
The version of Pandora: First Contact that I’ve been playing since last week is far from complete – it’s stable and packed with potential but the tech tree and map generation are just two major features that are due to experience major overhauls. When the game in question is a strategic task of exploration and colonisation on an alien planet not a thousand light years from Alpha Centauri’s neck of the universe, those aspects are important, so I can’t provide an informed opinion as to what Pandora will achieve. But I can say that many of the pieces are in place and it is, at the very least, a pleasing echo of Firaxis’ finest.





