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Posts Tagged ‘Thief 2’

Hooray! – System Shock 2, Thief 2 Get Usability Patches

By Nathan Grayson on September 26th, 2012.

System Shock 2 and Thief 2 are regularly hailed as classics for a reason. They’re meticulously designed, tough but not unfair, and, well, they’ve been around for a gazillion years – at least, in gaming technology time. Unfortunately, our light-speed-traveling future machines take about as well to them as modern automobiles to giant stone Flintstones wheels. In other (pseudo) words, clunkity clunk clunk crash. But now – finally, wonderfully, mercifully – some kind soul’s seen fit to release unofficial patches that bring both games up to speed. And, according to early reports, they make some positively massive improvements.

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Outside Influences: Of Crime And The City

By Adam Smith on March 13th, 2012.

I’ve been visiting various cities recently, which always fill me with confusion and wonder, then Dishonored made me think about how much I miss Looking Glass. Put the two together and this happens. Join me in a meandering word-search for cohesion and theme in the use of the city across Thief, and the selected works of Rockstar and Charles Dickens. Be warned, there are spoilers for all three Thief games.

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Thief 2 Is Now On Good Old Games

By Craig Pearson on February 7th, 2012.

EDF! I MEAN: THIEF2THIEF2THIEF2THIEF2THIEF2THIEF2!
If I had a Thief 2 commemorative mug, I’d be supping water (because of water arrows, of course), while pondering losing weight just in case I need to use rope arrows. As it is, I just have a hoodie up. Why? Right now “The Making of Thief 2” is playing on my other monitor as the full game is downloading from GoG.com. Given how excited I was when Thief: Gold hit there last week, I’m even more excited that the second game available now. I loved the first game, but the second game’s rangy missions just edge it for me.
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