Posts Tagged ‘Adhesive Games’

Rebooting: Hawken Revived By APB Reloaded Devs


Hawken [official site] was clearly in trouble. Bugs had gone unfixed, patches ceased to flow, its forums went down, and developers Adhesive Games remained silent. Yep, it was in a pickle all right. But huzzah, things are looking up for the free-to-play multiplayer mech FPS.

Reloaded Games, the company who took over APB after creators Realtime Worlds closed, have announced they now own Hawken and are planning a new fixes and updates.

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Mechin’ A Move: Hawken Stomps Onto Steam

Hawken is one of the most attractive games I’ve ever seen, all shuddering steel and clouds of debris, and it is exclusively about large robots fighting. There’s no cutscene-laden narrative, no downtime and no pricetag. There are maybe six people in the world who don’t like to see mechs fighting twenty four hours a day so Hawken should be the most popular game in the world. That’s not the case though and, ahead of its full launch, publishers Meteor are moving their multiplayer bot-battler to Steam. Current account-holders will receive codes by the end of this week, allowing them to reinstall through Steam without losing their progress and items. Once the migration has occurred the game will become publicly available, some time later this month.

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Intergalactic Predatory: Hawken Adds Bots, Invisible Mech

Does that torso look like it has a giant pair of lips to anyone else?

Hawken still hasn’t added any hawks, which is weird to me, but hope remains given that updates keep on chugging along. The latest, titled Invasion, is quite a doozy, with some oft-requested features leading the charge. Most prominently, the free-to-play first-person blast-o-stomper now has nefarious AI bots, who strut their boxy, boxy bodies in both wave-based co-op and offline training modes. There is also a new mech, because of course there is a new mech. The Predator is lithe, canny, and a friend to the animals, but you probably won’t notice its sleek form on the battlefield. It can turn invisible, you see. And now you don’t. See what I did there? See? Go below to end this trainwreck of a joke.

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I Like Big Bots: Hawken Ascension Upate Trailer

I have a mild form of social anxiety that manifests itself in a very specific way: I don’t like arriving to parties or events after a lot of people have already turned up. I’d much rather arrive with friends. It’s just one of the many ways I’m like a giant killertronic death-bot from the future, because the recent Hawken update has dropped in a party mode. It allows a borg of mechs to join multiplayer servers together, ensuring everyone arrives as a group and that no-one is left out. Sounds wonderful to me. Other additions include a new map, a new mech, and offline team deathmatch.
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Hawken’s Maps Need To Be Kissed

Look at them! So lovely. Fluttering their big eyes in my direction. I would kiss them all. Failing that, I will blast the sparking guts out of robots on them. Same thing, really. Hawken‘s latest map is called Facility, which seems like a very pretty name for a really outstandingly handsome death-arena. Sigh. Such beauty. Harvesting floating rock minerals like a Greek god. Mmm.

This latest update also includes a bunch of minor changes, which can only add to Hawken’s eligibility on the dating circuit.
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Impressions: Hawken’s Open Beta

Hawken‘s evolution from jaw-dropping, I-can’t-believe-it’s-not-triple-A indie to investor-powered multimedia behemoth has been utterly fascinating. At the end of the day, though, it’s a game about robots rocking, socking, and shooting other robots. The glitz and glamour just won’t stick if the core’s a prime candidate for the scrap heap. So then, how does Hawken’s surprisingly high-speed mech warring fare? I fired up RPS’ patented Judge-O-Tron (it is maybe a washing machine with a very mean face drawn on it) and took aim at Hawken’s open beta.

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Hawken Nearly Ready For Hawking, Open Beta Opens

It's as Sun Tzu once said, 'Do not just stand there. Bust a move.'

It’s cold outside. Holiday vacation hasn’t started yet. The world might end soon. These are all equally pressing issues, but fortunately, I think I’ve got a solution that wraps them up in a nice, holiday-friendly bow: giant robots. Think about it: they’re naturally warm, have no concept of “work,” and will probably be the reason our race of overly argumentative organ pods goes extinct anyway. Win-win-win. Also, Hawken just went into open beta. It’s really great, so it’ll probably help you feel better about the sorry state of your life and stuff. But mainly those other things.

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Ten Thousand Hawken Beta Keys, Just Here

Hello, you. The Hawken beta gets into full swing today, and I think you might want a key, because it’s looking rather good. Fortunately for us, Meteor have provided an RPS “superkey” with ten thousand uses. That means the first ten thousand of you to enter it into the Hawken site will get your eager paws on the controls of a robot today. Get going!

The key, instructions, and a trailer, are below.
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Another Robochance To Roboplay The Hawken Robobeta


“Do we have keys for that?”

Games journalism IN ACTION. This was our response to news that much anticipated F2PFPSMechMMO Hawken is to squeeze in a second round of closed beta in a mere three days time, ahead of an open beta in mid-December. We’d, uh, better try and get ourselves on that. TO THE SENDING AN EMAIL CAVE!
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Hawken Videos Show Garage And Basic Combat

With the Hawken closed beta kicking off this weekend, Adhesive have put out a couple of videos explaining the basics of their jet-packin’ robo-combat for beginners, which I suppose will be all of us. They show some tips about the garage, where robots are armed, tweaked, and deployed to the battlfield. Then there’s some explanation of how to not to die too horribly once you’re out there. All that means plenty of game footage, as you’d expect.

We’ll be giving away keys for a later round of the beta really soon, so keep an eye out for that.
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