s looking so good. It’s looking all in-engine game footage, below. Mmmhmm! SppppppppppaaaaaaaaaaaaaaaAAAAAAAAAAAAACEE!
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Wing Commandeered: Chris Roberts’ Star Citizen

By Richard Cobbett on October 10th, 2012.

In space, nobody can hear you alt-text. Which isn't to say you should alt-text if you see the Alien. Just go straight to killing it with fire, or possibly shooting yourself so that you don't have to worry about facehuggers any more.
We sent Richard Cobbett to find out what the man who made Wing Commander is now working on. Turns out it’s a PC-only space game. And it looks incredible.

I’m sitting in a room, definitely not watching Wing Commander creator Chris Roberts playing a new Wing Commander game. No, it’s the brand new, totally original Star Citizen [the single player aspect of which is called Squadron 42, for some reason - Ed], and as I watch him fly a fighter with no resemblance whatsoever to the Raptor with a Broadsword turret out of a carrier’s launchbay and into the never before seen Vega Sector, I don’t for a second pause to notice how he totally isn’t flying past one of the Kilrathi’s asymmetric Dralthi fighters. Or anything else that might require an expensive license or getting into bed with EA.

In short, Star Citizen is absolutely not Wing Commander 6, Privateer 3 or Freelancer 2. It is however all of their children in a blender. In a good way, of course.

But first, watch this:

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