Posts Tagged ‘World of Goo’

!: Rock, Paper, Shotgun’s Seven Year Humble Bundle

By RPS on September 4th, 2014.

We’re seven years old! (Actually, we were seven years old last month, but we’ve never been much for punctuality.) And so by way of celebration we’ve curated the latest weekly Humble Bundle, and that means we’ve chosen some of our most beloved indie games from the past seven years for the Pay What You Want sale. An esoteric bunch, but so very beautiful, all. If only there were room for all the delights of those many wonderful years. As ever, some of the money goes to charity, too: we chose EFF and Medecins Sans Frontieres. Find out more, below, or simply click over the the bundle itself.

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Steam Summer Sale Redux: All Of The Indies

By Nathan Grayson on August 1st, 2012.

And hey, only eight more where that came from.

Welp, I guess that’s it, then. We can’t escape it. The Steam Summer Sale’s returned, but honestly, can you remember a single moment before it began? Was there ever a moment before it began? Maybe we’re trapped in some infinite, Groundhog-Day-style loop of spending, obligation, and guilt. Maybe we’ll never escape. Maybe this is the least threatening eternal hell loop ever conceived. But oh well, because look at all of the savings!

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Juiced And Spruced: Making Better Games

By Adam Smith on May 28th, 2012.

Indiegames notice that Crayon Physics Deluxe developer Petri Purho and Martin Jonasson, creator of Jesus vs Dinosaurs, talked about tweening and juiciness at the Nordic Game Indie Night 2012. What’s your favourite sort of juice? Orange or mango maybe? Or more likely it’s jaunty music, uncannily large eyes that blink on impact with projectiles, and a little bit of delay and wobble. Confused? All is explained in the fifteen minute video. Purho and Jonasson have built a simple Breakout clone to which they can add layers of ‘juice’ and you can play with the program yourself.

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The Slightly More Humble Than Usual Bundle

By Alec Meer on January 31st, 2012.

that old chestnut

…Which I don’t say to demean the fine contents of the latest Humble offering, but simply because there are slightly fewer games than usual, plus it’s primarily an Android phone offering, albeit with PC/smug expensive PC/beardy defensive PC versions of the contents also available. Which is, of course, why I’m posting it. They’re calling it the most cross-platformish bundle they’ve even done. Contents this time around are:

Anomaly: Warzone Earth (reverse tower defence), Osmos (cellular absorption puzzler), and EDGE (cubist physics puzzler). Pay over the average – currently in the $10 zone – and you’ll get World of Goo too.

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World Of Goo: The Hat

By Alec Meer on November 12th, 2010.

Indie games and hats: two things which are very much RPS’ bread and butter, yet never the twain shall meet, which seems an oversight. David Lien wants to change all that. He plans to create an indie merchandising business, and as such has already snagged the blessings of the goodly gentlemen of 2D Boy to make these semi-official World of Goo hats. Hats!

But what else from indieland could and should be merchandised? A full, quivering tentacle suit for Octodad (to of course be worn beneath your own tuxedo)? A selection of cutlery shaped like Minecraft tools? Rock of Ages bowling balls?

The hats are preorderifiying here, by the way – $15 to $20 with free postage, and you can optionally lob on $5 more to get World of Goo itself.

Man, World of Goo seems a long time ago. Please hurry up and release a new game, 2D Boy.

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Transference: Spoon Gives Goo In A Browser

By Kieron Gillen on May 12th, 2010.

This is an old screenshot. I dig it out, as I'm into retro-chic.

Azazel was nosing at Spoon in a professional capacity, but thought it worth mention because of its gamey-aspects. “It appears to do some virtualization jiggery-pokery which can stream apps to any Windows desktop via a browser,” says he. To which I replied “MOTHERSHIPS!” and he looked at me with the disappointed gaze I’ve learned to suffer. If you want to get the plug-in, it’s here and you can try a load of IGF-esque games. It tried it, and it’s quite literally World of Goo, without installing, after a gap for streaming. I can predict a brave future with less installing in it, but with a gap for streaming. We are quite literally, living in the future.

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Humble Indie Bundle Makes Bundle

By John Walker on May 12th, 2010.

Happy face.

