Posts Tagged ‘Activision’

So It Goes: World Of Warcraft Loses 1.3 Million More Subs

By Nathan Grayson on May 9th, 2013.

Clearly, all this 'massively multiplayer' silliness was a fad. Can we have Warcraft IV now?

That’s subscribers. Not subway sandwiches. Don’t get me wrong: I’d definitely put out a press release and hold an investor call if I misplaced a veritable volcano fortress of sandwiches. In it, I would drastically downgrade my quarterly expectations and ask if I could borrow a few hundred-thousand loaves of bread from anyone. But anyway. Activision gathered its friends and countrymen for another sermon on the moneymount today, and of course, World of Warcraft was a big focus. And while the previous reported total of 9.6 million subscribers was still quite impressive in its own way, it wasn’t exactly on the up-and-up. Since the end of last year, the most massive player in the massively multiplayer arena has bled another 1.3 million people, their shiny crimson change pooling into the gutters below. The kicker? In a decidedly un-Activision move, the publishing behemoth’s actually starting to feel a bit worried.

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Shock And Rah, Rah, Rah – Call Of Duty: Ghosts Is Real

By Nathan Grayson on May 1st, 2013.

This is now probably the world's wealthiest lower jaw model.

The moon follows the sun, the early bird gets the worm, the alienated orphan becomes a vigilante superhero, and there is a new Call of Duty. These are all natural processes that feed the cacophonous, utterly meticulous system that is life. Do not fear them, for without their clockwork-like churning, we would simply cease to be. So then, what exactly is Call of Duty: Ghosts? Well, it’s not Modern Warfare 4, for one. Infinity Ward’s developing again, but this time, it’s headed into sorta kinda vaguely new-ish territory I guess. Utterly insubstantial teaser thing (because ghosts, obviously; or the obnoxious, backward-building nature of hype cycles) and a scant few details after the break.

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Merc With A Release Date: Deadpool

By Adam Smith on April 29th, 2013.

The last time we mentioned the Deadpool game, we weren’t even sure that it was going to come out on anything other than soon-to-be previous generation consoles, but the recent announcement of a release date also confirmed a PC release. The game is out on June 25th or 28th – the exact time you can play it is dependent on your geographic position. Deadpool can saunter across the fourth wall with ease but it takes him ages to cross an ocean. He’s probably riding an inflatable rubber duck and using his own severed arm as an oar. It’s a third-person action game and I’ve popped a couple of videos below, one of which is a ‘gameplay trailer’, except it isn’t, because haHAHAHAHHA.

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It’s No Blood Dragon, But: BLOPS 2 Adds Mobster Zombies

By Nathan Grayson on April 12th, 2013.

Sound card: 'Kabangboom.'

I can’t confess to having played much Call of Duty: Black Ops 2 (I’m all Call-of-Duty-ed out, although I actually enjoyed BLOPS 1 well enough), but I have to applaud it for occasionally going a bit off the script. Case in point: while the main story was, of course, mostly a near-future/past military techno-stravasplosion, upcoming DLC Mob of the Dead is, well, exactly what it sounds like. The co-op campaign stars four old-timey mobsters attempting to break out of Alcatraz and also there are zombies for some reason. And naturally, there’s heaps of Hollywood voice talent involved because Call of Duty. Sure, Far Cry 3: Blood Dragon (and maybe even Assassin’s Creed III: WASHINGFACE) probably has it beat for sheer zaniness, but I certainly can’t knock Treyarch for reining in its horse-based warcrimes for a bit of the good old-fashioned organized kind. Hilariously elaborate trailer after the break.

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No One Lives Forever Rights Nowhere To Be Found

By Nathan Grayson on April 9th, 2013.

Where in the world is Cate Archer? Not even Carmen Sandiego knows. Presumably. We also couldn't find her, only complicating the matter.

No One Lives Forever was basically the greatest. This is an incontrovertible truth of the universe. The unabashedly groovy stealth shooter (and its sequel; though not blah blah blam blam spin-off Contract J.A.C.K) was equal parts silly and smart, with a peeling back of the proverbial weaponized banana peel yielding everything from lowbrow stereotypes to startlingly nuanced dissections of sexism and the criminal mind. Also, it had the best phonetic title acronym ever. NOLF. Just say that out loud. Isn’t it wonderful? It’s like the yelp a dog would make if its nose were being pinched by an enraged yet largely harmless lobster. But anyway, point being, wouldn’t it be great if we could somehow get another from somebody? Please? Well, happily, there appear to be at least a couple interested parties. Problem is, Cate Archer’s performed a disappearing act so formidable that even the likes of the maniacal *lightning crackles* Activision Corp can’t track her down.

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Telltale Ends Its Quest For A King’s Quest Revival

By John Walker on April 4th, 2013.

