Rock, Paper, Shotgun

Posts Tagged ‘allods online’

The MMOnitor: Allods Online

By Dan Griliopoulos on December 17th, 2011.


This week we’re speaking to two producers from Allods Online; Lori Bray and Vincent Douvier about liberalising Russia, if pay to play games have a long-term life and the empty shelves of the next generation. Oh, and about Allods Online.

Read on!
Read the rest of this entry »

, , .

19 Comments »

Allods Remains Undaunted, Erodes Grind

By Jim Rossignol on October 14th, 2011.

That's you, that is.
I found Allods to be interesting, but frankly a bit lacking where it counts, when I played it. The operators of the free MMO, Gala Networks, are trying to reduce some of those issues with their new expansion for the game, Undaunted, which as well as pouring in new content massively reduces the rate of grind required to get through the first 25 levels. It should, apparently, bring the rate of progress a little closer to the industry standards of WoW and so forth. Whether that will see people return to the game, I am not sure.

The trailer, below, isn’t particularly inspiring and is quite peculiarly edited. Hmm. Stuff like this makes me wonder whether we’re going to start seeing some serious casualties in the free-to-play space, with the better games starting to rise to the top…
Read the rest of this entry »

, , .

27 Comments »

Allods Online Finally Hits Official Launch

By Jim Rossignol on March 31st, 2011.

Lizard dude is unhappy because no one is using the item shop. Poor lizard dude. Also, he has no girlfriend.
Allods Online, which is actually not bad in the scheme of free-to-play MMOs, is hitting its official launch “very soon”, along with its fourth expansion. It’s had one hell of a beta, with three expansions added, bringing the game to a 2000-quest beast, which I think was about how questy WoW was on launch. The expansion is for high level players and adds more to that Astral space conquest bit of the game in which big space-galleons do fighting and stuff, as well as more high level content and things that you can buy if you want to spend money on the game. Anyone actually playing this? Is it more balanced than it was when I was playing it?

, , .

14 Comments »

Allods Expands Today

By Jim Rossignol on July 6th, 2010.


That’s “Volume 1: Revelations of Gipat”, to you. Allods’ first expansion raises the level cap to 42, adds 100 quests, and a new instance. The full patch notes are here, if you’re interested in the grimy details. As I understand it, this patch also removes one of the death penalties that had been annoying people so much, which should make things a little more playable. And it it’s free, obviously, because Allods is free-to-play.

, .

8 Comments »

Wot I Think: Allods Online

By Jim Rossignol on April 15th, 2010.


Free-to-play MMOs don’t tend to get the time of day around RPS Towers, but I thought I’d had a look at this one because… well, it’s pretty. Allods Online has some exquisite art, and as we all know, it’s best to judge things by superficial appearances. Hell, if you don’t judge a book by its cover then you tend to end up reading the wrong kind of literature. Anyway, here’s Wot I Think.
Read the rest of this entry »

, , , , , .

41 Comments »

Allods More MMO: Allods Open Beta

By Jim Rossignol on February 16th, 2010.


Crazy-lookin’ Russian MMO Allods Online is in open beta for Europe. It’s noteworthy for having ship vs ship battles in the astral plane, as well as having a character race called “Gibberlings”. Here’s a beautiful quote from Gala networks CEO, Hyun Hur: “After a long time of Closed Beta testing and polishing the game in cooperation with the developer Astrum Nival, we’re glad to open the game to all players today, for our Open Beta. Players can now enjoy the variety of classes, quests, monsters and combat. PvE, PvP or even Ship vs. Ship battles on land and in the Astral space make Allods Online one of the most expected games in 2010.” It really is.

Go take a look.

, .

42 Comments »

Astral Projection: Allods Online

By Jim Rossignol on June 19th, 2009.


This caught my eye earlier, perhaps because it involves dimension-hopping flying ships. It’s a Russian MMO that is perhaps best described as being something like “World Of Fantasy Naval Combat On The Astral Plane”. Allods Online is a fantasy MMO in which players adventure in the astral, and take up arms for two factions which are duking it out in giant magical galleons. Between, presumably, bouts of grinding mobs of astral demons that are kicking about in the various locations you can travel between. The two trailers below introduce the game idea and show some of the ship-to-ship combat that players will be getting involved in. Intriguing stuff.
Read the rest of this entry »

, .

27 Comments »

Search

Respond to our gibber

  • Unaco : “I don't think there is much plot to it... It's just large numbers of Undead/Draugr vs large numbers of Dwemer. Haven't seen much else about ...” on Skeletonnes: The Great Battle Of Skyrim
  • Belsameth : “Are you a spambot who forgets to insert a link? It's the 4th or 5th time I see you call a game "Good, bad or ...” on Wot I Think: The Darkness II
  • GT3000 : “Played the demo, it's a pleasant surprise. It appears that they've stuck to the original's spirit with a few modern amenities here and there.” on Huh: Cannon Fodder 3 Released On GamersGate
  • hungrytales : “Another World, Megalomania, Master of Magic (I know about Paradox game but still...) + new Alpha Centauri, new Dungeon Keeper, new Baldur's Gate, new X-Wing/TIE ...” on The Other Sequels We Need Notch To Fund
  • ThinkAndGrowWitcher : “Have to agree on the quality of this interview. It's comparable to Michael Parkinson vs Meg Ryan - except the bike-pumped lips actually explode in ...” on Wot I Think: The Darkness II

Browse the archive