And so on this 10th day of the seventh month, the year of our Lord two thousand and 14, the final hard disk drive verily came to pass. And there was much rejoicing. Or should that be wailing and gnashing of spindles and platters? Whatever, Hitachi has unleashed what it claims is the highest performing and largest 10,000rpm HDD. Like, ever! Actually, I think an additional qualifier may be its 2.5-inch form factor. But either way, with cheap SSDs now approaching the point where you might consider one for mass storage, let alone boot drive duties, the Hitachi Ultrastar C10K1800 – ye shall know it by its name, etc – feels very much like a swansong. Meanwhile, momentum appears to actually be building for AMD’s Mantle graphics API. Does that mean performance-enhancing magic for all AMD graphics owners? Death to Nvidia? Or just a temporary blip on the road to DX12?
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Posts Tagged ‘AMD’
By Jeremy Laird on July 10th, 2014.
By Jeremy Laird on July 3rd, 2014.
Bit of a mishmash this week while deep and meaningful matters continue to machinate. First up comes news that Microsoft wants your love. Yes, you, the lowly, worthless, mouthbreathing desktop user. Apparently the next significant version of Windows, codenamed Threshold, is designed to win desktop users back. Since there’s actually a fair bit to like about Windows 8 in terms of under-the-hood optimisations that get overlooked thanks to the idiocy of the interface changes, Threshold might turn out to be a very good thing indeed. Meanwhile, ever the SSD innovator, Samsung has now added 3D chip tech to its SSD line up in the shape of the new 850 Pro and with it introduced a rather epic 10 year warranty. Oh, and AMD’s answer to Nvidia’s GeForce Experience software continues to mature…
By Jeremy Laird on June 26th, 2014.
While I slave away gathering all the bits for our upcoming home-build vs factory-built PC comparo extraordinaire, here’s something to think about and even get on with in the meantime. Buy a decent screen. I’ve touched on this before, but some recent shenanigans with 4K monitors and Laird Minor (little brother) being in need of a new screen have reminded me of something. My main PC display is seven years old. My secondary PC display is eight years old. And it’s only now that I’m beginning to even think about upgrading. Imagine trying to game on an eight-year-old CPU or graphics card. Nasty. Meanwhile, the skinny is out on Intel’s new anniversary-themed CPUs and the rumour mill is building up for the next wave of high-end graphics cards.
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By Nathan Grayson on May 30th, 2014.
Nvidia and AMD aren’t friends. Over the years, their game of one-upmanship has evolved into a full-on war, with proprietary tech and buzzwords whizzing every which way through the open air. The latest chapter in the ceaseless struggle? A claim from AMD’s Robert Hallock that Nvidia’s GameWorks program – used prominently by Ubisoft in Watch_Dogs, among others – represents “a clear and present threat” to PC gaming. According to Hallock, participating in Nvidia’s program often forces game developers to steer clear of AMD. Nvidia, however, says that allegation couldn’t be further from the truth.
By Jeremy Laird on May 22nd, 2014.
Bit of a mish mash this week starting with a quick update on Intel’s new 9 Series chipset and the motherboards that go with it. The boards are now on sale, but new CPUs of note are missing, so what gives? Meanwhile AMD has officially cut the price of ye olde Radeon R9 280 to $249 which seems like a good cue to look at the state of graphics at that £200 sweet spot here in Blighty (apologies for the mixed currency messaging). While we’re talking AMD, there’s confirmation that new high performance FX CPUs are on the way. Hurrah. But probably not until 2016. Haroo. Oh, and try this bombshell for size. Oculus Rift will be testing out its headsets on snotty youths at none other than the swashbuckling culinary trend setter and conspicuous Michelin star non-awardee that is Chuck E. Cheese’s. And some other stuff that I haven’t quite decided on as I write these very words. Click through and you never know what you might find. It might even be worth reading.
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By Jeremy Laird on May 15th, 2014.
4K, 6-bit, 8-bit and 10-bit panels, G-Sync n’ FreeSync n’ Adaptive-Sync, 120Hz-plus refresh, DisplayPort 1.2 and 1.2a, backlight modulation, multi-stream vs single-stream and IPS vs PLS. The PC display market is completely out of control. But in a good way. Things are developing faster now than at any time I can remember since getting into this game. And I am incredibly, astonishingly, implausibly old. The Atari 2600 was still on sale (just) when I achieved something approaching sentience. I still haven’t truly recovered from the 2600’s piss-poor Pac-Man port. Anywho, the last week or so has seen some really interesting developments in the monitor market, including the announcement that AMD’s FreeSync tech is moving into the mainstream courtesy of official VESA status and the appearance of a cheap Samsung 4K monitor with 60Hz support. High time, then, to pull together the state of play in PC monitors into something we can all understand. Well, hopefully. Read the rest of this entry »
By Jeremy Laird on May 8th, 2014.
