Posts Tagged ‘AeroflyFS’

The Flare Path: Explains Rumpelstiltsims

By Tim Stone on October 18th, 2013.

Any reasonably competent sim dev can turn heads with a finely modelled Tiger tank, Vulcan bomber, or Schienenzeppelin┬árailcar. It takes a rare talent to do the same with a vehicle so ubiquitous, so achingly ordinary, even a picture of it has the power to… power… to… ZZZ ZZZZ ZZZZ ZZZZ ZZZ ZZZ. Read the rest of this entry »

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The Flare Path: Hasn’t The Foggiest

By Tim Stone on February 1st, 2013.

If there’s one thing Inca weather deity Illapa hates, it’s prayers. They say the moment he hears anything resembling a request, he wraps the world in a snow-white alpaca fleece and heads for the hills. Some sap has obviously been badgering him, because we haven’t seen our wingtips in forty minutes. Somewhere down there is a little mining town called Cascada Negra. If we don’t spot its flare path soon, Dorado Aviacon is going to be in the market for a new DC-3 and flight crew, and the only ones who’ll be reading this shipment of prime sim and wargame news will be centipedes and javelina. Read the rest of this entry »

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