Perhaps you need to hear some good news. Here’s some now. You might remember we told you about the Humble Indie Bundle. (We really did. Could people maybe stop emailing us about it now? Please?) You can get World of Goo, Aquaria, Lugaru, Gish and Penumbra Overture, DRM free, for whatever price you choose. It’s $80 worth, at the price of your choosing. And now it comes with Samorost 2 as well! You can choose what proportion of what you pay reaches the two charities the project is supporting, Child’s Play and The Electronic Frontiers Foundation. And that’s not the good news. The good news is they’ve so far, in one week, been voluntarily paid $1,066,880, with 31% of that reaching the charities. Even more, Aquaria, Gish, Lugaru HD, and Penumbra Overture have now pledged to become Free Software – i.e. their source code available for anyone to use in any way they wish, published under GNU licenses.

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Mega-Philanthropy: Humble Indie Bundle

By Alec Meer on May 4th, 2010.

Media reportage still has it that Radiohead’s pay-what-you-want experiment a couple of years back was somehow a disaster. Independent gaming has roundly proved the lie: more devs than we can keep up with have offered PWYW deals recently, so clearly something’s going right. It’s good news for gamers too. The Humble Indie Bundle, though, is yer bona fide motherlode. World of Goo, Aquaria, Lugaru, Gish and Penumbra Overture: a collection of the last few years’ finest indies, yours for however many groats you think you can spare. Phenomenal, basically. Better still, a third of the proceeds go to Child’s Play and the Electronic Frontier Foundation apiece. Well, by default, You can request that the whole lot goes to charity if you like. Games and kindness: a winning and natural formula (and one that the shrieking anti-games media will never, ever cover.) The deal’s over here, and below the cut is a knowingly rubbish half-rap to promote it.
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World Of Goo Gets Real

By John Walker on November 8th, 2009.

Powerlines, see?

It’s first thing in the morning here in the land they call “America”. In a country where Mythbusters is on TV before 8am you know everything is magical. Also magical is the video the boys at 2D BOY just spotted showing World Of Goo in real life. It’s a really beautiful thing, and it’s below.

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World Of Goo Sale Offers Fascinating Results

By John Walker on October 20th, 2009.

Tee hee.

As expected, 2D BOY have published details of their World Of Goo First Birthday experiment. Offering the game for whatever price people wanted to pay (previously it was $20), this meant people could get a copy for as little as $0.01 or as much as fifty million squillion space dollars. (I believe that’s the upper limit.) Originally this was intended to last for a week, but has now been extended to 25th October. And being a rather open sort they’ve announced how many copies they’ve sold so far, and indeed how much people have been paying, along with much more. It’s an unprecedented amount of detailed sales information. Its significance shouldn’t be underplayed.

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Name Your Price For World Of Goo

By John Walker on October 13th, 2009.

They grow up so fast.

How much would you pay for World Of Goo? Is the question 2D BOY are asking to celebrate its first birthday. For the next six days you can choose how much you want to pay for one of our favourite games of last year, whether it’s 1p or a million billion pounds. It’s also a chance, they point out, for those who previously acquired a copy without paying to return and offer something for their entertainment. Head here to get a truly stupendous game for whatever you wish to pay. It will be fascinating to see how this works out.

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Sticky Fingers: Complete World of Goo Piano Score

By Kieron Gillen on April 21st, 2009.


Okay, we’ve done the World of Goo Soundtrack before, but this is something else. Imagine if all electricity just disappeared and we were reduced to a feudal state. How would you bring back memories of that most glorious goo-featuring game? Well, you’d gather around the piano and have someone play its music. But how would they know it? That had me stumped too, until I saw on Indie Games that Sebastian Wolff has put up all the sheet piano music for the game on his site. Quickly! Print it out before electricity disappears. It could happen any second. And for those who foolishly consider me as a Cassandra, watch Mr Wolff play the songs below. It’s really rather lovely.
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Weekend Sale: World of Goo Cheap. UT3 Black Free.

By Kieron Gillen on March 7th, 2009.

If any reader of any website is likely to have World of Goo, you have to suspect RPS readers are. We did the first review! We never shut up about it! However if for some reason you don’t, Steam are selling it for 75% off this weekend. That’s just over four quid. Go get it.

If you’re feeling even four-quid skint, also over at Steam, Unreal Tournament 3 Black is free to play all weekend - plus 40% off the full game (Making it just over eight quid). It includes the Titan Pack, which is a hefty newly released expansion for the full game which includes lots of stuff which I’ll lob beneath the cut. As it really is a load of stuff, including the word “behemoth”….
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