I’ll admit, I’m rather bemused by the desire for more King’s Quest. It seems that everyone else has far more affection for the series than I ever mustered, far preferring the runs of Police Quest, Space Quest and Quest For Glory. I’d throw money at a Police Quest Kickstarter so hard it’d fall over backward. But reviving King’s Quest is clearly the dream for many, and until recently, was a dream of Telltale’s.

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Funky Little Boatrace: Activision’s Astonishing Face Tech

By Alec Meer on March 28th, 2013.

Vasquez?

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

Also, wow. NVIDIA aren’t the only ones doing remarkable things with videogame faces – Activision have their own take on a very similar real-time rendering concept – and indeed using the same bald, parfait-obsessed character. This is apparently all done on current hardare – a GeForce 680 can muster it at 120FPS, they say, although obviously that’s without anything else being rendered. More impressively, Activision R&D are demonstrating this face-sim at GDC, using a two-year-old laptop, whereas NVIDIA talked about their own tech needing a GeForce Titan. I don’t own a GeForce Titan. I might have mentioned that once or twice.

If you aren’t at the show, you can watch this surprising video. I should warn you that the phrase ‘frozen fruit’ may take on faintly nightmarish associations for the rest of your natural life.
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Green Screen: TMNT: Out Of The Shadows Footage

By Craig Pearson on March 21st, 2013.

I wanted to have Michelangelo here, but he looked well stupid.
Readers! I have a joke for you. What’s green, has four shells, and lives in the sewer with a big rat thing? And also knows ninjutsu and orders pizza? The answer is… wait! This isn’t a joke book. It’s my diary from 1989. I thought all the punchlines were worryingly personal. How did a joke book know about my imaginary butler, Pierce Craigson? It turns out back then I was really into the Turtles, and imagined myself to be the fifth crime-fighting green thing. I was “Indiana Jones Turtle”, used a whip, and had some rather iffy ideas about April O’Neal. I was clearly an unimaginative idiot. Anyway, ten year-old me and thirty something (ahem) me both agree that the footage of the upcoming TMNT: Out Of The Shadows looks surprisingly good. Ooh, we can pretend we’re all going in to the sewers. Follow me down.
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Activision Fire 30, To Make Fewer Licensed Games

By John Walker on February 20th, 2013.

Activision has promised to stop making terrible games. Well, okay, that’s not quite true. But they’ve said to Kotaku that this year they’re planning to release “fewer games based on license properties”, which is publisher speak for, “Good lord, that James Bond game was terrible.” This coincides with the announcement that the company is laying off 30 employees, thought to affect CODBLOPS developers, Treyarch.

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Wot I Think: Family Guy – Back To The Multiverse

By John Walker on November 26th, 2012.

It’s something of a Herculean effort that has seen me get far enough through Family Guy: Back To The Multiverse (you can tell how proud people are of this – there’s no official site, and developers Heavy Iron don’t mention it on their site) to be able to let you know wot I think.

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BioWare Laughs Off BLOPS2/Mass Effect 2 Mix-Up

By John Walker on November 14th, 2012.

There are a few different ways BioWare could have reacted to their game, Mass Effect 2, being accidentally shipped in boxes of Call Of Duty: Black Ops 2. It’s looking like they’ve picked the best possible one. Rather than getting upset, the studio is seeing it as splendid marketing, a promotional opportunity, and explaining to those who’ve received a copy of their game that “the universe thinks you should be playing Mass Effect right now.” They’ve gone so far as to create a competition for those with the wrong disc.

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10 Awful Things I Saw In The First Hour Of 007 Legends

By Alec Meer on November 12th, 2012.

And number 11 is...

Skyfall has becom the biggest-grossing, most heavily product-placed and most three-completely-different-films-mashed-together Bond movie of all time. Clearly then, the recently-released tie-in game must be a thoughtful, high-budget affair with a long development cycle and the upmost understanding of what makes Bond Bond. Clearly. 007 Legends essentially retells older Bold adventures but as starring Daniel ‘Mini-Hulk’ Craig and a raft of more modern technology. I knew in my bones that this would be a faithful and careful recreation of the cavalier Secret Agent fantasy, and definitely not a mucky, ugly, by the numbers first-person shooter whose PC version was less console port and more console diarrhea that had accidentally dribbled onto PC.

I put on my best (only) bowtie and went in. Here’s what I discovered in my first and only foray into 007 Legends. Would it leave me shaken or stirred lol zing etc?
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Where Am I? – Black Ops 2′s Launch Trailer

By Nathan Grayson on October 17th, 2012.

Phew. Well, at least Call of Duty's the same as it's always been.

I just got off a plane, which purportedly took me back to San Francisco. However, as a free bonus, it apparently also catapulted me forward in time by a whole month! That’s the only explanation I can come up with for why there’s already a Call of Duty: Black Ops 2 launch trailer. Or maybe – just maybe – Activision saw fit to roll out the red carpet for the mannest of manshoots a month early. But no, that’s just crazy. Time travel is the only plausible call here. Definitely.

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