Posts Tagged ‘Steam’

Tricera-plops: The Stomping Land Removed From Sale

By Adam Smith on September 2nd, 2014.

The last time we heard anything from multiplayer dino survival game The Stomping Land it wasn’t a stomp at all. It wasn’t a roar or a chomp, it was a statement about a change of engine. The dinos were gearing up for a switch to Unreal Engine 4, or so the developer reckoned, but it looks like the whole affair has come to a standstill. Like The War Z before it, The Stomping Land has been removed from sale on Steam. The page is still alive but there’s no option to buy and given the lack of updates, that seems like a wise decision. There has been no statement from either party (Steam or developer SuperCrit) and we can only hope that the game won’t emerge onto the store again in a few days, retitled as Dino: Survivor Stories or, Gabe forbid, The War D.

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Australian Watchdog Takes Valve To Court Over Refunds

By Ben Barrett on September 2nd, 2014.

The concerned look of a man about to eat a flag.

Ladies and gentlemen, boys and girls, children of all ages, welcome to another legal goings on industry punch up. This time in the red corner, hailing from Seattle and weighing in at approximately several billion pounds, it’s Valve. Meanwhile, in the blue corner, the challenger Australian Competition and Consumer Commission (ACCC) seeks to do battle on the basis of “misleading consumer guarantee representations” under the 2011 Australian Consumer Law. Specifically, they’re challenging Valve’s no-refunds refund policy. Valve’s response, in a short statement to IGN from VP of marketing Doug Lombardi, is that they are “making every effort to cooperate with the Australian officials on this matter.” Read on for the details.

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2K Games Cheap, Borderlands 2 Free This Weekend

By John Walker on August 21st, 2014.

There’s no such thing as a free Borderlands 2 weekend on Steam, my grandmother used to say. Well, granny, look who’s the “stupid-faced, manchild, crushing disappointment to the Walker family” NOW. Gearbox’s cel-shaded gabbling co-op ARPGFPSOMGWTF is currently experiencing rather big discounts, and is available to fart around in (after a fashion) from now and all weekend without your wallet shedding a single tear. And indeed save a bunch on all manner of 2K games from now until Monday, including XCOM Enemy Unknown for £3.75 and Enemy Within for £6.60. Or all three BioShocks for £6.80.

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Another Dawn: Mountain Now On Steam

By Alice O'Connor on August 19th, 2014.

I'm delighted by this blooming morning.

I think about my Mountain often, though I haven’t visited it since July. The time we spent with our virtual pet rocks was wonderful, but as my mountain entered what I think is old age, I grew concerned. Its musings had became awfully existential and it started babbling, gibbering. It’d fall silent for long periods. At times it seemed at peace but others… was my mountain dying? Not in the way that Graham murdered his either–something inevitable. I didn’t want to find out.

But as Mountain arrives on Steam (only £0.99!), I’m feeling curious. Hello, old friend.

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Why Did You Give Me This? Steam Can Now Hide Games

By Alice O'Connor on August 15th, 2014.

Not that these are necessarily bad, but I know I won't play them again.

Valve released a new Steam client update yesterday. It doesn’t add anything big or fancy. It probably doesn’t conceal an ARG announcing Half-Life 3. What it does do is fix several small things–small things which have been irritating many for so very long. For starters, that horrible slow embedded web browser has been updated to a newer, faster, and more secure version. Huzzah! And the one Steam feature some people have cried and wept and wailed and cared about more than I will ever understand is here: you can now hide games from your Library list.

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Editorial: Why Steam Needs To Give New Releases A Chance

By John Walker on July 21st, 2014.

Valve can’t win. And Valve always wins. That’s a fair starting point for any discussion about Steam.

From their vastly dominant position, with a concerning grip over the online PC marketplace, they’re both the bane and the boon of PC developers. If Valve makes a decision, you can guarantee that there will be more voices screaming dissent than those declaring joy (alongside those trying to work out how it’s a covert announcement of Half-Life 3). So you can see why they might start to form a habit of making changes, then stuffing wadding in their own mouths, refusing to talk about it. However, I think it’s time for the company to start taking notice of a mistake I think they’re consistently making with their Store page: hiding new games.

