“Christine Love!” I would say, breathlessly, as I caught up with the prolific visual novel writer on her morning jog (possibly?), “You’re releasing Hate Plus your sequel to the phenomenal visual novel Analogue: A Hate Story soon, and I’m so excited!” “Oh Cara,” she’d say, brushing pink fronds of hair from her face as she effortlessly kept pace, “I know you’re so very excited. Thank you for the nice coverage of my games on RPS, by the way, you are the best website, and also Cara, you are the best writer. Alec understood my games, but honestly, I feel like you understand me.” “Oh Christine!” I would say. “I do understand you! Your games are so intelligent and well-written and…” HEY. YOU. GET OUT OF MY DREAMS. This ain’t no eroge. Read the rest of this entry »
Posts Tagged ‘Analogue: A Hate Story’
By Cara Ellison on August 1st, 2013.
By Nathan Grayson on April 9th, 2013.
When Christine Love writes, you should probably listen. She’s proven incredibly capable of spinning choice-powered yarns around love and hate, weaving in themes of misogyny, history, the ramifications of technology, and many more with a deft, personal hand. Seriously, if you’re not convinced, go read Kieron (pre-vengeful virtual ghost state) and Alec’s respective write-ups of Digital: A Love Story and Analogue: A Hate Story. Then join me after the break for the first details on There’s Not A Pre-Subtitle This Time: Hate Plus.
By Alec Meer on February 29th, 2012.
Analogue: A Hate Story, the latest game from Digital: A Love Story and Don’t Take It Personally, Babe creator Christine Love, came out a few weeks back. I’ve finally been able to sit down and explore this dark, sad detective story set on a ghost ship from the 25th century. Here’s what I discovered.
By Alec Meer on February 1st, 2012.
Y U NO MENTION THAT [GAME X] IS OUT RPS?
COS WE HAV LIKE A MILLION TINGS 2 PLAY N POST ABOUT RAEDER K?
But: it is well worth observing Fortune Summoners – the latest release from Recettear and Chantelise Westernisers Carpe Fulgur – and Analogue: A Hate Story – the latest from Digital: A Love Story and Don’t Take It Personally dev Christine Love – both went on sale this week. Both are games that at least part of the Hivemind is very interested in, and we will be presenting some manner of opinion about them as soon as we can. We have not forgotten them. It’s just that we’ve been paid $3 million each by Eactisoft to only ever write about their releases and ignore all that indie stuff.
By Alec Meer on January 16th, 2012.
Around a year after the fascinating, sinister but divisive saga of schooling, sex, duplicity and privacy infringement that was Don’t Take It Personally Babe, It Just Ain’t Your Story, Christine Love is to release a fully-fledged sequel to her breakthrough game Digital: A Love Story. It’s called Analogue: A Hate Story but despite the inverted title aesthetically it has more in common with Don’t Take It Personally. It’s a semi-non-linear visual novel concerning mystery, transhumanism, traditional marriage, loneliness, and cosplay. Both building on and diverging from the Chan-fuelled ideas that informed her earlier work, then, plus, from its description, there’s a vague air of System Shock to it…
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