A Song For Viggo has the potential to be a uniquely attractive game. Under development in Stockholm, it’s the creation of Simon Karlsson and he’s constructing a world and its characters using paper. The closest comparison I can think of is The Dream Machine, a physically modelled adventure game based around a couple in the real world. Rather than incorporating magical science into its story, Karlsson’s game is a sombre tale of depression and the aftermath of tragedy. It begins with the accidental death of a child and follows the parents as they cope with their loss and guilt. Gulp.