Posts Tagged ‘abduction’

Abduction Does Gorgeous Stealth In CryEngine 3

By Nathan Grayson on November 7th, 2012.

It's far more, er, visible in motion.

Can I declare that we’re in the middle of a Stealth Renaissance yet? Because I really want to, but I’m afraid that I’ll frighten our good fortune and it’ll skulk back into the all-consuming shadows from whenst it came. But come on: between Mark of the Ninja, Dishonored, and Hitman, we’re set for the remainder of this year. Now if only we had some under-the-radar contender to leap out of nowhere and shatter our necks with sheer potential. If only. Oh well. I guess you should just leave no– hrrrggggrrkk [sounds of a neck shattering].

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