Existential crisis alert. AMD has been laying out its vision of the future of CPUs this week. And it calls into question the very meaning of what makes a PC. AMD is proposing parallel development of pin-compatible chips based on x86 and ARM. For most things I do with my PC, whether there’s ARM or x86 inside doesn’t matter much. I’m not bothered whether there’s an ARM or x86 chip underpinning m’Chrome browsing, for instance. But gaming is a very different matter. Whether for good or ill, being a PC with the x86 instruction set, Windows OS and DirectX API definitely means something when it comes to gaming. But if everything goes ARM or at least instruction-set agnostic, what happens to PC gaming? What does PC gaming even mean? Does RPS disappear in a puff of speculative logic? Read the rest of this entry »
By Jeremy Laird on April 24th, 2014.
It’s a funny old world when losing $20 million is a cause for moderate rejoicing. But then $20 million’s worth of bleeding is a hell of a lot better than $146 million. I speak, of course, of the never ending saga (going-on soap opera) that is AMD’s fortunes. Thing is, we are all of us much better off if AMD remains in the game and at the very least things are looking up. So, its worth tuning in for this latest episode. Meanwhile, it looks like the range and choice of LCD panels for PC monitors might just be ready to explode, Nvidia adds remote access to its game streaming tech and small-form factor bricks with proper gaming grunt are popping up. Hurrah and huzzah.
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By Jeremy Laird on April 10th, 2014.
Is Sapphire’s Tri-X Radeon R9 290 the world’s best graphics card? I think it just might be. OK, it’s only the best graphics card in the world in a given context – one in which you’re willing and able to cough up £330 for a graphics card. Likewise, a few other add-in board makers have similarly impressive custom-cooled offerings based on the R9 290 chipset. And somehow all this would hang together a bit better if the Tri-X was available for £290, which is the figure I’d hoped the R9 290 would have to slipped to by now (damn you, cryptocurrencies!). But the Tri-X still ticks all my boxes, I reckon it’s right in the sweet spot and I’m going to explain why. In other news, last week I saw the most exciting thing in gaming since I gazed fecklessly at the goldfish-bowl-proportioned cathode ray tube that masqueraded as a PC monitor and experienced hardware T&L and filtered textures (Tomb Raider on a TNT2, if you must) for the first time. The funny thing is, the bit I’m most excited about I haven’t even seen. I’m talking Elite: Dangerous. I’m talking TrackIR. I’m talking Oculus Rift DK2. Read the rest of this entry »
By Jeremy Laird on March 20th, 2014.
It’s not a huge surprise. But it is interesting. Microsoft has lifted the lid on its latest graphics API, DirectX 12. And the big news isn’t a fancy new rendering technology. The big news is better performance. Just like AMD’s Mantle API, DX12 promises to reduce CPU loads when playing games by as much as 50 per cent. Intriguingly, DX12 is coming to the Xbox One and phones, too. Which brings us to the really good bit. It looks likely your existing graphics card will be compatible with DX12. And that includes Nvidia GPUs… Read the rest of this entry »
By Jeremy Laird on January 16th, 2014.
Kaveri. Heterogeneous computing. Mantle. What? I just want a decent CPU and graphics card, please. Don’t know about you, but feels to me like you need a masters in integrated circuit design to keep up with PC processor and graphics tech at the moment. AMD has just outed Kaveri, its latest APU or CPU-GPU thingie. What with all this heterogeneous computing stuff, the promise of Mantle and an integrated graphics core that’s not far off next-gen-console performance parity, Kaveri pulls together the tangled web that is AMD’s current strategy in a single chip and puts a different spin on what’s important in PC processors. It’s also bloody confusing. Is Kaveri any good, what does it all mean, should you care, can you even keep up? Answers of sorts I shall provide. Meanwhile, a quick note on Dell and its alleged 30Hz 4K clanger. Read the rest of this entry »
By Jeremy Laird on January 9th, 2014.
Pull up a chair, pop the kettle on, stoke the fire, strangle a cat – whatever it is that loosens you up for some serious hardware hotness (Legal disclaimer: Do not strangle a cat) – and brace yourself for my CES round-up. We’ve already covered a few of the major announcements and developments, including Steam machines, high-res Oculus Rift and Razer’s Project Christine easy-upgrade shizzle. So, here’s my guide to the other PC gaming-relevant wonders from the festival of rampant, nihilistic consumerism that is the CES show in Las Vegas. There’s plenty to talk about including the messiah of monitors (Asus’s G-Sync-enabled, 1,440p effort), AMD’s G-Sync-bashing FreeSync and next-gen APUs, high-DPI PCs gone mad, an RGB-backlit keyboard and slick new cases from Corsair and, well, just stuff, stuff, stuff. Read the rest of this entry »
By Jeremy Laird on December 5th, 2013.
The Oculus Rift. You ask. They tell. Everything you want to know. That’s the plan, anyway. They’re busy chaps, but I’ll dust off my boxed copy of Windows 98 and do my best to beat some answers out of them. In the meantime, there’s been some movement in the 4K display arena. Dell has announced a couple of new 4K PC monitors, including a 24 incher (think of the pixel pitch, oh my science the pixel pitch) and what looks like a bargain priced 4K TN monitor. Oh, and some other stuff including an update on AMD Radeon R9 290s with better cooling in time for Xmas and a solution to one of the last great challenges in modern life, plugging in USB devices. Read the rest of this entry »