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Posts Tagged ‘adventure’

Hare-Raising: The Night Of The Rabbit

By John Walker on May 7th, 2013.

Daedalic feel like an adventure developer just on the edge of finding their hit. The Deponia games had potential, and The Whispered World came so close. So can their latest, The Night Of The Rabbit, be the one that really shines? There’s a trailer now, to give us some idea.

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Once Morph, With Feeling: Dominique Pamplemousse

By Alec Meer on April 2nd, 2013.

I kinda want a plasticine laptop

Like The Neverhood? Like Sam & Max? Like charmingly ropey singing? Then you’ll have some sort of feeling about Dominique Pamplemousse, a point and click adventure game which I feel joyfully compelled to call Claymation Noir.
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They’ve Got It! Wadjet Eye Announces Blackwell Epiphany

By John Walker on February 21st, 2013.

Adventure supremo Dave Gilbert of Wadjet Eye Games has announced a new entry into the lovely Blackwell series. The fifth game of the ghost-n-detective adventures is called Epiphany, and once again has Gilbert writing, with Ben Chandler on background painting and sprites. Which is exactly as you’d want it.

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Wot I Think: Richard & Alice

By John Walker on February 21st, 2013.

Indie duo Denby Raze have released their first adventure, Richard & Alice, to the downloadables. Is a story of post-apocalyptic morality, and two people stuck in a prison, enough to win over my frozen heart? Here’s wot I think:

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Fancy A Decent Adventure? Then Go For A: PISS

By John Walker on January 16th, 2013.

Edit: New hosting for the file! Get it here. Many thanks to the splendid Projector Games.

Do you want to be told a good story? That’s one of the purest pleasures of the adventure game – the embracing of the linear, pre-destined story that someone wants to tell you. While I often crave a divergent, dynamic and interactive game in which my choices have significance, there’s something wonderful about abandoning all of that, and being the agent that allows a story to be told.

So it was a couple of days ago that I cried out on Twitter asking for a new adventure to play. And via various responses, the creator of many superb games – Ben Chandler – linked me to his unavailable adventure, PISS. Created as part of a collection briefly available last Summer, those who missed it at the time haven’t been able to access it since. Fortunately, despite plans to sell it at a later date, Chandler has agreed to let us link to the Dropbox containing the whole game, which you can grab now.

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Start The Week: Randal’s Monday

By John Walker on December 19th, 2012.

“Are you aware of shameless BTDT-rip off Randal’s Monday?” asked Size Five Games’ Dan Marshall. “Promising trailer, looks gorgeous. Deserves some RPS love.” He’s not wrong. While my brain still requires an adjustment period whenever a point and click adventure features text instead of voices, as soon as it’s flipped the switch it’s hard to find a happier place for John’s brain, and this trailer takes me there.

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Richard & Alice Want To Tell You A Story

By John Walker on December 5th, 2012.

I’m very much looking forward to Richard & Alice. And that’s not because co-creator Lewis Denby has written for us in the past – I HATE HIM! It’s because it looks incredibly good. (I don’t really hate him.) Having played an early, short demo, I was entirely hooked by the adventure’s tale of a peculiar world, perhaps post-apocalyptic, and the friendship of two imprisoned people within it. (I do hate him, but don’t tell him.) You can get a taste for it too with the new trailer.

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Wot I Think: Chaos On Deponia

By John Walker on November 13th, 2012.

It really is only three months since the first part of the Deponia trilogy was released. A German point and click adventure from Daedalic, it managed to wobble along the line of decent and frustrating, mostly making up for its biggest mistakes with some fun puzzles, decent voice acting, and a good number of laughs. So what about this time, with sequel Chaos On Deponia? Here’s wot I think:

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Wot I Think: The Testament Of Sherlock Holmes

By Adam Smith on October 1st, 2012.

I love all things Sherlock, from Arthur Conan Doyle’s literary adaptations of Jeremy Brett’s fascinating life and times to Humpledink Bundlesnatch’s modern man interpretation of the great detective. Actually, I’m not keen on the Guy Ritchie version , so to be correct, let’s say I love most things Sherlock. Frogwares’ adventures have been a mixed bag, mostly coffee creams, but I’ve found some of the later ones entertaining enough, if seriously flawed. How does The Testament of Sherlock Holmes play out though? Here’s wot I deduced.

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Point And Click This News: Sherlock And Deponia

By Adam Smith on September 20th, 2012.

Sherlocked and loaded

In a never to be repeated adventure game news roundup, I bring you trailers and release dates for two – count ‘em – two adventure games of the pointing and clicking variety. First up is The Testament of Sherlock Holmes in which the the world’s first consulting detective goes on a murder spree. Or perhaps he doesn’t and the whole thing turns out to be an overwhelmingly obtuse setup, but the trailer would not have you believe that. It is dramatic in a way that only occurrences within the pea soupers of Old London Town can be. The second trailer is for Chaos on Deponia, second in the trilogy. John shared his thoughts on the first, concluding thusly: “I spent more time being frustrated than entertained, and perhaps too much time somewhere between the two.” Watch both trailers now.

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Point & Spelunking: Latest Pics Of The Cave

By John Walker on September 4th, 2012.

Mr Ron Gilbert, inventor of clicking, has released a bunch more screenshots of his forthcoming adventure, The Cave. The existence of The Cave does seem something of an anomaly – Doublefine ran their famous Kickstarter campaign on the basis that publishers won’t fund the development of adventure games. And almost simultaneously announced they’re developing a new adventure game published by Sega. Huh. IS the sort of disguise as a platformer really that effective? You can take a look at how it’s shaping up below.

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