Posts Tagged ‘Age-of-Empires’

Ageing: Age Of Empires Online Dev Diary

By Quintin Smith on June 17th, 2011.

The elephant never forgets... THE TASTE OF BLOOD

In case you weren’t aware, Age of Empires Online is shaping up to be a deeply different kettle of papyrus from the original Age of Empires games. That should be made clear by the following dev diary, explaining how MMORPG-style loot and equipment work in the game, as well as where you’ll be getting it from and how you can trade it with your lovely friends. Ooh, it’s lovely and friendly, this online world of ours, when it’s not busy being mercenary and horrible.
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Age Of Empires Online Online In Autumn

By Alec Meer on May 11th, 2011.

Is that concept art or a screenshot? I can't even tell anymore.

Just a morning quickie for you, dearie. Microsoft’s free to play, levelling up-based resurrection of its mysteriously-killed RTS franchise Age of Empires now bears a more-or-less release date, and that is this Autumn, or Tumble, or whatever it is that the colonies insist on calling it. The Gas Powered Games co-developed Age of Empires Online is a free to play jobbie, funded by paid-for DLC – primarily in the form of extra playable civs, modes and willy-waving cosmetic upgrades for units.
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Ensemble Disassembled

By Kieron Gillen on September 10th, 2008.


The Age of Empires it over, it seems. This is a bit of a shock, but news has broke – and been confirmed – that once they’ve shipped the forthcoming 360 RTS Halo Wars Ensemble Studios will close its doors. Microsoft Game Studios have confirmed this with a statement…

Microsoft has decided to close Ensemble Studios following the completion of Halo Wars. After the closure, the Ensemble leadership team will form a new studio and has agreed to provide ongoing support for Halo Wars as well as work on other projects with Microsoft Game Studios

Hmm. Rest of the statement and some initial thoughts beneath the cut. UPDATE: Gamesindustry Biz claim to have a leaked e-mail from Microsoft Game Studio’s head Phil Spencer about the closure. Full text here.
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Review: Age of Empires III, now with added Asians

By Alec Meer on October 31st, 2007.

Ever-lovely Eurogamer have stuck up my review of the latest Age of Empires 3 add-on, the Asian Dynasties. It’s an expansion pack for an RTS not many people liked all that much, so I’m not expecting a flood of readers, but hey, maybe there’ll be 12,000 comments by the end of the day and I’ll be proven wrong. Most pertinently, this expansion is made by the cheerfully experimental Big Huge Games rather than the more stoic AOE stalwarts Ensemble, so it’s a fascinating beast from the off.

Random-o-quote:

I dunno about the mysteries of the East, but their equivalent of Homebase certainly has a better paint selection than ours.

(I’ve learned to be a bit more ‘just the facts, ma’am’ with strategy reviews than I used to, otherwise some readers get angry).

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Age of Empires Now Even Ageier

By Kieron Gillen on October 6th, 2007.

I didn’t really get on with Age of Empires III – pettily, I was turned off by its fonts – so wasn’t paying huge attention to the second add-on pack. Then three things happened which changed my mind.

Strategy in real time. Whatever will they think of next?

Firstly, they released a demo of it. I’m always interested in free stuff. Secondly, Tom Chick got excited about it. When it comes to anything to do with the RTS, I’ll trust Chick a long way – especially because he wasn’t exactly enamored with the first. Thirdly – and this really shows how off my radar it was – it’s actually being primarily developed by Big Huge Games rather than Ensemble. Who, according to Tom, have been doing some really neat things. Including hotkeys, but Tom always gets excited by hotkeys. If a key’s not hot, he’s not into it.

612 Mb of Real time strategy ahoy!

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