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Posts Tagged ‘alan-wake’

Alan Wake PC Gets Release Date, Pretties

By John Walker on February 2nd, 2012.

Your 360 can't even do diagonal lines!

Alan Wake on PC gets a release date. It is the oh my goodness it’s only two weeks away. The 16th Feb. And tis being sensibly priced too, for a two year old game, at $30. Developers Remedy have been putting some proper effort into the PC version. Not only has it been souped up with improved graphics, but it’ll also support multiple monitors and stereoscopic 3D.

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Spooked: Alan Wake Arriving “February”

By Jim Rossignol on January 21st, 2012.


Remedy’s supernatural thriller, Alan Wake, will be arriving in February, they explain on their forums. They also say: “Games for Windows Live will not be used; we will be fully supporting the Steam platform.” Just in case you missed that. Other issues of note include the fact that it doesn’t (yet) run perfectly on Windows XP, and it won’t have mod support.

I’ve posted the minimum specifications below. We broke the news about Alan’s appearance on PC with interview snippets here and here.
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AdditionAlan: Remedy On Couches, GFWL

By Dan Griliopoulos on December 16th, 2011.

A couple of days ago, Remedy confirmed the rumour that Alan Wake would be at last be seeing a PC version. Our man Dan Griddled-octopus managed to coax a few (rather evasive) words on that subject out of Aki Järvilehto, Executive Vice President at Remedy, but before he could escape we sent Dan back with a couple of particularly burning additional questions. Specifically: that infamous “Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen” comment and on whether there’s a risk of Games For Windows Live. Did we get answers? Um. Sort of.
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Alan Wake PC: The First Interview

By Dan Griliopoulos on December 14th, 2011.

Our man Dan Griliopoulos was at the Alan Wake PC announcement earlier today, and immediately managed to pin down Aki Järvilehto, Executive Vice President at Remedy for a few questions. And some very, very short answers. Tackled: why now, what’ll be different on PC, whether there’ll be any new content, whether the new Wake game American Nightmare might come to PC, and whether or not Aki likes being asked questions like that. We don’t entirely believe his reply to that one.
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Alan Wake PC: Really Real, Early 2012

By Alec Meer on December 14th, 2011.

Yes, squinty torch-waver Alan Wake is indeed headed PC-wards. Specifically: Q1 2012, on Steam. As suspected. Clicketh yon image above for a larger version, and see below for the first details.
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Headline With A ? In It: Alan Wake On PC?

By Alec Meer on December 13th, 2011.

'Alan'. I mean, honestly.

Rumour 1! Said Remedy’s Aki Järvilehto to a Finnish site on the subject of Alan Wake on PC: “We have received feedback from a lot of PC gamers, and I have to admit that yes, we somehow ignored that. Let’s see if in the near future we could have some positive news to tell you about dating!” (Positive news about dating? You mean she liked me after all?) This seems something of a change of tune.

Rumour 2! Via the same nefarious database-exploring methods as turned up the apparent leak of the latest Humble Bundle contents, we have the below image of the game apparently readying for a Steam release. Rumour! Speculation! Possible Photoshopping! But what the hell – it’d be lovely to have Remedy back, even if Alan reviews were decidedly mixed.
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Alan’s Wake: Remedy Too Teeny For PC

By Kieron Gillen on February 22nd, 2010.

This broke on Friday, but worth bringing up here, I think. Remember the wide-spread eye-rolling provoked by the ludicrous piece of marketing gibberish that the atmospheric horror game basically wouldn’t work on the PC due to a lack of sofa-magic or something? Well, Remedy’s Oskari Häkkinen tells VG247 that’s more of a preference thing, and the real reason is that they’re a small 50-person company and don’t really have the staff to do both at once, at least well. They’ll sit down with Microsoft afterwards. My take? Expect to see Alan Wake PC six months to a year after the 360 release. They’ll want to maximise its console-exclusive potential then consider a port.

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Alan’s Wake: Remedy Ditch PC Version

By Alec Meer on February 12th, 2010.

No. Noooo. Noooooooooooooooooooooooooooooooooooooooo. No. No. No. “Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience “Alan Wake” was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive. Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform.” Sez nasty Mister Microsoft. Nooooooooooo. There’s a trailer beneath the cut, if you wish to mourn for what might have been.
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E3 09: Alan Wake, Lots Of Footage

By Jim Rossignol on June 2nd, 2009.


Can a man called Alan really be an iconic action hero? Divining rods point to yes after watching this actual-proper-footage demo of Alan Wake on stage at last night’s Microsoft presentation. The light-as-weapon really does look like an interesting system, and the general visuals seem to be an enormously high quality. Hard to really know if it’s going to have the frights we’d expect from a supernatural thriller, but you can bet Alan is regretting marrying a woman with such as spooky voice. Go watch.
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Alan Wake Me Up Before You Go Go (Show a trailer)

By Kieron Gillen on October 21st, 2008.

[Wot - Ed]


Gamershyde are the first to put up a load (if six counts of a load) of images of the mysterious Alan Wake, so they get linked. Which is pretty good – but then 1UP actually got an embedded version up, which means they get linked too and the petty little video thrown beneath the cut, plus some frame-by-frame analysis of a bloke running around in the dark with a torch.
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Alan Wake: Stirs In Sleep

By Jim Rossignol on August 18th, 2008.


The mighty Shacknews points out that Remedy have murmured on their official forums, assuring fans that psychological-thriller Alan Wake is still in development.

We feel we owe you all a small heads up, and our apologies for lack of updates. This is just part of our psychological thriller, is it all real or imagined… Seriously, yes, we’re still here and working hard on getting Alan Wake for you to enjoy. Sure, we’ve been in development for a long time and if everything had gone perfectly smoothly there probably would be a game out for you guys to play already. But designing a completely new game can be hard, and sometimes you need to take a detour to find the best route forward.

Sounds like some developmental trickiness going on at the studio which produced the Max Payne games. We’re still looking forward to it…

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