Act of Aggression [official site] is a formidable, traditional RTS, a callback to Eugen’s pre-Wargame work. In some quarters it has been heralded as the game to fill the Command & Conquer gap in the strategy world. Its three distinct factions, resource gathering and near-future military tech seem to fit the bill. We asked Rob Zacny to join the battle and report back with a full analysis. Here’s wot he thinks.