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Disney Vs Tim Burton: Alice In Wonderland

By Jim Rossignol on July 23rd, 2009.


A darkly grown-up Alice In Wonderland game? There’s an original idea for a videogame, right? Okay, so we’ve been here before, but this time around it’s the interactive accompaniment to Tim Burton’s Johnny Depp vehicle, Alice In Wonderland, which sees an older Alice return to the scene of her original surrealist romp. The Disney Interactive Studios announcement explains that: “With an upgradeable combat system, players collect “impossible ideas” to replay levels and unlock Underland’s secrets. Players must carefully select the supporting characters and their abilities to defeat the numerous enemies set forth by the Red Queen and her army of cards, destroy the Jabberwocky and restore Underland back into Wonderland.” We do like impossible ideas round here: strafe jumping, portable holes…

Alice will apparently arrive along with the film in “early 2010″, and it’s being developed by Etranges Libellules, or “Strange Dragonflies”, who have developed a number of uninspired third-person games over the last decade, including the last (and not too awful) Asterix game on PC.

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