Each week Marsh Davies saunters nonchalantly into the forbidden vault that is Early Access and then, after a few muffled shrieks and thuds, saunters back out again with any stories and/or incautiously guarded diamond tiaras he can find. This week he steeples his fingers and prepares to execute The Masterplan – a top-down realtime heist-em-up.
Remember Subversion? It was the project that almost brought down Introversion Software: a five-year dev-slog that resulted in a whole load of cool systems and breathless column inches, but, by Introversion’s own estimation, only a void where the core game was meant to be. Subversion was reluctantly put on ice while Introversion pulled money-hats from the jaws of financial oblivion with Prison Architect – pioneering Early Access in the process. So it’s oddly fitting that Early Access should now birth a project that is notionally similar to Subversion, wherein you assemble a crew of specialised goons, case a joint and then rip it off, all in top-down real-time.