Posts Tagged ‘Alien: Isolation’

The 25 Best Horror Games On PC

Below you will find the 25 best horror games ever released on PC. To ensure the list was as accurate as possible, the compiler was locked in a dark cellar with a copy of every game in existence and a computer capable of running them all. Two weeks later, the following article was found written on the walls in blood (the postscript was recorded on an audiolog). The writer was nowhere to be seen.

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Best Steam Summer Sale Deals: Day 4

As the chaos spreads throughout Steamville, wallets and bank vaults spread upon and fed upon by the roving packs of deals, the floating Seattle shudders as it rotates to face a new threat. A colossal rumbling fills the air as over the horizon rises a geometric shape of horrifying, ridiculous proportions. Three prongs jut out from the surface of an oblong, miles wide and covered in blue and red markings in a sickening combination. The Third Epact has arrived.

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we’ll be offering our picks – based on price, what we like, and what we think more people should play. Read on for the five best deals from day 4 of the sale.

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The 50 Best FPS Ever Made

Gathering together the best shooters is no easy task, but if you’re looking for a new PC FPS to play, look no further.

Your favourite game is at number 51.

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Alien: Isolation Has Sold 2.1 Million Horrible Stalking Aliens

According to Sega’s latest financial report, space stealth-em-up Alien: Isolation [official site] had sold 2.1 million units across all platforms at the end of March. It comfortably outsold the publisher’s other new releases during the same year, such as Football Manager 2015 (810k sales) and the two Sonic Boom games (620k total sales).

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Day In The Life In Space Game Sonder Goes Episodic

and I didn't make a Soldner joke even once ah dammit

You might remember Sonder as an intriguing-sounding real-time Day In The Life In Space game which boasted a prog-rock soundtrack. We’ve not covered it for a couple of years, but it’s just broken cover with news that it’s going episodic, and somehow also has The Who on its latest trailer.
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Wins For Braben, Mordor And Alien: BAFTA Game Awards

Last night, BAFTA gathered in London to dish out sinister metal masks to a chosen few gamesfolk who had been found worthy of such an honour. I tend to be dismissive of Awards Shows, unless something that I really like wins a tiny trophy – then I’m quite happy and momentarily convinced that the world is just and right. It happened with Cave Johnson at this year’s Academy Awards (I’m ambivalent about Birdman) and at the 2015 BAFTA Game Awards it happened with…Destiny as best game? Oh no. Full results below.

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The RPS Bargain Bucket: Help, GDC Is Here

In two days, I will be on a plane for 36 hours. I am going to be very sad. Shortly after that, I will be doing my first exhibition at PAX East. Which is alternately both terrifying and kind of amazing. (I think.) So, just a short column this week because my brain is steaming like the air vents in Alien: Isolation. But I will see all of you soon. Not next week, unfortunately. But the week after that. (Apologies for the week before. Chinese New Year is murderous.) This week’s repost plushie is from dosbox!

(Wish me luck surviving the next week.)

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S.EXE: Seven Stories About Love

The first time I ever wrote anything about games, it was because I was still brokenhearted about a relationship that had dissolved years ago. PC Gamer edited the 4000 word essay into a six pager about Dota in 2012 and it is still one of the best things I have ever written. But wherever I go, whatever I do, games participate in a meaningful way in many of the relationships I see. Welcome to a special edition of S.EXE: the love letters edition. Brace yourself, you are in for chop. Here are seven stories about falling in love next to a loading screen.

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The Bestest Best Horror Of 2014 – Alien: Isolation

A game about Alien rather than a game about Aliens. A game about fleeing and hiding rather than running and gunning. A game that uses a license as effectively as any in the history of the medium. Alien: Isolation is a worthy successor to Ridley Scott’s sci-fi horror classic.

Adam: We’re not using the X word.

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Babies And Badasses: New Alien Isolation Difficulty Modes

Baby.

Xenomorphs? You eat ‘em for breakfast. Scraping out its carapace with a spoon, between mouthfuls of acidic meatgoop you try to launch a lecture on how actually “xenomorph” isn’t its name. That’s just how tough you are. For you, dear friend, I have a treat. Alien: Isolation has added two new difficulty modes, including one aimed at making everything a whole lot tougher.

Alternatively, if you’ve steered clear of Isolation because the very idea of it send a chill down your spine and sets your skin a-crawling, the other mode makes it all easier so you can more freely tour and world and follow the story. You’re never wholly safe, though.

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Tunnel Vision: Alien Eyes Sore Jubilation

Tunnel Vision is a fortnightly series about VR gaming.

In space no-one can hear you no no no do not start an article about an Alien game that way, Meer. You’re better than that, dammit.

Straight to business instead: as mentioned in the last Tunnel Vision, it didn’t take long for folk to work out that a simple ini tweak would reinstate Alien Isolation’s missing Oculus Rift support. I say ‘missing’, but the reality is that it was only ever an experimental mode left in for internal and promotional mucking-about-with.
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Post-pre-DLCquel: Alien Isolation DLC Detailed

I don't know why you're using the motion tracker -- it's right there.

What happened before the events of Alien: Isolation? Well, the movie Alien, which you can play bits of in the two DLC missions first offered as pre-order bonuses. All right, but what happened after Alien but before Alien: Isolation? Things went awfully wrong aboard Sevastopol Station, is what. Sega have revealed the first of five DLC packs for Survivor Mode that’ll explore those unpleasant days before Ripley arrives, set to arrive next Tuesday, October 28th.

This calls for the coining of a horrible new term. I’m going with post-pre-DLCquel.

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Frictional Thoughts: Alien, Amnesia And Horror Simulators

Over at Frictional Games’ official blog, creative director Thomas Grip has written an extensive and thoughtful analysis of Alien: Isolation. It’s worth reading in full, providing a brief history of the ‘horror simulator’ genre that runs from 3D Monster Maze (1982) to the modern interpretations found in Slender and the like. Isolation gets a post-mortem treatment that begins simply – “Alien: Isolation is an interesting game” – then veers into a wham-bam takedown – “At its core it fails to be a faithful emulation of the original Alien (1979) movie” – and, BOOM – “it really is just a pure horror simulator, like Slender or 3D Monster Maze, just with more sections to play through”.

Grip does have lots of positive things to say about Creative Assembly’s game though and a few thoughts for the future. That’s SOMA talk.

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