Posts Tagged ‘AGS’

Freeware Garden: Forge

I was 13 years old when I first encountered Brian Moriatry’s Loom. It was on a friend’s ninja PC that sported both VGA and AdLib cards and I was, understandably, blown away.  The complex, whimsical story, the wonderful graphics, the unique musical interface and the amazing music itself were unlike anything I had ever seen. Or have seen since.

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Freeware Garden: IAMJASON

He is Jason.

IAMJASON is a dystopian sci-fi point-and-click adventure about losing something. Well, everything actually, though it does let you fight and defeat corruption. The corruption to be exact, which is quite an honourable thing to do, especially when accomplished in resolutions as low and chunky as 160×90.

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Freeware Garden: Providence

Having hidden a package delivered by a stranger, shot someone I never got to talk to, snuck into a hotel room and listened to lovely renditions of Chopin’s wonderful music, I can safely say that you will not get bored with Providence.

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Freeware Garden: Until I Have You

Pulling this off is way more complicated than it looks. Honest.

So you seem to have been cast as the grim hero who’ll save the distressed damsel once again, but please, worry not. Until I Have You, despite lacking in the plot department, is different in other ways. In this case it’s through the mechanics that the game differentiates itself, as it’s a platformer in which you move the mouse pointer to accelerate towards the direction of your choice, click one mouse button to shoot and the other to jump, and click on the scroll button to cycle through your weapons.

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Freeware Garden: Able Mable Gets A Job

When Ruth Manning-Sanders retold the spooky, kids tale of The Old Whitch fifty years ago, she couldn’t have possibly anticipated it would spawn such a wonderfully odd interactive thing as Able Mable Gets A Job. Nor could she have expected that so many naughty little jokes could fit into something so short and so whimsical.

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Freeware Garden: Red Hot Overdrive

High Action Road Racing Adventure! (Outrun's convincing marketing blurb)

I’ve been looking for a decent, freeware 16-bit-esque racer in the style of Outrun for quite some time now and kept bumping into unfinished prototypes, bad ideas, boring implementations and short one-level offerings.

Thankfully and due to the wonders of the internets, I found a terrific one in the most unlikely of places: the Adventure Game Studio forums. A place where people are bound to talk about their mouse driven point-and-click adventures and not racing games of the Red Hot Overdrive variety.

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Freeware Garden: The Lion’s Song

Besides being one of the best looking games of Ludum Dare 30, The Lion’s Song also happens to be one of the select few that sport really great writing. And an excellent core storytelling idea; one that has made for some classical short stories and, finally, for a wonderful short game about the quest for inspiration.

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Freeware Garden: Haunted Castle

A skeletal head-scratcher appears.

Nobody knew about it, but Haunted Castle is a game that has been around since the 1970s and, apparently, this makes it beyond any doubt the oldest game this column/garden will ever cover. Most probably one of the oddest too, as the Haunted Castle really isn’t much of a video game. It’s a board game.

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Point, Click, Vote: The AGS Awards

The annual AGS Awards are open for voting for a couple more weeks. That is, the awards for the best games of 2012 made using Chris Jones’ enormously popular engine. As the adventure genre enjoys a return to the spotlight, what better time to delve into highlights of the last year? NO BETTER TIME. That’s what.

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They’ve Got It! Wadjet Eye Announces Blackwell Epiphany

Adventure supremo Dave Gilbert of Wadjet Eye Games has announced a new entry into the lovely Blackwell series. The fifth game of the ghost-n-detective adventures is called Epiphany, and once again has Gilbert writing, with Ben Chandler on background painting and sprites. Which is exactly as you’d want it.

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