Posts Tagged ‘adventure’

Interview: Killmonday On Fran Bow, Mental Health, Beauty

By John Walker on August 22nd, 2013.

You may have seen our mentioning Fran Bow earlier this month. A point and click adventure with an ongoing IndieGoGo campaign, and an available demo. Fairly standard stuff. But as Ben found when he played it, and I certainly did too, this is something incredibly disturbing. A tale of a 10 year old girl who witnesses the brutal murder of her parents, and then seemingly develops severe mental health issues. The demo, set in an asylum, shows the morbid, hideous version of reality perceived by this girl – a world of brutal death, mutilated children, and dismal hopelessness. It was too much for me – I found it very unnerving. And then I saw that one of the co-creators, Natalia Figueroa, mentioned that it was semi-autobiographical.

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Fund Alum So I Can Play It, KThx

By John Walker on August 17th, 2013.

I co-own a very popular website about PC games with a large audience of excellent PC gamers, and there’s a PC game I want to play that doesn’t have enough funding yet. Alum.

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Hands On: Jane Jensen’s Moebius

By John Walker on July 17th, 2013.

As RPS drop-out Kieron tweeted the other day, “We are the generation who funded more point and click adventures, and we’ll get what we deserve.” He was expressing frustration at the woeful lack of funding for Satellite Reign (FUND IT!), while seemingly so many adventures are seeing that green, green light. But what of those adventures? For all of last year’s fuss, little has appeared so far – has it been money well spent? Should the Gillens of the world be quieted by the adventure devotees and their wallets? Well, it’s a pleasure to report that from my time with Jane Jensen’s Moebius, in at least one case the answer could well be: yes.

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Nightmare’s Over: Dream Machine Chapter 4 Almost Here

By John Walker on July 16th, 2013.

Well here’s a spot of good news. The fantastic The Dream Machine series has awoken from its almost two year coma! I cannot believe it was as long ago as November 2011 that the third chapter appeared, but post time stamps never lie. Chapter 4 is due to appear on the 1st August, with promises of an enhanced look – and more importantly, a continuation of the intriguing claymation-n-cardboard adventure series.

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Steely Skies: The Maker’s Eden Demo

By Adam Smith on July 2nd, 2013.

This morning I woke up in a bed that does not know me, reached for a familiar nightstand only to flinch as my fingers curled around the cold metal of a lighting fixture. It was a lot like the philosomnulent beginning of that one story by Proust. A couple of hours later, I found myself waking in another strange and unexpected environment – a pod inside a ruined building, which was also inside The Maker’s Eden, a handsome sci-fi point and click adventure that is seeking funds on Indiegogo. It’s a flexible funding campaign, which disqualifies it from Katchup consideration, but the first act will be completed even if the devs fail to reach their goal. And there’s a fine sense of bleak mystery in this short introductory demo.

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Bogart Game: Face Noir

By Adam Smith on June 28th, 2013.

I was half way through my first cup of coffee when she walked in. Face Noir. The kind of dame who makes you want to drop everything, starting with that photo of the little lady back home that leans, nicotine-stained, at a corner of the desk. A sweep of the arm clatters it into the drawer, her face scarred by splintered glass. Face Noir points in my direction, clicks her fingers and begins to speak. For some reason I’d expected a German accent but the lady is Italian. I expect a tale of woe – the souse of a husband with no brains at all, or too many brains in all the wrong places – but she loses me. “Few years had been enough for people to show their real side: false, mean and, above all, open to bribery. But the one thing I would have never imagined is how far corruption had gone; so far that somebody would actually try to bribe God.” Oh.

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Jane Jensen’s Moebius Finally Trailerised

By John Walker on June 12th, 2013.

Jane “Gabriel Knight” Jensen’s Moebius has a trailer that’s worth a watch for jonesing point-n-clickers. Looking pleasingly modern, yet obviously still a traditional adventure, it’s partly the work of Phoenix Studios – they who as a group of amateurs from around the world brought the King’s Quest series back to life. Now pro and working with Jensen’s Pinkerton Studios, there’s good reason to have hope for this one.

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Woah: Nelly Cootalot – The Fowl Fleet

By John Walker on May 29th, 2013.

Only moments after Rock, Paper, Shotgun emerged from Horace’s womb, Nelly Cootalot: Spoonbeaks Ahoy caught our eye. The 2007 AGS adventure has remained one of the favourite releases from that community, and you can still get it for free now. It’s definitely worth it – a really charming game that shows some proper adventure design chops. So I’m very pleased to see the creator is finally following it up with a full-length sequel. And, of course, a Kickstarter.

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Wot I Think: Night Of The Rabbit

By John Walker on May 28th, 2013.

I am a remarkably optimistic man. I’ve been reviewing adventure games since 1999, starting approximately 17 minutes after the best in the industry stopped releasing their classics. It’s fair to say I’m frequently disappointed. But I remain ever optimistic that each time this could be the one. And with Daedalic, I am certain they’re going to get there. Will Night Of The Rabbit be the one? Here’s wot I think.

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Hare-Raising: The Night Of The Rabbit

By John Walker on May 7th, 2013.

Daedalic feel like an adventure developer just on the edge of finding their hit. The Deponia games had potential, and The Whispered World came so close. So can their latest, The Night Of The Rabbit, be the one that really shines? There’s a trailer now, to give us some idea.

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Once Morph, With Feeling: Dominique Pamplemousse

By Alec Meer on April 2nd, 2013.

I kinda want a plasticine laptop

Like The Neverhood? Like Sam & Max? Like charmingly ropey singing? Then you’ll have some sort of feeling about Dominique Pamplemousse, a point and click adventure game which I feel joyfully compelled to call Claymation Noir.
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They’ve Got It! Wadjet Eye Announces Blackwell Epiphany

By John Walker on February 21st, 2013.

Adventure supremo Dave Gilbert of Wadjet Eye Games has announced a new entry into the lovely Blackwell series. The fifth game of the ghost-n-detective adventures is called Epiphany, and once again has Gilbert writing, with Ben Chandler on background painting and sprites. Which is exactly as you’d want it.

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Wot I Think: Richard & Alice

By John Walker on February 21st, 2013.

Indie duo Denby Raze have released their first adventure, Richard & Alice, to the downloadables. Is a story of post-apocalyptic morality, and two people stuck in a prison, enough to win over my frozen heart? Here’s wot I think:

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