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Steam Summer Sale Is Go, With Summer Adventure Madness

By Graham Smith on June 19th, 2014.

GAMES.

Hide your wallets, shield your baby’s eyes: the Steam Summer Sale has launched. If you’re not familiar with it, this is the time of the year when Valve provide huge discounts to huge numbers of games, prompting everyone everywhere to buy games they might have missed at full price.

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Heroes Rise: Text Adventures Coming To Steam

By Graham Smith on June 18th, 2014.

It’s 2014. Despite the creative rennaissance enabled by the likes of Twine, text adventures and interactive fiction are one of the few genres yet to experience a commercial revival from the rise of new funding models and digital distribution. There’s still hope, though. Choice Of Games, one of the few companies trying to make a living from making such games, have just announced that their Heroes Rise series is coming to Steam. They’re the first text adventures to join the platform.

So what’s your plan of attack?

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Steam Age: Rise Of Nations Extended Edition Out Now

By Graham Smith on June 13th, 2014.

MORE. GAMES. Even old ones.

I’ve always though that Rise Of Nations never got its due. Developed by Big Huge Games, it was a real-time strategy game which looked like Age of Empires but took inspiration from Civilization. Mainly that inspiration was that you could advance your civilizations across eight ages of history during a match, meaning that you could begin with Hoplite and end with stealth bombers just an hour later. If you missed it, or if you miss it, then there’s now a Rise of Nations: Extended Editions available on Steam.

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Store Wars: GOG Launching Its Own Steam-Like Service

By Nathan Grayson on June 6th, 2014.

GOG’s been slowly moving from strength to strength for years, but now it looks like CD Projekt’s DRM-free baby is ready to step into the big leagues. GOG Galaxy is set to be a client-based service with friends, achievements, automatic updates, and the like ala Steam, only it’s entirely optional. No online game activations required, no sign-ins needed to play. You can play with friends using other platforms (like Steam) too. Trailer – yes, for a store/service – below.

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Steam Early Access: Games May Never Be Finished

By Nathan Grayson on June 5th, 2014.

Steam Early Access has been a contentious subject over the past many months for a number of reasons, but it really boils down to an unsurprising truth: the games aren’t finished. How should those games be treated? Should they be reviewed? Should they get prominent store placement? How much should they cost? And most of all, what happens if they never cross the finish line? What if they get caught up in the grinding gears of game development’s ashen hell forever? Can anything be done? For now, Valve seems to be erring on the side of “knowledge is power.”

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Microsoft’s Loss: Ex-Steam Boss Joins Oculus

By Nathan Grayson on June 5th, 2014.

I'm in the business of Jason Holtman, and business is booming

Normally when videogame execs are the subject of countless headlines, it’s because they said something fighty or controversial. Or maybe they got an inner-thigh tattoo. Not former Steam brainguy Jason Holtman, though. Truth be told, he hasn’t really said much of anything for quite a while. The man just won’t stay still, is the thing. First he helped pioneer Steam at Valve, then he moved on to Microsoft to focus on “making Windows a great platform for gaming.” But suddenly he left mere months later, never to be seen again. OR SO WE THOUGHT. Now he’s surfaced at Oculus as “head of platform.” When reached for comment, Oculus would not explain who will be the body, nor whether the arms and legs will be made of robot lions.

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Oh Hallelujah: Steam Now Lets You Preload To Any Folder

By Nathan Grayson on June 3rd, 2014.

This may sound inconsequential, but I assure you: it is most certainly not anything of the sort. Previously if you wanted to preload a Steam game, you were stuck with good ol’ C:-fault, which was both a) an inconvenient pain and also b) dumb. We’ve been able to download Steam games to any hard drive for quite some time, so the restriction on preloading made zero sense. Now Valve’s fixed that – well, if you’re using Steam’s beta version, anyway.

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