Posts Tagged ‘action’

Freeware Garden: Shogun Assassin

By Konstantinos Dimopoulos on July 30th, 2014.

Freeware Garden searches the corners of the internet to highlight one free game every day.

Itto and Diagoro Ogami, a heavily pixelated father-son team, can’t handle grief particularly well and have set out to avenge Ms. Ogami’s unfair death in the most brutal way imaginable: by sticking their katanas in as many men as possible. Evidently, they simply cannot understand that indiscriminant violence solves nothing and only serves in providing us with games like Shogun Assassin.

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Renegade Ops: It’s Out Soonish

By Lewie Procter on September 15th, 2011.


When is a launch trailer not a launch trailer? That’s right, kids, when the game isn’t due out for another couple of weeks. That’s the awkward situation Renegops has thrust us into: It has just came out on the consoles, but isn’t going to be gracing the PC with it’s presence until later on this month. Still, we’ve got pretty moving pictures to keep ourselves entertained in the meantime: Read the rest of this entry »

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Death To The Apocalypse: Darksiders II

By John Walker on June 1st, 2011.

Is this too much of their image? They'll threaten to sue me again, won't they?

Did you play Darksiders? THQ’s hack-n-slashing action-them-to-bits had a nine month delay before its release on PC, which always subdues the reaction somewhat. When Jim got hold of it last September he was having a lovely time, right up until a dumb boss fight at the end of a long walk and unskippable cutscene kept splatting him with cars. But until that point it was offering lots of fighty-fun. So perhaps a sequel will provide a more refined pathway to an ending?

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Down Under: Red Faction Armageddon

By John Walker on January 20th, 2011.

ROAR!

It was not unreasonable to see the early footage of Red Faction: Armageddon and worry. After Guerilla’s open-air festival of smashing stuff it seemed so counter-intuitive to be claustrophobically wedged underground. What are we supposed to smash?! And then we found out about the Magnet Gun. Well, even more recent footage shows more good news. There’s still buildings down there for you to spectacularly knock down, and walls to break through like a Vic Mackey tribute band. That’s what’s important. Except now there’s aliens to fight too. Such recent footage exists below.

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Lara Gets Online Co-Op, At Flipping Last

By John Walker on November 23rd, 2010.

Hooray, we can all be friends now!

Coo, at last, the completely excellent Lara Croft & The Guardian Of Light has online co-op. Quite how it didn’t ship with this feature – something pretty essential to its core design – is a mystery. But it’s finally there now, and since you’ll have bought it via Steam it’ll automagically update the next time you load the grey gaming window. This’ll let you play the game with a chum, which I’d rather like to do now please. There’s also a few other tweaks, including graphical and audible improvements, refining of both mouse/keyboard and controller input, and general stability. So good!

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Assassin’s Creed 2: You’ll Never Guess…

By Alec Meer on September 24th, 2009.

…but the PC version is delayed! I know! That never happens, right? Ubisoft has just dropped the bomb about the no-longer-November release, claiming it’s so they can “deliver the best quality game”.
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