Posts Tagged ‘Agustin Cordes’

Interview: Agustin Cordes On Finding The Real Lovecraft

By Richard Cobbett on October 2nd, 2014.

Nobody ever mentions the Mad Monk Abdul Alhazred's habit of doodling in the margins. So many boobies.

Scratches, Serena and Asylum creator Agustin Cordes has just launched a Kickstarter for the first officially licensed H.P. Lovecraft game, The Case Of Charles Dexter Ward. Based on Lovecraft’s only full novel, it tells the tale of a young man in 1918 on a search for a wizard ancestor in Providence and Salem, with not a whiff of Cthulhu to be found. This project is intended to be faithful in a way that no other Lovecraftian game has been, but what exactly does that mean? And why do these old stories still have such a draw? I asked. He answered. Nice when things work out.

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Impressions: Serena

By John Walker on January 29th, 2014.

Serena is perhaps the most peculiar tribute anyone could pay to a person. A dark, gruesome adventure game, portraying loss and misery, named for someone who went through tough times at the hands of a prize jerk. I mean, flowers work too.

It’s also free, designed to show off Senscape’s Dagon engine built for their Kickstarter success, Asylum. Senscape being the new company headed by Agustin Cordes, he of notorious horror adventure, Scratches. And Serena being a game made by him, with contributions from a whole bunch of other indie adventure developers, including Space Quest’s Scott Murphy and John Mandel.

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