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Posts Tagged ‘alex austin’

Hitlers Must Die! Eventually.

Posted by Alec Meer on August 18th, 2009.

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It is highly unlikely we’ll ever get bored of posting new footage of Cryptic Sea’s upcoming Hitlers Must Die, part of their No Quarter indie-retro-sadism-mashup compilation. For one, it means we get to say “Hitlers Must Die!” again and again. For two, it looks like this…
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‘Taschendale: Hitlers Must Die! Beta Footage

Posted by Kieron Gillen on May 19th, 2009.

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Yes, I know, Paschendale was WW1. Man!

Yay! This first surfaced over on Tigsource and is clearly splendid, and on more than the much-discussed Good-Name=RPS Coverage grounds. We’ve talked about No Quarter as part of our Unknown Pleasures 2009, the Edmund McMillen/Alex Austin Cryptic Sea project of six games. This was what they were called GUN then. Now it’s called Hitlers Must Die! This is what we call progress. For surely, if the RPS readers can agree on anything, it’s on the idea that if presented with many Hitlers, offing the lot of them would be the thing to do. The above screen’s from the Hitler Must Die intro rather than the Beta footage. Its physics-heavy Hitler-annihilating action is found nestling below…
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War In 432Kb: A New Zero

Posted by Alec Meer on January 15th, 2009.

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Your cost-free indie curio of the day is a bravura work-in-progress from Alex Austin, the other half of the Gish team. Unlike the surreal ‘toonery of his and Edmumd McMillen’s joint projects, A New Zero is very much straight down the line. A simulation, almost. Austin cites the likes of TIE Fighter and Mechwarrior as inspirations, and they’re certainly there in the combat mechanics. As for the game as a whole, it’s got a definite scent of Battlefield and a dash of Battlezone to it. While there’s bot play in there if you’re scared of strangers, really it’s a team-based multiplayer game: two squads of planes, boats and bigger boats trying to wipe out each other and each other’s base.

Impressively, it’s all the work of Mister Austin on his lonesome. Doubly impressively, it’s only 432k big. Just one 10,000th the size of Left 4 Dead, as Austin points out – hell, it’s less than a 30th of a Peggle.
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