This week’s battle broadcast comes to you from a picturesque Dutch city on the banks of the Rhine. It’s September 1944, and a beleaguered force of British paratroopers, clinging by their fingernails to positions around Arnhem’s strategically-vital road bridge, are about to participate in what could well turn out to be their final action. All that stands between the Red Berets and total annihilation is a couple of 6-pounder anti-tank guns, a flamethrower, two PIATs, a few dozen Stens and Lee-Enfield rifles, and one mediocre wargamer who has known and loved Close Combat 2: A Bridge Too Far for the best part of 14 years.
Rock, Paper, Shotgun
Posts Tagged ‘A Bridge Too Far’
Respond to our gibber
- SwENSkE : “@ Incision I'd say he hit the nail quite perfectly.” on Unlearning To Share: The Industry’s Hatred Of Generosity
- Emeraude : “Copyright is the default state. Copyright - authorial rights - didn't exist before being enforced by States. They're an artificial market distortion. By definition it ...” on Unlearning To Share: The Industry’s Hatred Of Generosity
- Grape Flavor : “I respect your idealism but I don't agree with it. People don't object to viewpoints like yours because they think there's something wrong with free ...” on Unlearning To Share: The Industry’s Hatred Of Generosity
- bstard : “Sounds like a good trade-off to me. In practice, hackers are always a step ahead. This social control will catch the excessive cheaters before the ...” on Valve’s CS: GO Overwatch Are Always Watching
- SkittleDiddler : “Whadya mean? The people at Valve are always working on important projects. Like trading cards. Or sweat detectors. Or cross-marketed hats. Or cleaning Gaben's buttcrack.” on Valve’s CS: GO Overwatch Are Always Watching



