Posts Tagged ‘ADOM (Ancient Domains Of Mystery)’

Have You Played… Ancient Domains Of Mystery?

By Adam Smith on January 16th, 2015.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Ancient Domains of Mystery (ADOM) might be my favourite traditional roguelike. To some extent, the ranking depends on my mood, but ADOM has a remarkably well-tuned sense of progression to go along with the usual cluster of quaffable quandaries and randomised dungeoneering. Its sprawling depths are as perilous and perplexing as the pits of Moria and Hack, but the overworld is a fixed entity, with settlements and themed dungeons placed across it. I’ve played it for as many hours as any other game in existence and still find new challenges to overcome whenever I visit.

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Actual Roguelike Alert: Ancient Domains Of Mystery

By Adam Smith on June 6th, 2014.

The purity of the term ‘roguelike’ has been debased and diluted. When I tell you that a game is a ‘roguelike’ you might expect to see platforming, first-person procedural dungeons or, I don’t know, a kart racing game with a cast of death-staring cartoon characters. It’s time to start a ‘Reclaim Roguelike’ campaign and Ancient Domains Of Mystery’s revival is a superb catalyst. The game never really went away but a development hiatus (2003-12) almost as long as Duke Nukem Forever’s actual development cycle (1926-2011) kept it out of the newsrooms for a good while. A successful crowdfunding campaign allowed creator and curator Thomas Biskup to return to development and the game is now riding high on Steam Greenlight and looking better than ever.

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