Posts Tagged ‘Activision’

CoD Advanced Warfare Launches Trailer, Not Game

By Ben Barrett on October 24th, 2014.

Mitchell's just seen your twitter account

It’s a good year for videogame trailer one-liners, but who would have guessed at the start of the year that the best of them would be delivered by Kevin Spacey? The poster-boy of this year’s Call of Duty installment and for Evil Capitalism actually says the name of the game in the launch trailer. That’s bold – and I’ve never smiled so hard at something so cliché.

Read the rest of this entry »

, , , .

29 Comments »

Call of Duty Advanced Warfare Is Very Serious And Cross

By Graham Smith on September 25th, 2014.

Call of Duty games aren’t any more stupid than most action games, but there’s an adopted seriousness to its bombast that makes me want to prick its balloon at every opportunity. In this latest Call of Duty: Advanced Warfare trailer for example, they throw up the quote “TRANSCENDS THE LINE BETWEEN GAME AND FILM”, then a few seconds later cut to Kevin Spacey’s uncanny, screaming, plastic eyes.

Yet then there’s guns and exo-suits and double-jumping and ooh, I do like a bit of an action romp sometimes and the multiplayer’s always worth a spin. The back half of this trailer even introduces a new mode, Exo Survival, which is four-player co-op.

Read the rest of this entry »

, , , .

51 Comments »

11-Year Itch: Call of Duty Advanced Warfare’s Multiplayer

By Alice O'Connor on September 4th, 2014.

Zap zap.

How do you keep a multiplayer game interesting, or even alive, over years and successive instalments? I hugely admire how Magic: The Gathering has, a few missteps aside, kept revitalising itself with expansions for over twenty years. New card types, abilities, and stories come and go, but the core game is still there and quite splendid. Call of Duty is now almost eleven years old and seemingly doing pretty well for itself.

Call of Duty: Advanced Warfare looks, in many ways, to bring the biggest shift since Call of Duty 4 in 2007, with exo-suits changing a player’s basic abilities. I wonder how it’ll work out. Come see more in a new lengthy trailer.

Read the rest of this entry »

, , .

34 Comments »

Lo-Fi Let’s Play: Mystery House

By Leigh Alexander on August 27th, 2014.

[I've been doing a series of Let's Play videos exploring old adventures, text games and lost design forms from the 1980s Apple IIe and Commodore 64 era. In a time when young men shout over new action games, I will talk softly over strange old ones. Come along on a visitation of a different era that's one part meditations on my childhood, one part adventure game criticism, and one part preservation effort. Bonus: Everyone says the quiet talk, lo-fi handmade feel and keyboard tapping triggers ASMR responses. Please enjoy!]

In honor of Activision’s revival of the Sierra label, I decided to revisit the 1980 classic Mystery House, Ken and Roberta Williams’ first “Hi-Res Adventure,” and the first official game by the company that would become Sierra On-Line.

Read the rest of this entry »

, , , , , , , .

13 Comments »

It Rises: Sierra Returns With Geometry Wars & King’s Quest

By Alice O'Connor on August 12th, 2014.

Hello, old friend.

The ritual is complete. Sinew gristle muscle fat slither and wrap around the blackened bones of Sierra. Blood skin hair. Its mouth opens and teeth pierce bone as they rise, a tongue unrolling from the back of the throat. “Gaaammesss,” it hisses. “Video gaaames.” Jelly congeals into eyes which flick around, taking in the year 2014. “I-inn independent gaaamesss!”

As expected, Activision have resurrected Sierra in the sense that they’ve dusted off the revered name to use it for a new part of their business. The new Sierra will be Activision’s indie publishing label, kicking things off with Geometry Wars 3 and a new King’s Quest game.

Read the rest of this entry »

, , , , .

39 Comments »

Titanfield: CoD Advanced Warfare Multiplayer Revealed

By Ben Barrett on August 12th, 2014.

Well, if you're going to go out, might as well be leaping through the air dual-wielding ... something huge.

Heya, Call of Duty, buddy, how are you doing? Breakups are hard, aren’t they? Ex-friends Respawn are off doing their own thing and that big bully Battlefield‘s still swanning about, making your life difficult. You wanna look cool and hip, so at Gamescom yesterday you showed off your hottest new clothes, spruced up versions of the last-season garbage those losers are wearing. Double-jumps and cloaking, maps that modify themselves over time – you’ve taken the best of them and mixed it in with your own feel. Plus, for some reason, Unreal Tournament dodging. That one’s a bit off the wall.

Read the rest of this entry »

, , , , .

50 Comments »

Unwrap The Bones, Light The Incense: Resurrecting Sierra

By Alice O'Connor on August 9th, 2014.

Uh, haven't you followed the news? We're into other Mountains nowadays.

Necromancy is a perennial interest of the video games industry. Not the cool kind where Cara and I wander around a graveyard doing Morrissey impressions and chanting spells we learned from The Craft but the grim sort where someone realises they have a corpse in a freezer somewhere so sure, why not dig it out from beneath the frozen pizzas and curly fries and attempt to spark some form of life into its frostburnt husk? What could possibly go wrong?

