Posts Tagged ‘Age of Decadence’

The RPG Scrollbars: Pants On Parade

Since the dawn of RPGs, two things have remained constant: heroes require armour, and players will always want to find out what happens if they strip it all off and run around. Some would call it a secret test of a game’s devotion to world simulation – that if characters react, it says good things about the developers’ devotion to detail. Others just think it’s really funny. (To be clear, it’s very rarely even close to sexy.)

This week then, a random sample will answer the question the world has been waiting to realise it should have asked – objectively speaking, which RPG is the best? Specifically, if they all forgot their PE kits and had to go quest in their pants.

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The RPG Scrollbars: Conning Purple

After what seems like forever, but has really just been ages, Age of Decadence [official site] is out and ready to kick your arse/ass (delete according to your ability to pronounce ‘aluminium’). I’ve not had much time to put into it myself yet, but I’m looking forward to doing so, not least because of the promise of not being your usual combat heavy RPG. There’s combat, but also plenty of scope for talking your way out of problems, as well as a cast not all patterned after the knight that can only tell the truth from that tiresome logic puzzle. You know. Towers of Hanoi.

What really caught my attention on firing it up though was one of the character classes – “Grifter”. Hmm. How would that go? No weapons, just wits. Time to hustle.

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The Age Of Decadence Released, Is Still Very Hard

O, for the RPG that advertises itself as different from the others by being easy, instead of always bragging about being more difficult. The Age of Decadence [official site] is not that RPG. After ten years development, including a couple on Steam Early Access, it has now been fully released. And although it is proud of how hard its combat is, it’s also an RPG that brags about being about choice and consequence.

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The Lighthouse Customer: The Age of Decadence

So you're saying you DON'T want to share your campfire?

Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week, isometric turn-based RPG combat (and attempting to avoid it) in The Age of Decadence.

Imagine walking out of a store and discovering that not only have you been pickpocketed while shopping, but the expensive item you bought is actually a worthless trinket. When you complain to a city guard, he suspects you’re the real thief, and when a friendly citizen offers to help, you soon find yourself in an alley surrounded by armed thugs. You’ve been ripped off, robbed, accused, mislead, and stabbed to death, all in a single afternoon. Welcome to The Age of Decadence! A quote from the tutorial seems fitting: “Remember to save, you are going to die soon.”
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Fallen Empires: The Age Of Decadence

Age of Decadence belongs to the diminishing group of games currently in development that I first took am interest in because of a post on this ‘ere website long before my ugly mug was ever on the ‘About Us’ page. I spent some time with the demo at the end of last year and my interest levels rose so high that my Wonga alert sounded at full blast. I was expecting something similar to Baldur’s Gate but the reality is something else entirely. The game is now available on Steam Early Access, with 60% of the content included and the complete set of features from the finished product.

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Post-Imperial Play: Age Of Decadence Demo

I barely scratched the surface of the Age of Decadence demo when it was released so when I received word from Iron Tower that a new version was available, with all kinds of additions and fixes, I thought it might be a perfect opportunity to revisit. And so I did, only to realise that even the surface is the sort of thing I’d have to scratch at until my fingers were blood-encrusted nubs of bone to form a proper opinion. I’ve played the opening sections with two different character classes and there’s a staggering variety in dialogue, choices and skills. This is shaping up to be the sort of RPG people often complain ‘they don’t make anymore’, or Kickstart with wild abandon. I urge you to try it.

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IsoMetro: Post-Apocalyptic Turn-Based RPG Underrail

Is this the 8.15 to Luton?

John’s just been moaning that he wants a new RPG to lose himself in for hours, and so I will provide. Well, eventually. Underrail isn’t out yet – why must videogames exist before they are finished? – but if the wait for Wasteland 2 seems too torturous perhaps this could fill that turn-based, it’s the end of the world and I feel fine, hole in your life.
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Role Playing Rome: Age Of Decadence

My Age of Decadence was my early twenties. I travelled slowly down the Mekong river longing for the horizon, drank copious amounts of bourbon in all-night jazz bars and dusty, dilapidated dives, all the while studying the world through an eyeglass of glamour and sleaze. Perhaps not coincidentally I also spent a lot of time in Manchester cafes reading Graham Greene and Paul Theroux. The game Age of Decadence aims to provide players with freedom of choice although I doubt it’s possible to recreate my own youthful exuberance. The trailer below draws attention to a host of other features that can best be described as ‘old-school’, words which I can write but should never say aloud.

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Oh Look, The Age Of Decadence Public Beta

Well well well. After writing about Dead State earlier today, I now discover that the public beta demo for long-awaited Age of Decadence has been released. It would appear that everybody in the world is trying to download it at the moment and I’m probably not going to help matters by doing this but here’s the only working link I’ve found over on RapidShare. Because it’s downloading quite slowly I haven’t had a chance to try it out yet but here’s hoping it’s as good as it looked when Kieron spoke about it in olden times.

Age Of Decadence Assassin Quest Footage


Remember Age of Decadence? Fallout-inspired indie RPG set after the fall of the Roman Empire? Kieron did an A-Grade interview with the angry developer, covering the dearth of dialogue-heavy RPGs and whether turn-based combat in RPGs was, in fact, an anachronism? Well, there’s a new gameplay trailer out. Ooh yes, I can already hear you locking and popping with excitement.
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