Which is to say that it seems Activision have exhumed Sierra‘s corpse and are preparing sacrifices for a dark ritual at Gamescom (which begins on August 13). “King’sss Quesssst” hiss the shadows.

Read the rest of this entry »

, , , , .

71 Comments »

All That Power: Call of Duty: Advanced Warfare Story Trailer

By Graham Smith on July 30th, 2014.

Wait, where am I?

FADE IN

INT. SKYSCRAPER - NIGHT

JONATHAN IRONS is hanging from a window ledge. We can see shards of broken glass, but the camera pushes in on his face. He looks like Kevin Spacey. Or a sort of facsimile of Kevin Spacey's head, smooshed on to a Vince McMahon wrestling figure.

This scene doesn’t appear in the new Call of Duty: Advanced Warfare story trailer, I’m just guessing at where this whole thing is headed. Trailer and more thoughts below.

Read the rest of this entry »

, , , .

66 Comments »

Nobody Wins In The Dictator vs Call of Duty

By Alec Meer on July 17th, 2014.

This was yesterday’s news of course, but it seems too bleakly funny to neglect mentioning here. Former Panamanian dictator Manuel Noriega is suing Activision from his jail cell, claiming the use of his name and image as a CODBLOPS 2 baddie is unjust and misrepresentative. While his lawyers do note that “Plaintiff was portrayed as an antagonist and portrayed as the culprit of numerous fictional heinous crimes” (as opposed to his all numerous non-fictional heinous crimes)” the nub of the challenge seems to be less hurt feelings and more “creating the false impression that defendants are authorized to use plaintiff’s image and likeness.” In other words, filthy lucre. Figures.
Read the rest of this entry »

, , .

41 Comments »

Call of Duty: Advanced Warfare Might Be Good

By Ben Barrett on June 26th, 2014.

Ahhh, don’t hurt me, okay? Hear me out. Up until now the twenty-three-game Call of Duty franchise has been running its yearly main sequels (which make up ‘just’ eleven of those) through a two-year development cycle. Releases have alternated between original developers Infinity Ward, who were basically decapitated after the release of Modern Warfare 2, and Treyarch.

But this year’s offering isn’t from either of those studios, rather relative nu-kidz Sledgehammer Games. They helped finish Modern Warfare 3 while Activision wrestled legally with Infinity Ward. Plus, studio main-men Glen Schofield and Michael Condrey were co-directors of the original Dead Space and have brought some of the staff from Visceral with them. What they’ve shown off so far, in Activision’s usual blitz of trailers, actually has me excited. Come see.

Read the rest of this entry »

, , .

64 Comments »

Transformers: Rise of the Dark Spark And My Certain Doom

By Alec Meer on June 25th, 2014.

I've hidden a clever clue in this image

Sometimes in this absurd job I catch myself in the mirror, notice what I’m doing and have to tell myself to stop. I did that around three hours into Rise of the Dark Spark. I’ve played a great many games that are a great deal worse than this mostly recycled new Transformers game from Activision, but the reason this one had me sneering at myself is due to knowing that I played it only because I felt I should.
Read the rest of this entry »

, , , , , .

45 Comments »

Transformers: Rise of the Dark Spark Rolls Out

By Alice O'Connor on June 25th, 2014.

Yeah, I guess that robot dinosaur is screaming fire.

When I was young, Transformers was about heavily-armed robots who could transform into trucks and dinosaurs and cassette recorders yet mostly hung out with tedious humans talking about boring drama between them and some other robots they didn’t get on with, then sometimes they would all get into a disappointing fight. As far as I can tell, the main difference in Michael Bay’s Transformers is that the robofights are more exciting. Nostalgia’s not what it used to be.

High Moon Studios’ recent Transformers games were pretty good for robots fighting, so I hear, though their story universe is smooshed together with Bay’s movie world now that Transformers: Rise of the Dark Spark launched yesterday. Look, I’ve got a video of some robots to prove it.

Read the rest of this entry »

, , .

33 Comments »

House Of Cods: New Call Of Duty Has PMCs, Kevin Spacey

By Nathan Grayson on May 2nd, 2014.

Confirmed: the new Call of Duty will feature butts

Finally! A new Call of Duty game! What has it been? Five years? Ten years? One whole minute? Never mind the agonizing wait. All that matters now is this perfect moment, this sweet embrace. Activision were planning to take the wraps off Call of Duty: Ominous, Obvious, Or Utterly Meaningless Subtitle (aka, Call of Duty: Advanced Warfare) this weekend, but a couple of leaks have prompted them to offer a few early details. Foremost, this one is being developed by series first-timer Sledgehammer as part of Activision’s plan to give each series entry a three year development cycle. Second, it’s about Private Military Companies (PMCs) deciding to STOP TAKING ORDERS and START TAKING OVER and there’s a brief SHOCK-YOU-MENTARY below. Third, there’s also now a trailer and this time the villain is Kevin Spacey.

Read the rest of this entry »

, , , , .

113 Comments »